ONE BTN BOSSES is now VERIFIED and fully playable on the Steam Deck, to celebrate it the game is 20% off! Are you dreaming about beating bosses on the go? Dream no longer pilot for ONE BTN BOSSES should work tipy-topy without any configuration needed on the Steam Deck! Earn grind points on the train, plane or the toilet! Play with either the steam decks built in gamepad or with the touchscreen, whatever fits your on-the-go or in-the-bed situation better. But if you dont have any grind points yet and are eager to jump into THE OFFICE now that you can do that on the Steam Deck, look no further as I have 5 tips for you: [olist]
[ 2024-10-26 07:51:51 CET ] [ Original post ]
Were trying to see if its possible for us to get the game onto some other platforms right now. Until then this is a small patch addressing some quality of life problems and improving the experience on the deck.
Quality of Life
- You should now be able to set the game into windowed (fullscreen) mode
- You can now quick restart the game with R (Triangle/Y on controller)
- Instead of seeing Action Button in the games text the icon of your bound button should now dynamically appear
[ 2024-10-08 15:33:33 CET ] [ Original post ]
Hello all, welcome to the first patch notes! We did some minor balancing and addressed the most drastic bugs. Its likely some things you guys want are not addressed here, we are reading your feedback and understanding where its coming from. New QOL features, such as seeing highscores from within the level select screen, windowed mode or a quick restart button. Were taking a few weeks off from working on the game directly to let the initial steam sales settle before we commit to anything. However what we can commit to is a set of small competitions we will be hosting in the discord. Starting next week we will be hosting a string of competitions for 3 weeks straight and were excited to see you all completely break the game. Due to balancing changes the highscores have been cleaned up! The 1.0.0 archive can be found here: https://docs.google.com/spreadsheets/d/e/2PACX-1vR_ISw4I7HZr3X8Di4i9HW1JLtO2LaiEZjJsOanzOdJGjYhCsR8xtw6lpjPdDGNAfYDo02B6_LQudlW/pubhtml
Quality of Life
- Reverse now includes a visual, 0 - 100, indicator of how much of a charge you have completed
Module Balancing
All changes here are effective in both the campaign and rifts.
- Laser
- Damage at high spark levels has been reduced by about 10%
-
Dash
- Fixed a bug where it would take a couple of frames for the immunity to trigger. It should now feel more responsive for those of you that did notice.
Rifts
- Floor 4 and 5 fights, both HR and Elites, have had their difficulty slightly increased
- Squares that travel the arenas path should now appear in smaller numbers
- The HP of shielding assistants that can appear as a level modifier has been decreased by 33%
- Additionally, they each subsequently spawned assistant will appear slightly later
- Floor bosses now get really angry if you fight them for an incomprehensibly high amount of time (they despise any attempts of pacifism)
- It is no longer possible to lose HP on shops while at 1HP. You will only be offered common, free powerups instead.
Discoveries in Rifts
- Laser
- Effectiveness of All Or Nothing has been halved
- Juggler
- Several bugs related to Two Hands Only have been fixed which reduce jugglers potential maximum DPS
- General
- Fragments of Aidoxe are now slightly more common
- Pacifist should be slightly rarer
Bug Fixes:
- The levels around Stars cluster should now be clickable on more resolutions, sorry click clique
- Several typos have been fixed, were very soryr about that
- It is no longer possible to skip the boss changing shape animation.
Rifts
- (Shooter) 999 bullets text that incorrectly stated that the count resets when hit has been removed.
- (Juggler) Fixed card interactions that made it so you can have more than 2 Primary Jugglers while playing with Two Hands Only
- (Reload) It is now impossible to fire low charge bullets impossibly fast by spamming buttons on two different input devices.
- (All modules) Attack Zone affecting discoveries should now behave correctly
[ 2024-08-14 20:10:41 CET ] [ Original post ]
Hey everyone! This is it: ONE BTN BOSSES is finally out <3
Thank you so much for all the support youve shown us in the past couple of years! We hope youll love the full game!
If we can ask for one last act of love for this game, this is it: if you like what you play, please help us out with a review: reviews are really what tricks the algorithm into keeping our game afloat, and for such a small studio like ours they're super important! Also, if you like competing, this is the right moment to get in our Discord server hehe Once again: thank you thank you thank you <3 Have fun and talk soon! Midnight Munchies
[ 2024-08-06 16:00:58 CET ] [ Original post ]
Hello pilots!
