The Rhythm Quest Demo has been updated to version 0.29.4! This patch features more bugfixes and adds a quality-of-life improvement for input bindings that should help players who are using high speed mods. Full changelog: Version 0.29.4 - Multiple key/gamepad bindings for the same action now function independently to allow for easier multipresses - Added "blur" background filter - Fixed keyboard button focus being lost after closing menu overlays - Fixed jump logic when overlapping multiple obstacles - Fixed jump miss sound playing on hit when sound scheduling disabled - Fixed certain accessibility audio cues sometimes not triggering - Fixed doublehit enemy inputs sometimes not respawning on input timeline - Added support for localizing "Congratulations" text on demo end - Slightly tweaked initial camera pan on load
[ 2023-12-13 11:46:50 CET ] [ Original post ]
🎮 Full Controller Support
Jump, attack, and fly to the beat to get past challenging obstacles in this rhythm-based twist on a traditional "runner" game.
Each type of enemy requires different button sequences to defeat:
Wings offer extra mid-air jumps, while flight paths require you to hold down the jump button:
Speed zones change up the rhythm of the song:
- Over 30 levels across 6 different worlds, each with their own musical themes and gameplay mechanics
- "9-bit" chiptune soundtrack hand-crafted to match gameplay rhythms
- Adjustable latency calibration and audio scheduling for tight and responsive gameplay
- Use coins to unlock bonus stages, alternate character skins, and more extras
- Storage: 1 GB available space
- OS: Ubuntu 21.10. Debian 11
- Processor: 2.5 GHz Dual Core (Intel / AMD)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GT740M | AMD Radeon R8 | Intel HD 630
- Storage: 352 MB available space
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