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Devlog #52
We're approaching a significant milestone as this will be our last devlog while the game is in Early Access. We want to express our deepest gratitude to all our players who have helped shape Longvinter into what it has become.
We're excited to announce that 1.0 will be releasing next Friday, February 21st, at 9AM UTC. All official servers will undergo a wipe immediately after the update goes live. We recommend unofficial servers to also perform a wipe if they experience any issues post-update. We've finalized our wipe policy for official servers, implementing a 6-month wipe cycle (excluding monthly wipe servers). We believe this strikes the best balance between players who enjoy fresh starts and those who prefer persistent gameplay. To improve transparency, we've added a next wipe date display in the main menu while playing. This feature aims to prevent any unexpected surprises and keep our players informed about upcoming wipes. We want to remind everyone that hosting your own server allows you to maintain control over your saves and wipe schedule.
The new update has been thoroughly tested in our experimental branch, where our community has been instrumental in reporting issues. We've already addressed over 100 reported problems and are working to resolve all remaining issues before next Friday's release. From experience, we understand that some bugs may slip through to the stable version despite extensive testing, but we'll be working throughout the launch weekend to ensure the smoothest experience possible.
We're pleased to announce that with the 1.0 update, Longvinter will be fully playable on Steam Deck running the latest software version, with no workarounds required. We've verified this functionality on our own Steam Deck.
We've received numerous inquiries about prestige retention after the 1.0 update. While we're aware that some players have achieved prestige levels through exploits, we've decided to preserve all prestige progress out of respect for those who earned it legitimately. We believe prestige represents a significant achievement for honest players, and we don't want to diminish their accomplishments. However, we want to remind everyone that the upcoming wipe will clear all Mk currency, so if you're planning to purchase prestige, we recommend doing so before next week's update.
After pushing our server capabilities to their limits, we've determined that a 100-player cap provides the optimal balance between performance and gameplay experience. This decision allows us to maintain server stability while still delivering an engaging multiplayer environment.
We want to assure our community that reaching 1.0 is not the end of Longvinter's journey. Our development will continue, and we're excited to announce our future plans soon!
[ 2025-02-14 16:05:56 CET ] [ Original post ]
Final Early Access Devlog
We're approaching a significant milestone as this will be our last devlog while the game is in Early Access. We want to express our deepest gratitude to all our players who have helped shape Longvinter into what it has become.
1.0 Wipe and Update Schedule
We're excited to announce that 1.0 will be releasing next Friday, February 21st, at 9AM UTC. All official servers will undergo a wipe immediately after the update goes live. We recommend unofficial servers to also perform a wipe if they experience any issues post-update. We've finalized our wipe policy for official servers, implementing a 6-month wipe cycle (excluding monthly wipe servers). We believe this strikes the best balance between players who enjoy fresh starts and those who prefer persistent gameplay. To improve transparency, we've added a next wipe date display in the main menu while playing. This feature aims to prevent any unexpected surprises and keep our players informed about upcoming wipes. We want to remind everyone that hosting your own server allows you to maintain control over your saves and wipe schedule.
1.0 Experimental Recap
The new update has been thoroughly tested in our experimental branch, where our community has been instrumental in reporting issues. We've already addressed over 100 reported problems and are working to resolve all remaining issues before next Friday's release. From experience, we understand that some bugs may slip through to the stable version despite extensive testing, but we'll be working throughout the launch weekend to ensure the smoothest experience possible.
Steam Deck Compatibility
We're pleased to announce that with the 1.0 update, Longvinter will be fully playable on Steam Deck running the latest software version, with no workarounds required. We've verified this functionality on our own Steam Deck.
Prestige After Launch
We've received numerous inquiries about prestige retention after the 1.0 update. While we're aware that some players have achieved prestige levels through exploits, we've decided to preserve all prestige progress out of respect for those who earned it legitimately. We believe prestige represents a significant achievement for honest players, and we don't want to diminish their accomplishments. However, we want to remind everyone that the upcoming wipe will clear all Mk currency, so if you're planning to purchase prestige, we recommend doing so before next week's update.
Server Population Cap
After pushing our server capabilities to their limits, we've determined that a 100-player cap provides the optimal balance between performance and gameplay experience. This decision allows us to maintain server stability while still delivering an engaging multiplayer environment.
Looking Forward
We want to assure our community that reaching 1.0 is not the end of Longvinter's journey. Our development will continue, and we're excited to announce our future plans soon!
[ 2025-02-14 16:05:56 CET ] [ Original post ]
Longvinter
Uuvana Studios
Developer
Uuvana Studios
Publisher
2022-02-24
Release
Game News Posts:
142
🎹🖱️Keyboard + Mouse
Mostly Positive
(5450 reviews)
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
You have been assigned to travel to Longvinter Island to research everything that makes the island special.
You begin your expedition at one of many research camps around the island. Buy yourself tools, sell the resources you gather, and invest in new and more advanced equipment to compete against fellow researchers.
You begin your expedition at one of many research camps around the island. Buy yourself tools, sell the resources you gather, and invest in new and more advanced equipment to compete against fellow researchers.
Key features
- Hand-crafted open-world - explore, learn and take advantage of the surrounding nature. Learn the best fishing and berry spots and build your camp near them to maximize your income
- PVP - You're not the only one trying to succeed on the island. Make alliances, defend and conquer new areas you find valuable
- Building - You can build anywhere you want with anyone you want. Pick a spot for your tent, get yourself a campfire going, and start expanding. Store all your valuables inside the tent, which only you can access
- Crafting - Instantly combine two or more items into something new at a workbench
- Farming - Grow food for yourself or sell it to make money
- Sandbox - Do whatever you want, wherever you want, with whoever you want. There are no rules or tasks. Make the game what you want it to be
- Trading - Sell your knowledge and rare items to players that are willing to pay for them and make constant money from selling to camp vendors
- Dedicated Server tools
- Free content updates
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