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Rhythm Quest
DDRKirby(ISQ) Developer
DDRKirby(ISQ) Publisher
1970-01-01 Release
Game News Posts: 50
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
No user reviews (0 reviews)
Rhythm Quest Demo v0.29.0 Released

The Rhythm Quest Demo has been updated to version 0.29.0! This patch fixes a bug with the latency calibration measurements (you may want to re-calibrate) and reworks the coin/medal system, along with other fixes and improvements. Full changelog: Version 0.29.1 - Fixed localizations not falling back to English translation - Modify respawn/fadein timing for enemies according to music speed/respawn timing - Fixed steam build not running properly when started outside of steam - Localization updates Version 0.29.0 - Fixed auto-calibration output values (was previously ~75% too low) - Reverted level medals to be based on coin count again - Changed coin thresholds for medals (25%, 50%, 75%) - Changed coin loss amount/mechanic to be much less punishing: 50% of non-banked coins are now "banked" on each checkpoint and can no longer be lost 50% of non-banked coins are lost with each respawn - Added new level end coin/medal display - Updated ghost teleport to change speed based on music speed mod - Updated input handling interactions to be more timing-accurate - Fixed an input bug triggered by having multiple inputs on the same frame - Fixed a bug causing the color invert fx on doublehit enemies to persist - Fixed a timeslicing issue that sometimes caused interactables to be skipped at high speeds - Try (again) to fix rendering issues at odd resolutions - Added Respawn Timing setting - Fixed ghost enemy trail effect to render consistently regardless of framerate/speed - Fixed screen refresh rate label not actually updating - Localization and UI updates - Fixed respawn count not resetting properly when checkpoints are disabled - Fixed the ability to finish a level and respawn simultaneously


[ 2023-07-24 06:34:38 CET ] [ Original post ]

Rhythm Quest is an upcoming 2-button rhythm platformer game being developed by DDRKirby(ISQ).
Jump, attack, and fly to the beat to get past challenging obstacles in this rhythm-based twist on a traditional "runner" game.

Each type of enemy requires different button sequences to defeat:


Wings offer extra mid-air jumps, while flight paths require you to hold down the jump button:


Speed zones change up the rhythm of the song:


  • Over 30 levels across 6 different worlds, each with their own musical themes and gameplay mechanics
  • "9-bit" chiptune soundtrack hand-crafted to match gameplay rhythms
  • Adjustable latency calibration and audio scheduling for tight and responsive gameplay
  • Use coins to unlock bonus stages, alternate character skins, and more extras

MINIMAL SETUP
  • Storage: 1 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 21.10. Debian 11
  • Processor: 2.5 GHz Dual Core (Intel / AMD)Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia GT740M | AMD Radeon R8 | Intel HD 630
  • Storage: 352 MB available space

GAMEBILLET

[ 6091 ]

12.42$ (17%)
7.44$ (17%)
3.33$ (78%)
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33.17$ (17%)
2.50$ (90%)
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3.33$ (78%)
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[ 1698 ]

1.13$ (96%)
7.73$ (45%)
8.1$ (73%)
1.69$ (89%)
0.43$ (91%)
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1.58$ (77%)
1.88$ (81%)
0.64$ (87%)
1.7$ (91%)
30.0$ (50%)
1.91$ (87%)
1.5$ (70%)
1.58$ (77%)
0.94$ (81%)
1.58$ (77%)
2.03$ (77%)
0.85$ (83%)
11.24$ (55%)
1.28$ (87%)
1.58$ (77%)
1.58$ (77%)
0.68$ (86%)
1.28$ (87%)
0.43$ (91%)
0.43$ (91%)
4.42$ (66%)
9.37$ (63%)
9.37$ (63%)
0.44$ (56%)
MacGamestore

[ 2185 ]

49.99$ (17%)
8.99$ (70%)
8.79$ (78%)
0.99$ (75%)
1.09$ (84%)
15.89$ (21%)
3.74$ (75%)
1.10$ (93%)
1.19$ (94%)
1.79$ (91%)
6.24$ (75%)
2.49$ (83%)
8.99$ (10%)
4.99$ (80%)
1.24$ (75%)
1.19$ (88%)
1.99$ (80%)
13.96$ (30%)
1.42$ (93%)
2.49$ (88%)
1.19$ (88%)
1.19$ (88%)
1.09$ (93%)
3.74$ (75%)
2.48$ (75%)
1.99$ (87%)
17.49$ (13%)
1.98$ (80%)
2.99$ (85%)
3.99$ (69%)

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