The game is coming out in 2 days and we wanted to inform you about the Steam Deck functionality. While we personally dont have access to a Steam Deck we have tested the game out on Linux with comparable hardware. But more importantly, we have heard from friends and press that have access to the game (and have Steam Decks) that the game is functioning perfectly.
So for Steam Deck owners, were excited to say that you will be able to enjoy one button bullet hell action on the go!
If you find some bugs specific to the deck we strongly encourage you to report them on the Steam Forum or on the Discord!
[ 2024-08-04 11:06:52 CET ] [ Original post ]
Were back with one last episode of Dev Diaries before release!
This one is all about experimenting with the new weapons and movements youll find in the game. Is anything better than dash? Which weapon gets the best cards? Brin and I spin a wheel and try out random combinations of weapons and movements to create the most broken builds and see how far they can go in the roguelike mode! [previewyoutube=tWdt5Xa0Lmw;full][/previewyoutube] See you at 8 pm CEST on youtube to watch and comment the premiere together :)
[ 2024-07-30 17:46:08 CET ] [ Original post ]
One Btn Dev Diaries is back!
In this one Brin is going to tell us all about the lore of 1BB. Who are the bosses youre fighting? Is Ace a cat or an alien? And why are they so cute? Youll know all the answers today at 6 pm when Ep. 4 premieres on youtube. See you in the chat there! [previewyoutube=OWb7vABHdn0;full][/previewyoutube] As always, if you missed the other episodes you can find them on our YT channel. Dont forget to subscribe to get notified when we post!
[ 2024-07-23 16:02:21 CET ] [ Original post ]
Hey pilots!!! Surprise: your favorite one button boss rush will be out in less than three weeks!
Ready to start pushing the button again on August 6?
This time around youll be able to play 50+ handcrafted levels, discover the whole story behind the bosses, and try to get to the final floor of our new and improved roguelike mode! If youre curious to see it in action go check out Ep 2 of One Btn Dev Diaries, where Brin shows us how it works and only partially cheats his way to the last floor. [previewyoutube=CWCzXaFgrZE;full][/previewyoutube] Cant wait to see you have fun and compete again Talksoon!
[ 2024-07-16 16:12:49 CET ] [ Original post ]
We're back with another episode of One Btn Dev Diaries!
After showing us his level design process, this time around Brin will take us with him on a journey in the new and improved roguelike mode of One Btn Bosses! The new episode will be out on our youtube channel today (July 9th) at 6 pm CEST. See you then!
[ 2024-07-09 15:47:04 CET ] [ Original post ]
We're starting a series of video Dev Diaries on our Discord server!
If you're curious about how One Btn Bosses was made join us on Discord every Tuesday at 6 pm - starting today! - CEST! The deves are going to go in depth about the level design of the game, its art, and the inspirations behind it. First One Btn Dev Diaries episode: MAKE A LEVEL WITH ME by Brin!! Hes going to let us into his brain and tell us all about how he approaches the design of the handcrafted levels in 1BB, patterns, difficulty curve and much more. See you then!
[ 2024-07-02 14:40:05 CET ] [ Original post ]
What's up, pilots!
We are back with another round of bug-fixes. Thank you for the reports!
In the small update 1.0.3, we are addressing some UI bugs. They shouldn't have had a big impact on you or the game, but better get them out of the way as soon as we can!
Bugfixes
- Fixed a bug where changing music volume settings wouldn't persist from the main menu to the game.
- Fixed a bug where leaving the pause menu in the overworld with the mouse didn't work and left a strange game state.
- Fixed a bug where tabbing out of the game wouldn't show you your correct time in the overworld.
- Fixed a bug where the game would let you scroll through the world with the mouse.
[ 2024-06-13 11:50:25 CET ] [ Original post ]
We're having another stream revealing some secrets about the game to the community!
During the live-stream we will be answering your (yes your ) questions about the game!
Feel free to jump comment them below or join our discord and ask in the #questions channel!
The livestream will happen right here directly on our steam page, but if you will miss it you will be able to find the VOD posted in the discord as well!
[ 2024-06-13 10:11:47 CET ] [ Original post ]
Hello, pilots!
We know some of you are loving the game - and therefore finding bugs that even us couldn't find (thanks!)
We are putting out another update to the game to address some of these issues, so your flights are safer than ever. Remember that we currently have a time competition going on where the winners will get the chance to have their name featured in the game. And competition is fierce!
