The Rhythm Quest Demo has been updated to version 0.32.0! This patch adds in various assist features to help if you're struggling with particular levels or sections of the game.
Full changelog:
Version 0.32.0
- Added track preview, practice mode, track freeze assist features
- Added assist prompt when failing a section too many times
- Added control settings to in-game menu
- Added setting to enable/disable coin collection chime
- Tweaked/increased respawn timing
- Increase coin loss on respawn
- Decrease coin bank amount on checkpoint
- Fixed pause drum loop played after unpause
- Fixed pause drum loop synchronization issues when music speed was altered
- Fixed missing blur screen filter description
- Fixed jump arc calculations
- Fixed doublehitenemies always awarding coins even after respawn
- Fixed wrong ghost helper beat-matched sprite colors for second helper
- Fixed beat-matched colors not updating correctly via in-game menu
- Fixed visual hitch for ghost helpers on respawn
- Fixed keyboard rebinding not being available on web build
- Updated localizations
Rhythm Quest is an upcoming 2-button rhythm platformer game being developed by DDRKirby(ISQ). Jump, attack, and fly to the beat to get past challenging obstacles in this rhythm-based twist on a traditional "runner" game.
Each type of enemy requires different button sequences to defeat:
Wings offer extra mid-air jumps, while flight paths require you to hold down the jump button:
Speed zones change up the rhythm of the song:
Over 30 levels across 6 different worlds, each with their own musical themes and gameplay mechanics
"9-bit" chiptune soundtrack hand-crafted to match gameplay rhythms
Adjustable latency calibration and audio scheduling for tight and responsive gameplay
Use coins to unlock bonus stages, alternate character skins, and more extras