





Jump, attack, and fly to the beat to get past challenging obstacles in this rhythm-based twist on a traditional "runner" game.
Each type of enemy requires different button sequences to defeat:

Wings offer extra mid-air jumps, while flight paths require you to hold down the jump button:

Speed zones change up the rhythm of the song:

- Over 30 levels across 6 different worlds, each with their own musical themes and gameplay mechanics
- "9-bit" chiptune soundtrack hand-crafted to match gameplay rhythms
- Adjustable latency calibration and audio scheduling for tight and responsive gameplay
- Use coins to unlock bonus stages, alternate character skins, and more extras
The Rhythm Quest Demo has been updated to version 0.26.5! This patch includes some hefty optimizations, which should help improve performance, particularly on lower-end machines.
Full changelog:
Version 0.26.5
- Reworked texture encoding for memory and performance benefits
- Various other performance optimizations
- Fixed an issue causing minor vertical blurring on WebGL builds
- Add better transition for Furball attack -> jump
- Fixed attack animation being cancelled on fly start
- Fixed menu bug where foreground level backdrops sometimes failed to fade in
- Minor UI fixes
Minimum Setup
- Storage: 1 GB available space
Recommended Setup
- OS: Ubuntu 21.10. Debian 11
- Processor: 2.5 GHz Dual Core (Intel / AMD)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GT740M | AMD Radeon R8 | Intel HD 630
- Storage: 352 MB available space
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