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Cepheus Protocol
Halcyon Winds Developer
Halcyon Winds Publisher
2020-05-15 Release
Game News Posts: 152
🎹🖱️Keyboard + Mouse
Very Positive (2327 reviews)
Game is not tagged as available on Linux on Steam.
Cepheus Protocol HQ - April 12th #46

Recap from Previous Podcasts


https://youtu.be/_ixe7Qyol4U This week's update dives deep into the evolving tech and art driving the Alcatraz map and RTS systems. Efron continues refining the 3D environment with intricate details like stairways, storm drains, and the iconic water towerpainstakingly modeled and remade multiple times to match its real-world counterpart. He also tackled modular assets like doors, figurines, and even the island bookstore, working toward a highly immersive and navigable space. Meanwhile, on the programming front, massive progress was made on the turret foundation and AI squad management systems. A new turret base platform has been implemented to support modular SAMs, MGs, and anti-armor cannons, with real-time tests on tracking, firing, and multiplayer compatibility. The AI systems now incorporate smarter zone recognition, dynamic base targeting, and sector-based power trackinglaying the groundwork for larger maps and more tactical infected behavior. Debug lines, visual markers, and gameplay loops were showcased in depth, illustrating the complexity and modularity being built into the framework. The episode also teases major future gameplay elements: rooftops as buildable zones, dynamic procedural infection growth, and more immersive campaign interactions. Rounding out the episode, Chris shares progress on his novels latest chaptersexpanding Nies character with nuanced moral conflict and survival themeswhile the team discusses playtest timing, weapon customization via Patreon, and the tech roadmap ahead. https://youtu.be/qeIRkf1UwCM This episode is packed with major progress updates across the board. The team unveils overhauled turret designs with distinct combat roles, a fully reworked active denial system, and upgrades to the RTS-TPS hybrid gameplayletting players seamlessly jump between top-down command and boots-on-the-ground action. They also showcase improvements to weapon customization, operator switching, day-night syncing, and guard tower functionality, all built with co-op in mind. Plus, theres a look at the upcoming doctrine tree, modular abilities, and smarter unit behavior as everything moves toward a more polished playtest build. From tactical gadgets to AI fixes, its a rapid-fire deep dive into systems coming online fast.

Livestream Details


We'll be covering progress since the last podcast!
  • Coop Progress
  • Total Revamp Progress based on community feedback
  • Level Design Progress
When: April 12, 2025 5 PM EST Where to Watch: If you Miss it :

What to Expect


During the livestream, well:
  • Recap this week of progress
  • Answer your questions during a live Q&A session with the development team.
Your participation and feedback are key to shaping the future of Cepheus Protocol, and were eager to share our progress with you.

Next Steps


With these initial refinements underway, were continuing to build on your feedback and enhance every aspect of the game. Stay tuned for further updates as we move forward together. Stay Frosty, The Cepheus Protocol Team


[ 2025-04-09 02:38:43 CET ] [ Original post ]


The Pangu Virus has been unleashed in San Francisco, turning thousands of innocent lives into mindless beasts that feel no pain and have no fear of death. With each passing hour, the Pangu Virus evolves, creating new and ever more horrific mutations with one goal in mind… Spread.

You are Captain Winter, a military officer fighting alongside the Center for Epidemic Research and Control(CERC). With a massive arsenal and the resources of the US Government behind it, you and CERC will stop at nothing to ensure the terror of the Pangu Virus does not escalate beyond containment, even if a whole city and millions of lives must be sacrificed.
  • Cepheus Protocol is inspired by classic RTS games such as Company of Heroes and World in Conflict, alongside the book World War Z.
  • Survive if you can against a relentless enemy that evolves and grows more powerful with each day.
  • Build specialized units from a variety of bases that can be placed anywhere in the open-world map.
  • Battle those infected by the Pangu Virus across four open-world islands, featuring unique and challenging environments.
  • Choose from three combat tiers that play to your style. Each tier has specialized units, equipment, and weaponry.
  • Engage a relentless horde of infected which numbers grow larger and stronger with each territory captured as you battle for control of San Francisco.
  • Hunt Patient Zero, who races across the city seizing territory. Each capture zone increases her population as the virus spreads and possesses all organic matter.
  • Form an alliance or side against the Anarchist and Police factions, which struggle to survive among the madness that has enveloped San Francisco.


Note: Steam Remote Play is for allowing your friends to try out the game if you already have purchased it. It's not for online co-op: that is is planned in the current roadmap, but is not complete yet


GAMEBILLET

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8.38$ (16%)
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GAMERSGATE

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MacGamestore

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17.49$ (12%)

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