The Rhythm Quest Demo has been updated to version 0.30.0! This patch includes some small but important improvements as well as a number of bugfixes for community-reported issues. The game internals also received a refresh with a new Unity version as well as some plugin updates (hopefully not breaking anything!).
I forgot to list it in the official changelog but this build also fixes a critical issue on later versions of Mac Sonoma where the game was unresponsive to inputs.
Full changelog:
Version 0.30.2
- Fixed scheduled sounds not playing correctly after respawns
Version 0.30.1
- Fixed wrong version of some east asian glyphs being used
- Fixed broken "Audio Mods" menu in main menu scene
Version 0.30.0
- Updated Unity version
- Fixed issue on later Mac Sonoma versions where the game was unresponsive
- Added pitched coin/metronome sfx to match the key of each level
- Added ability to fast-forward endlevel sequence by holding menu button (escape)
- Fixed "bumpy" camera movement across ramps/beatgrids
- Fixed missing default keybinds for 'B' and '/'
- Re-fixed certain accessibility audio cues sometimes not triggering
- Fixed blurry horizontal line when using smooth font in shop display
- Tweak line height for unicode pixel font
- Tweak font pixel snapping logic
- Camera pixel rendering fix for odd-pixel resolutions
- Fixed offbeat pulse timing on respawn
- Replaced and refactored Steam integration
- Running the Steam build outside of Steam will no longer restart the game via Steam
- Allow changing resolution in exclusive fullscreen mode
- Added several more windowed resolution options for large displays
- Fixed incorrect description for "Blur" screen filter
- Fixed demo end screen showing up incorrectly after data reset
- Fixed menu pulse animation speeds sometimes being incorrect
Rhythm Quest
DDRKirby(ISQ)
DDRKirby(ISQ)
1970-01-01
Indie Singleplayer
Game News Posts 42
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
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https://ddrkirby.com/rhythm-quest
https://store.steampowered.com/app/1635640 
Jump, attack, and fly to the beat to get past challenging obstacles in this rhythm-based twist on a traditional "runner" game.
Each type of enemy requires different button sequences to defeat:
Wings offer extra mid-air jumps, while flight paths require you to hold down the jump button:
Speed zones change up the rhythm of the song:
- Over 30 levels across 6 different worlds, each with their own musical themes and gameplay mechanics
- "9-bit" chiptune soundtrack hand-crafted to match gameplay rhythms
- Adjustable latency calibration and audio scheduling for tight and responsive gameplay
- Use coins to unlock bonus stages, alternate character skins, and more extras
- Storage: 1 GB available space
- OS: Ubuntu 21.10. Debian 11
- Processor: 2.5 GHz Dual Core (Intel / AMD)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GT740M | AMD Radeon R8 | Intel HD 630
- Storage: 352 MB available space
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