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The Rhythm Quest Demo has been updated to version 0.29.2! This patch features some more bugfixes, but also adds a few in-game mods including an input timeline and metronome. Full changelog: Version 0.29.3 - Tweak/fix grass in world 1 level select Version 0.29.2 - Fixed a softlock bug that allowed getting stuck in walls - Slightly lowered audio encoding quality to reduce build size - Fixed incorrectly-centered vertical backdrop scaling behavior - (This fixes an issue where the foreground in 3-1 could cover more than expected) - Fixed a bug where keyboard menu selection was not restored for certain menus - Fixed a bug where the player could run off the level if the game is paused after a level end - Fixed perfect medal animation offsets in world select for demo version - Added "Run in Background" setting - Added "Input Timeline" visual mod - Added "Metronome" audio mod - Fixed tutorial being skipped if 1-1 is restarted during it - Fixed scheduled sounds being very slightly offset in some cases - Fixed end level medal particles having different speeds depending on resolution - Allow pressing any key in calibration screen (not just space) - Fix subpixel render misalignment of player in game - Fix subpixel render misalignment of ground in menu - Disabled screen refresh rate label (currently not working) - Localization updates
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