TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 9 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam ImageSteam Image
Patch - 1.2.7.4 Dynamic Civilian Groups (Experimental Only)

Cepheus Protocol Dev Update 15


https://youtu.be/GV3YOssGEfs

Cepheus Protocol Dev Update 14


https://youtu.be/LOdVk1yiuak

How to opt into Experimental


To opt into experimental install "Cepheus Protocol Experimental" in your steam library. It is no longer a beta opt in but an entirely new game granted when you purchase the base game.
As we work to wrap up 1.2 in the coming weeks our goals will be working out bug and balance issues introduced with this patch. The next goal for 1.2 will be to add more "Ambient" civilians in the form of cars/people that litter/populate the cities regardless of their faction and then we will conclude with modernizing the "look" of the ROE tab. Then its the Police Faction and Anarchist time in 1.3 We we will spend 1-2 months (developing 1.3 on experimental) on completely redoing the Factions and deprecating the "Zone" capture circles they use in the experimental "Factions" opt in. The current capture truck method wil be standardized and their AI will know how to properly interact and seek them out

Patch Notes


(Click Show details for a full breakdown of the changes) [expand type=details]
  • New Civilian camp wall assets
  • New Civilian camp assets in general
  • Fixed Police+Anarchist central spawners always being visible in Diplo tab
  • Fixed 'destroyed' section being listed before regular faction display in Diplo tab
  • Fixed timer for structure fire damage continuously running even if damage is not being applied (should finally bury the crash, I hope)
  • Updated the 'destroyed factions' display to no longer have the 'relationship' meter or 'declare war' button
  • Updated the 'destroyed factions' category in the Diplomacy widget to be toggleable via button, and to default to be hidden
  • Updated the 'Declare War' button hovertip to no longer say it cannot be reversed
  • Updated Civvie gates to automatically open if their main tent gets destroyed (to prevent player from self-trapping units that don't have explosives to destroy said gates)
  • Updated dynamic civvie factions to be able to go back to friendly with the player if reputation in their zone raises enough (even if you manually declared war on a faction then fled, they'll go back to normal if your rep in that zone raises high enough - if, of course, that faction is capable of peace)
  • Fixed up some RIOT behavior for agitated civilians
  • raised the rep limit for Rioting to be possible for regular civvie factions (300 to 400), to make it more likely that riots occur if your rep's dropping
  • slightly raised the threshold for hostility to be possible to 250 (from 200)
  • Reduced health for civilian faction gate
  • fixed up some weirdness with civilian walls, so hopefully infected and other units will behave better around them
  • TUGS Preview added so you can view the range of other TUGS and where you have built them
  • Repeater Preview added so you can view the range of other TUGS and where you have built them
  • Fixed a building at Frontier Pier being incorrectly assigned to Saber Harbor.
  • Fixed navigation allowing units to walk too deep into water in some cases.
  • Improved the logic for Auto resolving battles outside of the players influence for Civilian groups that fight each other or the Infected. WIll see more improvements over the next 24 hours
  • Set up a value 'bHatesCivilians' in Faction Container DAs, to mark certian factions as anti-civvie regardless of current relations
  • Infected base health lowered from 310 to 200
  • a16a4 damage increased
  • Fixed the Operator not having frag grenades anymore
  • Fixed not being able to use grenades even if your selection consists of only one class of unit (ex: only assaults)
  • Spas 12 damage increased
  • Aa12 damage increased
  • m60 rpm increased from 550 to 600
  • Neverwinter was buffed all around
  • Fixed several collision issues w/ Flamethrower damage checks (lined up collision box + FX better,
  • Improved collision check to MUCH more closely match the collision box, etc.)
Please note the following going forward (Restart your game/steam to get the update if needed [/expand]

Known Bugs


(Click Show details for a full breakdown of the changes) [expand type=details]
[/expand]

New Versioning Number system


[expand type=showmore ] We are changing the way we do version numbers to simplify them going into the future. The one will represent a "release" version and the octet following it will the title update or major patch version we are on. 1.2.1 1 = Release version 2 = Title Update (Major Update) 1 = Minior Fix/bug fixes etc [/expand]

Letter from the Producer


https://steamcommunity.com/games/979640/announcements/detail/3186869726433966739

New Roadmap system


We now have a new system for our community to follow along on development. This website will break down all the major systems that are coming each patch. It will not include hotfixes/bug fixes. Sections inside TBD can be included randomly if we are ahead of schedule Trello and the old picture Roadmap system will be removed going into the future. https://www.notion.so/cepheusprotocol/Cepheus-Protocol-31f1b25ce00148d6844825f4a0c0bc08

Cepheus Protocol Anthology


Experience the outbreak of the Pangu Virus from multiple perspectives across as the brave heroes of the Center for Epidemic Research and Control battle tirelessly to stop the spread of a cataclysmic alien virus that has mutated innocent people into monstrous creatures of unimaginable power [expand type=details] https://store.steampowered.com/app/1707120/Cepheus_Protocol_Anthology_Season_1/

First 40 Minutes of Cepheus Protocol Anthology Season 1


https://www.youtube.com/watch?v=6eWbDibGMrU [/expand]

Merch Store


The Halcyon Winds Store is now live to support development and profits go towards expanding the team. This is in response to several requests I've gotten quite a few times about those that don't want to do patreon but want to support via merch.(Posters, Jackets etc) Check it out we'll add more over the next few weeks-months! :WinterSmile: Link here
[expand type=details]
[/expand]


[ 2023-04-13 01:18:30 CET ] [ Original post ]

Cepheus Protocol
Halcyon Winds Developer
Halcyon Winds Publisher
2020-05-15 Release
Game News Posts: 141
🎹🖱️Keyboard + Mouse
Very Positive (2253 reviews)
Game is not tagged as available on Linux on Steam.

