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Friday Devlog #15

Hello, I hope everyone is having a wonderful spring. Now that we have finally got most of the features of EOS to the current standard. I have had more time to focus on gameplay and balance. Our team has expanded now and it is starting to show off in bigger updates. I'm very optimistic about what the future will hold for the game! -Nilsson

Wipes


Nilsson


NOTE: wipes only affect official servers with a blue checkmark. Unofficial servers can choose and decide their own wipes. Now because house decay has been implemented we want to move the bi-weekly wipe to a monthly wipe. So the next wipe after today will be in 17.6.2022

House Decay


Nilsson


I added a second tab to the workbench window, this one is called decay. The idea is not to make it like a job to keep your house running. Now the house "consumes" 1 wood in 3 hours. Max capacity it can hold is 60. And once the wood has run out the house needs to be without wood for 24 hours before it decays. This makes it take about 7 days for a house to decay if there is no upkeep. Keep in mind that this can be disabled with the same setting that disables tent decay. Also, houses will not decay if the server is off. I want to hear your feedback about this so comment down below what you think about this!

Placing helpers


Nilsson


I added the first two helper shapes while placing the turret and tent. The turret now shoots only players who walk to the house area. I wanted to add an indication element that better illustrates this area. Here are pictures of this in action

Dedicated server tool on steam and video tutorial


Nilsson


I always wanted to Longvinter to be something that can be easily experienced with friends. I have now created a full tutorial on how to setup the server and configure it! [previewyoutube=hJY2UUQCsrQ;full][/previewyoutube]

Placeable electricity generator


Nilsson



There is now a peaceable generator in the kyrre's equipment shop that you can buy and place near your house. This will require fuel to run and generates 40 electricity while near a house. Please note that an electricity transmitter is required in order for turrets to work.

Here are all the changes in a nice list format:


New features:
  • Added turret range indicator when placing the turret.
  • Added base building area indicator while placing a tent
  • Added House decay to the bases. - Decay wood stack will have 60 wood and it takes 3 hours to consume 1 wood - After all, wood is decayed, it will take 24 hours before base is destroyed. All items inside the house will be gone but outside placeables can be picked up by others - This can be disabled with tentDecay server parameter
  • Added generator placeable which generates 40 electricity while turned ON. Note that house requires electricity transmitter for turrets to work
Balance changes:
  • Increased cake base price by 50% to make it worth more than the ingredients
  • Made Redfish and Black Grouper from Rare to Epic they don't spawn in Julias Mysterios shop anymore
  • Increased Metal parts base price from 20mk to 100mk
  • Removed Mysterios bag from spawning into Julias Mysterios shop
  • Made Julias Mysterios items selling and buying price increase / decrease much faster when players buy items from the vendor. This makes it that the first person who arrives to shop after catalogue reset is rewarded more. This allows other users to buy / sell to vendors but with a heavy price increase. This is the same system that is on other vendors but on overdrive.
  • Electricity changes: - Removed passive 30 electricity - Changed house fuel generator output from 80 110 - Changed Win turbine output from 30 50 - Changed solar panel output from 20 25
Bug fixes:
  • Closing the chat with Esc should now work
  • Shooting is now more reliable near objects (Firing cooldown is not started if the gun doesn't actually fire)
  • Tents can no longer be placed inside houses or in the void
  • Fishing rods should no longer disappear when switching equipment
  • Zooming in and out should now work after using the admin panel
  • The player should now be able to move when spawning in water
  • Increased house exit attempts when dismantling to make exiting more reliable
  • Fixed "Show Names" in admin panel. It now also shows names without the waving
  • Warehouse roof should now go invisible when spawning inside the warehouse
  • Last chat message no longer reappears after using a boat
  • Fixed the bug where a character couldn't move if he died while using the chat
  • Fixed the bug where inventory didn't work after dying when trying to place an item
  • Fixed placeables disappearing when dying while placing
  • Increased the house enter attempts so house enter should now be more reliable
  • Fixed player color and spawn location back to normal before EOS update
  • Locally hosted servers can now be joined from server browser again


[ 2022-05-13 07:52:41 CET ] [ Original post ]

Longvinter
Uuvana Studios Developer
Uuvana Studios Publisher
2022-02-24 Release
Game News Posts: 137
🎹🖱️Keyboard + Mouse
Mostly Positive (5332 reviews)
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
You have been assigned to travel to Longvinter Island to research everything that makes the island special.

You begin your expedition at one of many research camps around the island. Buy yourself tools, sell the resources you gather, and invest in new and more advanced equipment to compete against fellow researchers.

Key features

  • Hand-crafted open-world - explore, learn and take advantage of the surrounding nature. Learn the best fishing and berry spots and build your camp near them to maximize your income
  • PVP - You're not the only one trying to succeed on the island. Make alliances, defend and conquer new areas you find valuable
  • Building - You can build anywhere you want with anyone you want. Pick a spot for your tent, get yourself a campfire going, and start expanding. Store all your valuables inside the tent, which only you can access
  • Crafting - Instantly combine two or more items into something new at a workbench
  • Farming - Grow food for yourself or sell it to make money
  • Sandbox - Do whatever you want, wherever you want, with whoever you want. There are no rules or tasks. Make the game what you want it to be
  • Trading - Sell your knowledge and rare items to players that are willing to pay for them and make constant money from selling to camp vendors
  • Dedicated Server tools
  • Free content updates

GAMEBILLET

[ 6138 ]

3.79$ (81%)
5.65$ (72%)
2.53$ (83%)
15.00$ (50%)
5.72$ (81%)
13.79$ (8%)
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11.79$ (61%)
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5.09$ (15%)
16.79$ (16%)
19.49$ (35%)
49.79$ (17%)
12.59$ (16%)
16.88$ (16%)
4.00$ (50%)
16.39$ (18%)
GAMERSGATE

[ 3335 ]

5.0$ (50%)
2.49$ (75%)
11.99$ (40%)
6.39$ (20%)
3.75$ (85%)
1.73$ (75%)
14.99$ (25%)
8.99$ (55%)
22.5$ (62%)
2.25$ (92%)
5.5$ (50%)
3.0$ (80%)
11.52$ (62%)
3.0$ (80%)
3.83$ (74%)
9.9$ (67%)
3.0$ (62%)
4.19$ (30%)
2.25$ (77%)
7.04$ (65%)
0.94$ (81%)
2.21$ (83%)
0.68$ (83%)
4.5$ (77%)
34.99$ (50%)
29.99$ (40%)
16.57$ (45%)
8.0$ (60%)
0.68$ (83%)
9.9$ (67%)

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