General
There's a competition going... so we added a small sticker to remind you of it!
Bugfixes
- Fixed a bug where getting hit while restarting would cause the game to play at very slow motion (thanks Coachie and orgx!)
- Fixed a bug where pressing the button multiple times in a row would cause the player sprite to scale infinitely.
[ 2024-06-12 11:19:05 CET ] [ Original post ]
Hey gamers!! We hope you're enjoying the Demo of ONE BTN BOSSES! We have a little competition for you - the prize?
Get your name in the full release of the game!!
And we're not talking being mentioned in the credits, we're talking a Boss Talking About You In-Game!!!
How do you participate?
1 - play the last level of the Demo (The Future) 2 - take a screenshot of your best time 3 - join the 1BB Discord server and post your time there 4 - best three players will get their name mentioned by one of the Bosses in the Game! You have time until the end of Steam Next Fest (June 17th at 7pm CET). Have fun!
[ 2024-06-10 19:27:27 CET ] [ Original post ]
A few minor changes that are coming in an update today:
General
- The wording on the discovery cards should now be different, more consistent throught the whole set
- Additionally there should be no grammar mistakes now :')
Perfomance:
- The "danger" animation towards the end of fights should not cause performance issues anymore
Bug Fixes
- Playing from a computer with a Chinese system language should not break the text in the game
- In rare cases your rift save file could not be correctly reset after finishing a level. If this happens again a wishlist popup will appear and after clicking continue you will be able to continue playing normally. This is not the most elegant solution but allows us to quickly provide a fix for those affected
[ 2024-06-10 15:05:01 CET ] [ Original post ]
Dear pilots,
were very excited to tell you that the demo is now playable and a part of Steam Next Fest! Dive into it now and experience a few handcrafted levels and a taste of the roguelike game mode ahead of release!
What else is new besides the demo being up?
We will be holding a competition! For all of you god-gamer pilots out there, keep an eye out on our Discord server! We will be holding a competition there in a few days and the ones that will be a part of it will get their names featured in the games story.
We got a publisher! As just revealed at Summer Games Fest were a part of Outersloth funding scheme, meaning that our game is backed by the minds behind Amogus!
Are you in Madrid and love competing? Come swing by Mad Games Show, where you will be able to compete on our patented whiteboard leaderboards on June 14th and 15th!
Were releasing SOON!This is our last demo before the game releases. And while we cant say the exact date we can tell you that its going to be very very soon.
Excited? Join us in the Discord server, share your epic builds from the roguelike game mode, discuss the starts to get to the top of the leaderboards!
[ 2024-06-08 10:59:42 CET ] [ Original post ]
We're excited for you guys to get your hands on the demo that we just announced will be released during Steam Next Fest.
To commemorate this period we will be hosting a live-stream at during this answering your (yes your ) questions about the game!
Feel free to jump comment them below or join our discord and ask in the #questions channel!
The livestream will happen right here directly on our steam page, but if you will miss it you will be able to find the VOD posted in the discord as well!
[ 2024-06-07 12:38:10 CET ] [ Original post ]
Hey Pilots, we have a fresh demo of One Btn Bosses to release!
It's been a while since the last time you were able to get your hands on the game, and as we're getting closer and closer to the full release of the game, we thought we'd make a new demo for you to check out how it's looking right now :) The demo will release on June 7th, at around 11 p.m. CEST. It will include part of the 4-hour campaign (including a couple of the bosses) AND the first floor of the randomly generated roguelike mode!!! We're so excited for you to play it, and we can't wait to know what you think <3 Oh and if you're craving for a community to talk about 1BB with, you can click here to join our brand new Discord server, where we post news before everywhere else, secret updates, and much more. Talk soon!
[ 2024-06-02 00:53:25 CET ] [ Original post ]
One Btn Bosses is a part of Going Rouge! To celebrate the try-die-try-again nature of the game we decided to participate in Steam's Going Rogue festival and let you all try out a taste of what is to come. So grab the demo and dive headfirst into 5 different bosses, try out 3 different module combinations and hone your skills ahead of the full release!
[ 2022-05-03 09:13:41 CET ] [ Original post ]
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🕹️ Partial Controller Support
- OS: Ubuntu 20.04 or SteamDeck
- Processor: 2.0+ GHzMemory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: Geforce 9600 GT or AMD HD 3870 512MB or higher
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