





Jump, attack, and fly to the beat to get past challenging obstacles in this rhythm-based twist on a traditional "runner" game.
Each type of enemy requires different button sequences to defeat:

Wings offer extra mid-air jumps, while flight paths require you to hold down the jump button:

Speed zones change up the rhythm of the song:

- Over 30 levels across 6 different worlds, each with their own musical themes and gameplay mechanics
- "9-bit" chiptune soundtrack hand-crafted to match gameplay rhythms
- Adjustable latency calibration and audio scheduling for tight and responsive gameplay
- Use coins to unlock bonus stages, alternate character skins, and more extras
The Rhythm Quest Demo has been updated to version 0.29.4! This patch features more bugfixes and adds a quality-of-life improvement for input bindings that should help players who are using high speed mods.
Full changelog:
Version 0.29.4
- Multiple key/gamepad bindings for the same action now function independently to allow for easier multipresses
- Added "blur" background filter
- Fixed keyboard button focus being lost after closing menu overlays
- Fixed jump logic when overlapping multiple obstacles
- Fixed jump miss sound playing on hit when sound scheduling disabled
- Fixed certain accessibility audio cues sometimes not triggering
- Fixed doublehit enemy inputs sometimes not respawning on input timeline
- Added support for localizing "Congratulations" text on demo end
- Slightly tweaked initial camera pan on load
Minimum Setup
- Storage: 1 GB available space
Recommended Setup
- OS: Ubuntu 21.10. Debian 11
- Processor: 2.5 GHz Dual Core (Intel / AMD)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GT740M | AMD Radeon R8 | Intel HD 630
- Storage: 352 MB available space
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