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Cepheus Protocol HQ - January 11, 2024
After deep introspection and careful consideration, weve decided that the best course of action is to follow in the footsteps of what Rust did back in 2013recode the game from scratch. Instead of attempting to salvage the current codebase, this bold move will allow us to build a more streamlined and robust experience from the ground up. The results so far? Remarkable progress! We already have progress in terms of "Coop" code for both RTS and TPS modes, laying the foundation for a seamless multiplayer experience.
Heres where we stand: https://youtu.be/NcZ3CB7mkbk
Dont miss this in-depth look at our first week of progress and the road ahead. Heres where and when to tune in: When: January 11, 2025 5 PM EST Where to Watch:
During the livestream, well:
With these initial refinements underway, were continuing to build on your feedback and enhance every aspect of the game. Stay tuned for further updates as we move forward together.
Were actively reviewing the final results from the Year in Review Poll 2024. Check out the results yourself to see what the community prioritized as we plan the next stages of development! Stay Frosty, The Cepheus Protocol Team ```
[ 2025-01-11 00:19:26 CET ] [ Original post ]
Second Week Cleanup Progress - A Fresh Start
After deep introspection and careful consideration, weve decided that the best course of action is to follow in the footsteps of what Rust did back in 2013recode the game from scratch. Instead of attempting to salvage the current codebase, this bold move will allow us to build a more streamlined and robust experience from the ground up. The results so far? Remarkable progress! We already have progress in terms of "Coop" code for both RTS and TPS modes, laying the foundation for a seamless multiplayer experience.
Coop Progress & Upcoming Features
Heres where we stand: https://youtu.be/NcZ3CB7mkbk
- Formations: Formations are now entry level replicated in multiplayer, though still in the early stages. We aim to complete this feature next week ideally.
- Death Logic for Coop: Death isnt fully replicated yet, but work will resume Saturday to finalize this critical system.
- Dismemberment Sync Fix: Live dismemberment between clients isnt syncing yet. This will also be addressed Saturday alongside the Coop death logic.
- January: CERC systems reimplementation. Doctrines/DNA Research /Structures/ Airstrikes/Abilities utilizing Replication/Coop from the start
- February: Focus shifts to reworking the Infected systems and their replication
- March: Civilian systems will be tackled as with their Replication , wrapping up our Q1 cleanup.
Doctrines/General Team Updates
- Progress on Chelsey
- Legacy Operator Progress
- EFrain spent the week learning Photogrammetry so we can use it on San Francisco North & Alcatraz island. Unfortunately he is affected by the recent Wildfires in Los Angeles greatly so we didnt get that much progress this week.
- Dimitry had some personal family health issues so we dont have anything to show for that. Please check back for the new airstrikes VFX next week here!
Livestream Details
Dont miss this in-depth look at our first week of progress and the road ahead. Heres where and when to tune in: When: January 11, 2025 5 PM EST Where to Watch:
- YouTube Livestream
- Discord Server
- The Cepheus Protocol Steam Page
What to Expect
During the livestream, well:
- Recap our first week of cleanup, focusing on core systems and optimizations.
- Showcase the new Chelsey AI improvements and discuss the design philosophy behind the changes.
- Highlight the development of the alternative start mode and how it will affect gameplay.
- Answer your questions during a live Q&A session with the development team.
Next Steps
With these initial refinements underway, were continuing to build on your feedback and enhance every aspect of the game. Stay tuned for further updates as we move forward together.
Review the Final Poll Results
Were actively reviewing the final results from the Year in Review Poll 2024. Check out the results yourself to see what the community prioritized as we plan the next stages of development! Stay Frosty, The Cepheus Protocol Team ```
[ 2025-01-11 00:19:26 CET ] [ Original post ]
Cepheus Protocol
Halcyon Winds
Developer
Halcyon Winds
Publisher
2020-05-15
Release
Game News Posts:
148
🎹🖱️Keyboard + Mouse
Very Positive
(2297 reviews)
Game is not tagged as available on Linux on Steam.
The Pangu Virus has been unleashed in San Francisco, turning thousands of innocent lives into mindless beasts that feel no pain and have no fear of death. With each passing hour, the Pangu Virus evolves, creating new and ever more horrific mutations with one goal in mind… Spread.
You are Captain Winter, a military officer fighting alongside the Center for Epidemic Research and Control(CERC). With a massive arsenal and the resources of the US Government behind it, you and CERC will stop at nothing to ensure the terror of the Pangu Virus does not escalate beyond containment, even if a whole city and millions of lives must be sacrificed.
- Cepheus Protocol is inspired by classic RTS games such as Company of Heroes and World in Conflict, alongside the book World War Z.
- Survive if you can against a relentless enemy that evolves and grows more powerful with each day.
- Build specialized units from a variety of bases that can be placed anywhere in the open-world map.
- Battle those infected by the Pangu Virus across four open-world islands, featuring unique and challenging environments.
- Choose from three combat tiers that play to your style. Each tier has specialized units, equipment, and weaponry.
- Engage a relentless horde of infected which numbers grow larger and stronger with each territory captured as you battle for control of San Francisco.
- Hunt Patient Zero, who races across the city seizing territory. Each capture zone increases her population as the virus spreads and possesses all organic matter.
- Form an alliance or side against the Anarchist and Police factions, which struggle to survive among the madness that has enveloped San Francisco.
Note: Steam Remote Play is for allowing your friends to try out the game if you already have purchased it. It's not for online co-op: that is is planned in the current roadmap, but is not complete yet
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