





Jump, attack, and fly to the beat to get past challenging obstacles in this rhythm-based twist on a traditional "runner" game.
Each type of enemy requires different button sequences to defeat:

Wings offer extra mid-air jumps, while flight paths require you to hold down the jump button:

Speed zones change up the rhythm of the song:

- Over 30 levels across 6 different worlds, each with their own musical themes and gameplay mechanics
- "9-bit" chiptune soundtrack hand-crafted to match gameplay rhythms
- Adjustable latency calibration and audio scheduling for tight and responsive gameplay
- Use coins to unlock bonus stages, alternate character skins, and more extras
The Rhythm Quest Demo has been updated to version 0.36.4. This bugfix patch (along with the previous few) addresses various lingering issues present in the initial 0.36.x release.
Full changelog:
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Version 0.36.4
- Fixed checkpoint scheduled sounds not playing on subsequent level loads
- Fixed inconsistent input timeline on subsequent level loads
- Fixed inconsistent obstacle coloration on subsequent level loads
- Fixed inconsistent coin count for level 1-1
- Fixed wrong keybinds showing for tutorial when using custom keybinds
- Fixed UI binds (e.g. arrow keys) not working for custom keybinds
- Hide tutorial icons when skipping level 1-1 tutorial
- Added up arrow as a default keybind for Jump
- Fix pixel artifacts for level tilesets via uv clamping
- Fixed bug when pausing game immediately on level load
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Minimum Setup
- Storage: 1 GB available space
Recommended Setup
- OS: Ubuntu 21.10. Debian 11
- Processor: 2.5 GHz Dual Core (Intel / AMD)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GT740M | AMD Radeon R8 | Intel HD 630
- Storage: 352 MB available space
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