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The Flipside Update - v1.3.0

Hurray! There's already more to play in Oogy: Can You Help. On top of that, to help introduce new players to the several mechanics that are already in the game, the Steam Store Page has been updated to include screenshots with each card type. Here's a rundown of what you can expect from v1.3.0, available now for on platforms for free.

What's New


Flipsides


Combine two cards! After defeating the Mud Room Closet miniboss, this crazy new ability is unlocked. Now, every time you clear a new room you are rewarded with a flipside of your choice. How does it work? Easy! After combining the cards, make sure the flipside is in your hand before a battle. Then, use the card once and it will automagically flip to the backside. But watch out: if the frontside goes away, so will the flipside. To get ready before a fight, flip cards at any time in your deck menu. Oh, and one more thing: if you put a card on the back, you can get another copy of it by defeating more opponents in the same area where you first found that card!

Remix Your Opponent


Now you can scramble your opponent's deck! Remix is a fundamental mechanic of advanced Oogy: Can You Help gameplay. Now, you can swap any two card in your opponent's deck to completely change the flow of battle. Several cards that let you Remix Your Opponent's Deck also allow your to Remix Your Own Deck at the same time, truly synergizing out of control. Remember: every boss rewards you with a Memory Card, already allowing you to play more than 1 card per turn. How much more insane can this get!? Note: just like Eating, Bosses block this ability from happening... but you can still use those cards for any of the other effects printed on them.

Dynamic Soundtrack and New SFX


Remix, sleeping, and eating now all trigger custom dynamic soundtrack effects. These are not only pretty neat, but also immediately communicate the current state of combat. Remix reverses the current song in-place, sleeping applies a low-pass filter, and eating lowers the pitch an octave. Each of these card mechanics trigger the sound operations to happen promptly in-engine, respecting your preferences for OST and SFX volumes. There are also some new sound effects and changes to existing effects to make them integrate better with the overall game and soundtrack.

Improved Booster Layout


Every menu in Oogy: Can You Help has been retouched to be consistent and fun to use. Each card layout now displays the same amount of cards across (4), and includes more information to help with decisions, such as how many cards you have in your deck. New colors and selection UX has been brought to each layout to keep the Deck, Booster, and Battle experiences sweet and simple.

New Cards and Rebalancing


Primarily the Mud Room Closet, Downstairs Rec Room, and Upstairs Den have been rebalanced with several notable new card additions. These changes also impact the rest of the game not only because they are sandwiched in the beginning and end of the campaign, but also because the card set changes are reflected in the entire Upstairs area, where each room essentially has every card in the game at play.

Quality of Life Improvements


As can be expected in every big update, there are quite a few quality of life improvements to the custom Oogy: Can You Help game engine. Among them are a new loading screen, a cute animated room clear checkmark, more texture enhancements, animation performance fixes, pause screen consistency adjustments, steam cloud delete support, booster background design and typography upgrades, replacement for the "you left something behind" mechanic with a permanent "this is what you missed" cutscene, long card text auto scrolling, aaaaaand more! If you made it this far, reach out via Twitter or here on Steam to learn more (@OogyCanYouHelp). Phew! So... what are you waiting for? It's about time to start up a new save of Oogy: Can You Help.


[ 2022-03-17 02:22:48 CET ] [ Original post ]

Oogy: Can You Help
Julian Weiss Developer
Julian Weiss Publisher
2022-03-02 Release
Game News Posts: 14
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
3 user reviews (3 reviews)
Public Linux Depots:
  • Shadow Maddness Content [1007.9 M]
  • Shadow Maddness Content [1007.9 M]
You fall through the snow, and become… a deckbuilding sheep!? Collect new mechanics. Uncover dark mysteries. Make new friends in this musical indie adventure.

Will Oogy survive the haunted rooms of the sprawling wintery house? It's up to you to decide, while uncovering the backstory behind each of the strange and powerful things inside.

Expect plenty of witty characters, 40+ original music tracks, 15+ hand-crafted rooms, 5+ hours of creative roguelite card mechanics—plus, free seasonal updates!


Oogy: Can You Help is the passion project of a single developer, built from the ground-up in a custom video game engine to provide a uniquely vibrant and surprisingly detailed experience.


Welcome to the Front Yard



In Oogy: Can You Help, the goal is to collect as many unique moves as possible by exploring the map. Enter the wintry house after winning over the front door, Phil.

Every new encounter forces you to choose: do you save your opponent by "cleaning" them, or do you kill them, leaving some of their best moves unreachable?

Story



Oogy: Can You Help is driven by the dark story that keeps seeping into every room of the arts-and-craft styled map.

The characters and cinematics are designed to pull in narrative-loving players, while still being completely optional for action-lovers. Fight on and find out how to tie up the loose ends of Wally, Smarty, Guy #1 and Guy #2, Cap, and the Girl.


Cards



- Collect as many cards as you can as Oogy, the sheep who answers the call for help
- Jump right into gameplay with easy to understand controls and a minimal combat system (start with a 4 card hand, and a deck that is never shuffled)
- Combo out with unique decks that are only possible based on where you go and who you save
- Overpower your foes with both familiar mechanics (such as Attack, Defend, Heal) and surprisingly quirky mechanics (Remix, Eat, Nightmare)






Encounters



- Randomized decks for each opponent (after the Mud Room), with autosaving after every battle
- Encounters scale with your level, allowing you to explore and rematch in any order
- Saving (cleaning) your opponent normally unlocks a permanent card, while killing unlocks a choice of a temporary card
- Each boss unlocks the Memory Card, allowing you to play more cards on your turn (finally!)

Design



- Original music for each room and major encounter in the game
- Fully supports PC and Mac, as well as Keyboard, Mouse, and Controller
- Hand-drawn character aesthetic and arts-and-crafts map style
- Hidden passageways and optional cutscenes that rewards playing like a completionist

Extras



- Endgame that encourages multiple playthroughs
- Extra rooms that have compelling gameplay switchups
- Infinitely long ‘The Attic Observatory’
- Rhythm map ‘The Music Room’


Wait… you're still here? So… what are you waiting for?
You need to pick up the call for help, Oogy-oog!

MINIMAL SETUP
  • OS: Ubuntu 16.04.6 LTS or later
  • Processor: 2 GHz+ CPUMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 5000 or better
  • Storage: 1 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 16.04.6 LTS or later
  • Processor: 2 GHz+ CPUMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 5000 or better
  • Storage: 1 GB available space
GAMEBILLET

[ 6045 ]

4.44$ (11%)
49.67$ (17%)
25.47$ (15%)
1.94$ (87%)
12.38$ (17%)
2.34$ (84%)
11.02$ (15%)
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25.47$ (15%)
12.59$ (16%)
4.55$ (77%)
16.39$ (18%)
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16.97$ (15%)
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2.51$ (16%)
16.79$ (16%)
8.89$ (11%)
25.46$ (15%)
12.59$ (16%)
4.20$ (16%)
8.25$ (17%)
10.67$ (11%)
3.10$ (84%)
25.46$ (15%)
GAMERSGATE

[ 687 ]

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0.56$ (81%)
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9.99$ (50%)
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17.99$ (10%)
9.99$ (50%)
13.49$ (25%)
0.56$ (81%)
9.99$ (50%)
0.56$ (81%)
3.48$ (83%)
0.45$ (85%)
4.5$ (85%)
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3.5$ (65%)
8.99$ (55%)
20.24$ (33%)
0.56$ (81%)

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