Welcome to Friday Devlog!
Modding Support
The final version of our modding support is now ready and we're planning to distribute it gradually through Google Forms submissions. Just
fill out the form and we will give access to the GitHub repository.
What Can You Achieve with Modding?
To begin, you'll need the source build Unreal Engine 4.26 to access the project editor. We've made specific elements modifiable by adding a "replaceable actor" component to the items you're permitted to modify. Here's an overview of what you can currently achieve with modding:
- Introduce new items to the game, such as food, plants, weapons, and additional placeable objects for your house
- Customize homes with varying appearances and colors, or upgrade turrets instead of electrical systems, and more
- Create new in-game events, like air drops
- Make alterations to Longvinter Island; while custom maps are not yet functional, you can still manipulate the map by spawning objects and executing server code
- Modify the player character by adjusting running speed, enabling a fully rotatable camera, and adding custom character models. Since we use the Unreal Engine's default mannequin character skeleton, you can easily introduce new models as player characters, as well as custom UI elements
- Replace chests to offer improved loot or increased quantities of existing loot
As someone who has spent countless hours modding games like Skyrim and Fallout, I'm thrilled to see what unique creations you'll produce with our modding tools. We'll review your ideas submitted through the forms and create guided tutorials for the most popular ones, helping you get started as quickly as possible!

When is the next update arriving?
Before we release the next major update, we'll first apply a hotfix to address the remaining issues and ensure that modding support functions smoothly. This will also resolve any critical bugs still present in the game. Following that, we'll start working on the forthcoming update, which will prioritize your feedback, implement quality of life enhancements, and incorporate your suggestions.
We've already begun developing features like customizable chest names and the ability to quickly sort items within chests by value, rarity, and category. Additionally, we'll be introducing the highly anticipated and previously postponed
hostile wolf to the game. As we finalize our objectives for this update, we'll share more details about the planned changes. Furthermore, we will continue to work on fixing bugs and incorporating the quality of life improvements you've recommended.
We appreciate the feedback and input from our players and are committed to providing the best possible gaming experience for all. Thank you for your continued support!
[ 2023-05-05 13:49:16 CET ] [ Original post ]