Devlog #39
There is only one week left to participate in the Building Contest!
With summer now behind us, we sense the bubbling anticipation for Halloween and other festive events to make their mark in the game! We've been cooking up some fresh item drops for you. And dont forgettheres just one more week left in our building contest. If you havent submitted your creative endeavours, fill out the submission form soon! Stay tuned and get ready for a season filled with excitement and surprises!
You might have noticed the new EULA, which mentions that we are now collecting data on player behavior and other in-game activities. Were using this data to gain insights into various game dynamics, especially focusing on identifying any imbalances. Based on our findings, were gearing up to roll out our first balance update soon, aiming to particularly address disparities in weapon balance that weve observed. Rest assured, our intent with this data collection is solely to enhance game balance and overall player experience! Keep an eye out for more updates on upcoming improvements.
We've been listening to feedback and recognize the need for a deeper, more interactive cooking experience. With the upcoming 1.12 update, we're bringing you just that. Previously, the scope for culinary creativity was limited. Next, in the 1.12 update, players will have the freedom to mix and match ingredients. The resulting dish will possess unique attributes and appearances, reflecting the components used. For instance, incorporating chilli into a recipe will bestow a heat buff, similar to some current dishes. Moreover, the energy value of a dish will vary based on the ingredients and their quantities. As an example, cooking a dish using three fishes will pack more energy than one made with a single fish, allowing players to optimize inventory space with nutrient-rich food. To achieve this culinary evolution, we're undertaking a significant overhaul of the entire item system, rebuilding it from the ground up. This foundation will enhance the cooking experience and pave the way for numerous exciting features. With the capability to assign custom values to any item in the inventory, we can now introduce nuances like varying weights for fish, weapon attachments, and customizable placeables. However, a significant change of this magnitude means that all current inventories will be reset to align with the new system. We understand this may be inconvenient, but it's a necessary step to usher in this game-enhancing update. Your patience and support mean everything to us, and we're confident you'll find the new features well worth the wait. We are aiming to roll out Update 1.12 to the experimental branch this coming November.
[ 2023-09-23 07:55:30 CET ] [ Original post ]
One week left
There is only one week left to participate in the Building Contest!
Upcoming Seasonal Events
With summer now behind us, we sense the bubbling anticipation for Halloween and other festive events to make their mark in the game! We've been cooking up some fresh item drops for you. And dont forgettheres just one more week left in our building contest. If you havent submitted your creative endeavours, fill out the submission form soon! Stay tuned and get ready for a season filled with excitement and surprises!
Upcoming Weapon balance update
You might have noticed the new EULA, which mentions that we are now collecting data on player behavior and other in-game activities. Were using this data to gain insights into various game dynamics, especially focusing on identifying any imbalances. Based on our findings, were gearing up to roll out our first balance update soon, aiming to particularly address disparities in weapon balance that weve observed. Rest assured, our intent with this data collection is solely to enhance game balance and overall player experience! Keep an eye out for more updates on upcoming improvements.
1.12 & Revamped Item System
We've been listening to feedback and recognize the need for a deeper, more interactive cooking experience. With the upcoming 1.12 update, we're bringing you just that. Previously, the scope for culinary creativity was limited. Next, in the 1.12 update, players will have the freedom to mix and match ingredients. The resulting dish will possess unique attributes and appearances, reflecting the components used. For instance, incorporating chilli into a recipe will bestow a heat buff, similar to some current dishes. Moreover, the energy value of a dish will vary based on the ingredients and their quantities. As an example, cooking a dish using three fishes will pack more energy than one made with a single fish, allowing players to optimize inventory space with nutrient-rich food. To achieve this culinary evolution, we're undertaking a significant overhaul of the entire item system, rebuilding it from the ground up. This foundation will enhance the cooking experience and pave the way for numerous exciting features. With the capability to assign custom values to any item in the inventory, we can now introduce nuances like varying weights for fish, weapon attachments, and customizable placeables. However, a significant change of this magnitude means that all current inventories will be reset to align with the new system. We understand this may be inconvenient, but it's a necessary step to usher in this game-enhancing update. Your patience and support mean everything to us, and we're confident you'll find the new features well worth the wait. We are aiming to roll out Update 1.12 to the experimental branch this coming November.
Longvinter
Uuvana Studios
Uuvana Studios
2022-02-24
RPG Adventure Simulation MMO Multiplayer Coop EA
Game News Posts 135
🎹🖱️Keyboard + Mouse
Mostly Positive
(5241 reviews)
https://forum.uuvana.com/
https://store.steampowered.com/app/1635450 
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
You have been assigned to travel to Longvinter Island to research everything that makes the island special.
You begin your expedition at one of many research camps around the island. Buy yourself tools, sell the resources you gather, and invest in new and more advanced equipment to compete against fellow researchers.
You begin your expedition at one of many research camps around the island. Buy yourself tools, sell the resources you gather, and invest in new and more advanced equipment to compete against fellow researchers.
Key features
- Hand-crafted open-world - explore, learn and take advantage of the surrounding nature. Learn the best fishing and berry spots and build your camp near them to maximize your income
- PVP - You're not the only one trying to succeed on the island. Make alliances, defend and conquer new areas you find valuable
- Building - You can build anywhere you want with anyone you want. Pick a spot for your tent, get yourself a campfire going, and start expanding. Store all your valuables inside the tent, which only you can access
- Crafting - Instantly combine two or more items into something new at a workbench
- Farming - Grow food for yourself or sell it to make money
- Sandbox - Do whatever you want, wherever you want, with whoever you want. There are no rules or tasks. Make the game what you want it to be
- Trading - Sell your knowledge and rare items to players that are willing to pay for them and make constant money from selling to camp vendors
- Dedicated Server tools
- Free content updates
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