The Pangu Virus has been unleashed in San Francisco, turning thousands of innocent lives into mindless beasts that feel no pain and have no fear of death. With each passing hour, the Pangu Virus evolves, creating new and ever more horrific mutations with one goal in mind… Spread.

You are Captain Winter, a military officer fighting alongside the Center for Epidemic Research and Control(CERC). With a massive arsenal and the resources of the US Government behind it, you and CERC will stop at nothing to ensure the terror of the Pangu Virus does not escalate beyond containment, even if a whole city and millions of lives must be sacrificed.
  • Cepheus Protocol is inspired by classic RTS games such as Company of Heroes and World in Conflict, alongside the book World War Z.
  • Survive if you can against a relentless enemy that evolves and grows more powerful with each day.
  • Build specialized units from a variety of bases that can be placed anywhere in the open-world map.
  • Battle those infected by the Pangu Virus across four open-world islands, featuring unique and challenging environments.
  • Choose from three combat tiers that play to your style. Each tier has specialized units, equipment, and weaponry.
  • Engage a relentless horde of infected which numbers grow larger and stronger with each territory captured as you battle for control of San Francisco.
  • Hunt Patient Zero, who races across the city seizing territory. Each capture zone increases her population as the virus spreads and possesses all organic matter.
  • Form an alliance or side against the Anarchist and Police factions, which struggle to survive among the madness that has enveloped San Francisco.


Note: Steam Remote Play is for allowing your friends to try out the game if you already have purchased it. It's not for online co-op: that is is planned in the current roadmap, but is not complete yet

GAMEBILLET

[ 6132 ]

3.89$ (81%)
21.24$ (15%)
4.84$ (92%)
14.21$ (64%)
6.53$ (18%)
27.99$ (30%)
17.29$ (71%)
12.44$ (17%)
3.20$ (68%)
6.71$ (16%)
22.74$ (35%)
2.53$ (87%)
9.19$ (8%)
12.59$ (37%)
2.52$ (83%)
5.21$ (13%)
41.49$ (17%)
2.94$ (58%)
41.47$ (17%)
6.61$ (17%)
8.00$ (80%)
10.81$ (64%)
12.38$ (17%)
12.84$ (79%)
6.61$ (17%)
25.79$ (14%)
1.50$ (85%)
6.00$ (80%)
12.74$ (15%)
12.74$ (15%)
GAMERSGATE

[ 2625 ]

4.0$ (80%)
9.0$ (85%)
2.25$ (92%)
38.99$ (35%)
0.89$ (87%)
19.0$ (52%)
0.87$ (71%)
6.6$ (74%)
1.31$ (91%)
6.0$ (60%)
1.72$ (89%)
12.14$ (19%)
25.0$ (50%)
5.0$ (75%)
5.31$ (79%)
3.04$ (70%)
3.48$ (83%)
4.95$ (67%)
3.5$ (95%)
3.0$ (80%)
4.75$ (81%)
12.1$ (36%)
0.45$ (85%)
0.6$ (85%)
2.0$ (80%)
1.5$ (70%)
0.68$ (83%)
0.69$ (86%)
6.0$ (70%)
5.0$ (75%)

FANATICAL BUNDLES

Time left:

9 days, 0 hours, 5 minutes


Time left:

15 days, 0 hours, 5 minutes


Time left:

12 days, 0 hours, 5 minutes


Time left:

12 days, 0 hours, 5 minutes


Time left:

12 days, 0 hours, 5 minutes


Time left:

12 days, 0 hours, 5 minutes


Time left:

12 days, 0 hours, 5 minutes


Time left:

12 days, 0 hours, 5 minutes


Time left:

12 days, 0 hours, 5 minutes


Time left:

12 days, 0 hours, 5 minutes


Time left:

12 days, 0 hours, 5 minutes


Time left:

12 days, 0 hours, 5 minutes


Time left:

12 days, 0 hours, 5 minutes


Time left:

12 days, 0 hours, 5 minutes


Time left:

12 days, 0 hours, 5 minutes


Time left:

37 days, 0 hours, 5 minutes


Time left:

17 days, 0 hours, 5 minutes


Time left:

9 days, 0 hours, 5 minutes


Time left:

44 days, 0 hours, 5 minutes


Time left:

33 days, 0 hours, 5 minutes


Time left:

30 days, 0 hours, 5 minutes


Time left:

38 days, 0 hours, 5 minutes


Time left:

40 days, 0 hours, 5 minutes


HUMBLE BUNDLES

Time left:

3 days, 18 hours, 5 minutes


Time left:

17 days, 18 hours, 5 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE