Longvinter has been out for a week now and what a week it has been! We've fixed a lot of major and minor issues and I've started to work on new content!
We are amazed at how active you guys have been on Discord, helping people, chatting with each other, giving suggestions, and helping us with the problems we've had! So, thanks for that and let's keep the wheel rolling!
Also, thanks a lot to our Discord mods Artur, SirNugg3ts, Biffot, and daneelr_olivaw! The awesome community we have would not exist the way it does now if it wasn't for you guys. There are also the VIP members that have helped us in different ways on Discord and elsewhere, you know who you are, thanks a lot!
Now, this week we spent our time mostly fixing issues, but in the future, expect to see new upcoming content on these devlogs!
- Teo
Discord user: Owo 6233
Vote for new content
Teo
Artur made a new channel on Discord where you can vote on which content addition or change you'd like to see added in the future. I'll keep an eye on the community suggestion channel, and pick new content from there to post for you to vote on as much as I can. We'll make some content that is not for voting, things we have already decided on, but as I said, I'll use it as much as I can! Join our Discord to participate!
Experimental Branch
Nilsson
It's been a week since launch, and it taught us to not push updates on the main branch when there are +400 concurrent players trying to play the game. Us being on Early Access shouldn't be an excuse for an unstable gameplay experience. Going forward, we'll push the latest changes to a public experimental branch, where you can try out the latest content and fixes. Here's how you can participate:
You can join an official server with "EXPERIMENTAL" in the name, the password is "experimental"
This week's changes worth mentioning
- Players can now shoot when there is flowers or wheat next to them - Players should no longer get stuck in each other when entering a house at the same time - Lowered hunting 25 ammo pack price by 25% - Removed legacy spectate feature - Player save loading uses a new loading function - Safe area turrets are now invincible - Workbench wood progression now saved and should remain the same even after server restart after this update - Admin Panel improvements - Fixed a bug where ban required the server to restart before taking effect - Firepit now gives energy, has smoke - Fixed a bug where trees could not be destroyed on PVE servers - Fixed Fishing Hat not showing - Lowered wood to upgrade tent requirement to 100 from 200 - Day/night cycle is now about 40% slower - Cannot place anything on top of fishing spots anymore - Changed the save system to keep track of when saving and not allow players to load in during the save process. This should lessen the number of progress wipes currently - Major network optimization with 50% less packets sent Cover picture was taken by Discord user: Miko
Longvinter
Uuvana Studios
Uuvana Studios
2022-02-24
RPG Adventure Simulation MMO Multiplayer Coop EA
Game News Posts 135
🎹🖱️Keyboard + Mouse
Mostly Positive
(5241 reviews)
https://forum.uuvana.com/
https://store.steampowered.com/app/1635450 
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
You begin your expedition at one of many research camps around the island. Buy yourself tools, sell the resources you gather, and invest in new and more advanced equipment to compete against fellow researchers.
Key features
- Hand-crafted open-world - explore, learn and take advantage of the surrounding nature. Learn the best fishing and berry spots and build your camp near them to maximize your income
- PVP - You're not the only one trying to succeed on the island. Make alliances, defend and conquer new areas you find valuable
- Building - You can build anywhere you want with anyone you want. Pick a spot for your tent, get yourself a campfire going, and start expanding. Store all your valuables inside the tent, which only you can access
- Crafting - Instantly combine two or more items into something new at a workbench
- Farming - Grow food for yourself or sell it to make money
- Sandbox - Do whatever you want, wherever you want, with whoever you want. There are no rules or tasks. Make the game what you want it to be
- Trading - Sell your knowledge and rare items to players that are willing to pay for them and make constant money from selling to camp vendors
- Dedicated Server tools
- Free content updates
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