The Rhythm Quest Demo has been updated to version 0.29.4! This patch features more bugfixes and adds a quality-of-life improvement for input bindings that should help players who are using high speed mods.
Full changelog:
Version 0.29.4
- Multiple key/gamepad bindings for the same action now function independently to allow for easier multipresses
- Added "blur" background filter
- Fixed keyboard button focus being lost after closing menu overlays
- Fixed jump logic when overlapping multiple obstacles
- Fixed jump miss sound playing on hit when sound scheduling disabled
- Fixed certain accessibility audio cues sometimes not triggering
- Fixed doublehit enemy inputs sometimes not respawning on input timeline
- Added support for localizing "Congratulations" text on demo end
- Slightly tweaked initial camera pan on load
Rhythm Quest is an upcoming 2-button rhythm platformer game being developed by DDRKirby(ISQ). Jump, attack, and fly to the beat to get past challenging obstacles in this rhythm-based twist on a traditional "runner" game.
Each type of enemy requires different button sequences to defeat:
Wings offer extra mid-air jumps, while flight paths require you to hold down the jump button:
Speed zones change up the rhythm of the song:
Over 30 levels across 6 different worlds, each with their own musical themes and gameplay mechanics
"9-bit" chiptune soundtrack hand-crafted to match gameplay rhythms
Adjustable latency calibration and audio scheduling for tight and responsive gameplay
Use coins to unlock bonus stages, alternate character skins, and more extras