▶
Patch - 1.1.16.1 [Experimental only]
https://www.youtube.com/watch?v=_AfUgBfXTUg https://www.youtube.com/watch?v=8DwKVi2vPUA
(Click Show details for a full breakdown of the changes) [expand type=details]
(Click Show details for a full breakdown of the changes) [expand type=details]
[expand type=showmore ] We are changing the way we do version numbers to simplify them going into the future. The one will represent a "release" version and the octet following it will the title update or major patch version we are on. 1.2.1 1 = Release version 2 = Title Update (Major Update) 1 = Minior Fix/bug fixes etc [/expand]
https://steamcommunity.com/games/979640/announcements/detail/3186869726433966739
We now have a new system for our community to follow along on development. This website will break down all the major systems that are coming each patch. It will not include hotfixes/bug fixes. Sections inside TBD can be included randomly if we are ahead of schedule Trello and the old picture Roadmap system will be removed going into the future. https://www.notion.so/cepheusprotocol/Cepheus-Protocol-31f1b25ce00148d6844825f4a0c0bc08
Experience the outbreak of the Pangu Virus from multiple perspectives across as the brave heroes of the Center for Epidemic Research and Control battle tirelessly to stop the spread of a cataclysmic alien virus that has mutated innocent people into monstrous creatures of unimaginable power [expand type=details] https://store.steampowered.com/app/1707120/Cepheus_Protocol_Anthology_Season_1/
https://www.youtube.com/watch?v=6eWbDibGMrU [/expand]
The Halcyon Winds Store is now live to support development and profits go towards expanding the team. This is in response to several requests I've gotten quite a few times about those that don't want to do patreon but want to support via merch.(Posters, Jackets etc) Check it out we'll add more over the next few weeks-months! :WinterSmile: Link here
[expand type=details]
[/expand]
[ 2022-08-23 01:27:53 CET ] [ Original post ]
Last two Podcasts
https://www.youtube.com/watch?v=_AfUgBfXTUg https://www.youtube.com/watch?v=8DwKVi2vPUA
Start a new save if you wish to partake in this test
Patch Notes
(Click Show details for a full breakdown of the changes) [expand type=details]
- F2000 added to Heavy
- New Loading Screen images added
- Nav/Collision fix for Horde_02 catwalks.
- Fixed A pose LT's bug
- Updated Aircraft carrier
- Quick fix for group setup to properly read load data (without shooting out errors if you're on a fresh game)
- New game startup revamped to remove the bug where you only start with Winters
- Dynamic Infected Pod + Gas Towers Building added for Infected
- Fixed vector not having a fire effect
- hk53 suppressor location fixed
- Various other suppressor locations fixed
- Dynamic HUD scaling added based on DPI ( Manual scaling removed ) - If you run into sizing issues contact us on Steam/Discord for your feedback.
- Runtime Audio for Sounds/Music you play updated to latest version should fix some play related crashes
- Juggernaut Resistance 90 - 95 takes 120% more damage from explosives was 130%
- Fixed smoke effects for built in suppressed weapons.
- Made blood gib splash red blood not orange
- Lowered spitters HP from 260 to 175
- AX-300 ammo from 800 - 650
- M98b range 150000 - 9000
- Adjusted DNA sample so it should fade out at higher camera heights
- Fixed Skeletal Mesh buildings not properly hiding their healthbar if their health is full and you select+deselect
- Updated unit 'overhead UI' spawning to be slightly higher for soldiers
- Updated Chelsey (and LTs) to use a single overhead widget (with icon and healthbar) instead of two separate widgets (that could overlap poorly)
- Adjusted explosive ammo effect for the LT2
- Added 'gasoline status' support to the Unit Card Group Widgets- Like with low ammo warnings, low gas warnings will now appear as a status icon next to the Group's name, with the unit card of the endangered unit glowing to indicate this note
- Updated the UI for the 'attached supplybox' (for things like the Fuel Atlas) to better match the new UI scale
Known Bugs
(Click Show details for a full breakdown of the changes) [expand type=details]
- Gas Towers sometimes appear at odd heights we are working on a solution for this
New Versioning Number system
[expand type=showmore ] We are changing the way we do version numbers to simplify them going into the future. The one will represent a "release" version and the octet following it will the title update or major patch version we are on. 1.2.1 1 = Release version 2 = Title Update (Major Update) 1 = Minior Fix/bug fixes etc [/expand]
Letter from the Producer
https://steamcommunity.com/games/979640/announcements/detail/3186869726433966739
New Roadmap system
We now have a new system for our community to follow along on development. This website will break down all the major systems that are coming each patch. It will not include hotfixes/bug fixes. Sections inside TBD can be included randomly if we are ahead of schedule Trello and the old picture Roadmap system will be removed going into the future. https://www.notion.so/cepheusprotocol/Cepheus-Protocol-31f1b25ce00148d6844825f4a0c0bc08
Cepheus Protocol Anthology
Experience the outbreak of the Pangu Virus from multiple perspectives across as the brave heroes of the Center for Epidemic Research and Control battle tirelessly to stop the spread of a cataclysmic alien virus that has mutated innocent people into monstrous creatures of unimaginable power [expand type=details] https://store.steampowered.com/app/1707120/Cepheus_Protocol_Anthology_Season_1/
First 40 Minutes of Cepheus Protocol Anthology Season 1
https://www.youtube.com/watch?v=6eWbDibGMrU [/expand]
Swag Store
The Halcyon Winds Store is now live to support development and profits go towards expanding the team. This is in response to several requests I've gotten quite a few times about those that don't want to do patreon but want to support via merch.(Posters, Jackets etc) Check it out we'll add more over the next few weeks-months! :WinterSmile: Link here
[expand type=details]
[/expand]
[ 2022-08-23 01:27:53 CET ] [ Original post ]
Cepheus Protocol
Halcyon Winds
Developer
Halcyon Winds
Publisher
2020-05-15
Release
Game News Posts:
141
🎹🖱️Keyboard + Mouse
Very Positive
(2253 reviews)
Game is not tagged as available on Linux on Steam.
The Pangu Virus has been unleashed in San Francisco, turning thousands of innocent lives into mindless beasts that feel no pain and have no fear of death. With each passing hour, the Pangu Virus evolves, creating new and ever more horrific mutations with one goal in mind… Spread.
You are Captain Winter, a military officer fighting alongside the Center for Epidemic Research and Control(CERC). With a massive arsenal and the resources of the US Government behind it, you and CERC will stop at nothing to ensure the terror of the Pangu Virus does not escalate beyond containment, even if a whole city and millions of lives must be sacrificed.
- Cepheus Protocol is inspired by classic RTS games such as Company of Heroes and World in Conflict, alongside the book World War Z.
- Survive if you can against a relentless enemy that evolves and grows more powerful with each day.
- Build specialized units from a variety of bases that can be placed anywhere in the open-world map.
- Battle those infected by the Pangu Virus across four open-world islands, featuring unique and challenging environments.
- Choose from three combat tiers that play to your style. Each tier has specialized units, equipment, and weaponry.
- Engage a relentless horde of infected which numbers grow larger and stronger with each territory captured as you battle for control of San Francisco.
- Hunt Patient Zero, who races across the city seizing territory. Each capture zone increases her population as the virus spreads and possesses all organic matter.
- Form an alliance or side against the Anarchist and Police factions, which struggle to survive among the madness that has enveloped San Francisco.
Note: Steam Remote Play is for allowing your friends to try out the game if you already have purchased it. It's not for online co-op: that is is planned in the current roadmap, but is not complete yet
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