We decided to wipe all official servers because they were filled with houses. We hope the new 2 player house limit will slow down the real estate claim. Here are all the changes in today's update. - Made login smoother by adding in delay between letting players in. Should no longer spawn players in the black void - Fixed an issue where an item could not be picked up near your own tent - The arena box now respawns correctly - Fixed duplication glitch where you could make infinite wood with slow ping - Fixed duplication glitch where people could pick up the same item twice - Fixed duplication glitch when adding and removing stuff fast from chests caused some items to duplicate - Paintings now drop to the ground in houses after being picked up - Fixed auto-detect setting from putting settings too low and breaking the water - You can now dismantle your house from the workbench. You can now have only 2 active houses - Reverse rotate placeables with Shift-R - Increased ammo price - Language selection now saves - Tried to apply a fix for a kill and construction achievements - Made changes to the way tents check for other people's property. Should now let you put it down more reliably - Added Dutch, Spanish Latin America, Vietnam and Russian languages - Fixed a bug where you could get random items from James recycler by selling first and then buying back the same item. This was caused by desync between player and server inventories - James vendor UI is now removed if the player dies while it is on - Added small space between the feather and bird meat. Sometimes caused the player only to get 2 meats and no feathers- There was an error when calculating the farming hat buff effect on the harvest. The 30% reduction was actually calculated for nearly 300% buff. Now should be milder - Player placed chest can now be destroyed so they can no longer be used as fence - Energy drinks gave big movement speed buff in the status effect ended in the water. Movement speed is now correctly restored - Added the vendor price fluctuation system back after fixing the bug that caused all items to change to wood and matches. This system will drive vendor prices up and down randomly. Also, players that buy and sell stuff to vendors will cause prices to change. Buying increases the price and selling lowers it. After a while price ticks near, its original starting price. You can see the price change percentage next to the MK in vendor UI. James recycler will not be effect by this system - Changed the way player based turrets behave. They can now take damage but instead of destroying after 0 health, they go disabled for 60 seconds. After this time they return to normal. Thanks to @Fyreblade for this suggestion.
[ 2022-03-11 10:46:00 CET ] [ Original post ]
You begin your expedition at one of many research camps around the island. Buy yourself tools, sell the resources you gather, and invest in new and more advanced equipment to compete against fellow researchers.
Key features
- Hand-crafted open-world - explore, learn and take advantage of the surrounding nature. Learn the best fishing and berry spots and build your camp near them to maximize your income
- PVP - You're not the only one trying to succeed on the island. Make alliances, defend and conquer new areas you find valuable
- Building - You can build anywhere you want with anyone you want. Pick a spot for your tent, get yourself a campfire going, and start expanding. Store all your valuables inside the tent, which only you can access
- Crafting - Instantly combine two or more items into something new at a workbench
- Farming - Grow food for yourself or sell it to make money
- Sandbox - Do whatever you want, wherever you want, with whoever you want. There are no rules or tasks. Make the game what you want it to be
- Trading - Sell your knowledge and rare items to players that are willing to pay for them and make constant money from selling to camp vendors
- Dedicated Server tools
- Free content updates
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