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Deployment System and Presets are now live - 0.7.129.9
Windows 7 Support will be ending soon when we update to 4.27 of the Engine Build. We will archive the last stable build for windows 7 for a year after the official update. The windows 7 build will not receive updates/and we will give very basic support https://support.microsoft.com/en-us/windows/windows-7-support-ended-on-january-14-2020-b75d4580-2cc7-895a-2c9c-1466d9a53962 So if your on Windows 7 we highly recommend updating your OS in the future as our engine provider Epic Games has also started to remove dependencies and other runtimes that are needed for the game to run properly.
https://docs.unrealengine.com/4.27/en-US/WhatsNew/Builds/ReleaseNotes/4_27/
Things not live yet for Operator [olist] Operator Customization for his/her look will come in a latter patch (Pending when all CERC units are revised)
Select Abilities builder (During the 2 week period)
Weapon Leveling System (During the 2 week period, right now all weapons are power leveled to max level so that the operator can use to access all attachments)
Hybrid Scope and M203 are disabled while we work to fully implement them (During the 2 week period)
Firing from Helicopters/Controlling the Operator while being a passenger on a vehicle in general (During the 2 week period)
Swimming ( No ETA Yet)
More Weapon Support (At least 4-6 weapons are planned with more coming over development.)
[/olist]
More Operators adjustments will be forth coming as we work to polish it amongst the RTS aspects to get back on civilian management. We expect to wrap up polish and be back on civilian management in the next 2 weeks
Open World V2 is now being beta tested try it out by starting a new game
UI Changes W.I.P's (Being worked on for the 2 week polish period amongst path finding and other Misc bugs) Read the post below for more details https://steamcommunity.com/games/979640/announcements/detail/4893716326539063684 Launcher will be slimed down in the future to only help launching the game in other graphics mode TBA Please note the following going forward (Restart your game/steam to get the update if needed
We will be launching a new weekly series that will see several chapters added every Friday after release and will cover the chapters of the Novelization with 5 chapters added to expand upon the story and give more value to those itching for more lore/story information. It will delve into and show more about a secret new faction that will become the Anti-CERC in the Cepheus Protocol universe.
Don't forget to wishlist! https://store.steampowered.com/app/1707120/Cepheus_Protocol_Anthology/
https://youtu.be/i-00D66OxN8
The Halcyon Winds Store is now live to support development and profits go towards expanding the team. This is in response to several requests I've gotten quite a few times about those that don't want to do patreon but want to support via merch.(Posters, Jackets etc) Check it out we'll add more over the next few weeks-months! WinterSmile https://halcyon-winds-store.creator-spring.com/
[ 2021-11-06 08:54:23 CET ] [ Original post ]
Old save files will work with this new build,
Windows 7 Support will be ending soon when we update to 4.27 of the Engine Build. We will archive the last stable build for windows 7 for a year after the official update. The windows 7 build will not receive updates/and we will give very basic support https://support.microsoft.com/en-us/windows/windows-7-support-ended-on-january-14-2020-b75d4580-2cc7-895a-2c9c-1466d9a53962 So if your on Windows 7 we highly recommend updating your OS in the future as our engine provider Epic Games has also started to remove dependencies and other runtimes that are needed for the game to run properly.
https://docs.unrealengine.com/4.27/en-US/WhatsNew/Builds/ReleaseNotes/4_27/
Change list
- Deployment System : This is one of the final systems we've been planning to wrap up unit recruitment. Over the next week or so units will get better more fitting parachutes + and they will be more evenly spaced out for drops. (A new system was added so units purchased have to airdrop in to your location making it harder to just spam out of poorly planned defenses/situations. A plane makes a pass by every 30 seconds the mesh will be added for the actual unit doing the airdrop next week)
- You can now save and load presets for unit customizations for any unit type
- Open World V2 improvements relating to building locations and more objects you can remove
- Added seizure warning to the game
- Loading Screens revised to reduce flashes
- Fix for sandbags/misc structures launching units
- Fixed blending oddities for all 3P weapons
- Drawbridge and hospital mesh fix
Things not live yet for Operator [olist]
UI Changes W.I.P's (Being worked on for the 2 week polish period amongst path finding and other Misc bugs) Read the post below for more details https://steamcommunity.com/games/979640/announcements/detail/4893716326539063684 Launcher will be slimed down in the future to only help launching the game in other graphics mode TBA Please note the following going forward (Restart your game/steam to get the update if needed
Cepheus Protocol Anthology
We will be launching a new weekly series that will see several chapters added every Friday after release and will cover the chapters of the Novelization with 5 chapters added to expand upon the story and give more value to those itching for more lore/story information. It will delve into and show more about a secret new faction that will become the Anti-CERC in the Cepheus Protocol universe.
Don't forget to wishlist! https://store.steampowered.com/app/1707120/Cepheus_Protocol_Anthology/
Cepheus Protocol Podcast #2 URL is now live
https://youtu.be/i-00D66OxN8
Swag Store
The Halcyon Winds Store is now live to support development and profits go towards expanding the team. This is in response to several requests I've gotten quite a few times about those that don't want to do patreon but want to support via merch.(Posters, Jackets etc) Check it out we'll add more over the next few weeks-months! WinterSmile https://halcyon-winds-store.creator-spring.com/
[ 2021-11-06 08:54:23 CET ] [ Original post ]
Cepheus Protocol
Halcyon Winds
Developer
Halcyon Winds
Publisher
2020-05-15
Release
Game News Posts:
141
🎹🖱️Keyboard + Mouse
Very Positive
(2253 reviews)
Game is not tagged as available on Linux on Steam.
The Pangu Virus has been unleashed in San Francisco, turning thousands of innocent lives into mindless beasts that feel no pain and have no fear of death. With each passing hour, the Pangu Virus evolves, creating new and ever more horrific mutations with one goal in mind… Spread.
You are Captain Winter, a military officer fighting alongside the Center for Epidemic Research and Control(CERC). With a massive arsenal and the resources of the US Government behind it, you and CERC will stop at nothing to ensure the terror of the Pangu Virus does not escalate beyond containment, even if a whole city and millions of lives must be sacrificed.
- Cepheus Protocol is inspired by classic RTS games such as Company of Heroes and World in Conflict, alongside the book World War Z.
- Survive if you can against a relentless enemy that evolves and grows more powerful with each day.
- Build specialized units from a variety of bases that can be placed anywhere in the open-world map.
- Battle those infected by the Pangu Virus across four open-world islands, featuring unique and challenging environments.
- Choose from three combat tiers that play to your style. Each tier has specialized units, equipment, and weaponry.
- Engage a relentless horde of infected which numbers grow larger and stronger with each territory captured as you battle for control of San Francisco.
- Hunt Patient Zero, who races across the city seizing territory. Each capture zone increases her population as the virus spreads and possesses all organic matter.
- Form an alliance or side against the Anarchist and Police factions, which struggle to survive among the madness that has enveloped San Francisco.
Note: Steam Remote Play is for allowing your friends to try out the game if you already have purchased it. It's not for online co-op: that is is planned in the current roadmap, but is not complete yet
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