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Cepheus Protocol
Halcyon Winds Developer
Halcyon Winds Publisher
2020-05-15 Release
Game News Posts: 154
🎹🖱️Keyboard + Mouse
Very Positive (2327 reviews)
Game is not tagged as available on Linux on Steam.
Cepheus Protocol HQ - April 26th #48

Recap from Previous Podcasts


In this episode, the team dives deep into the development of the Alcatraz map, now nearly complete with detailed structures and custom collisions tailored for future RTS gameplay. Efrain walks through the meticulous process of refining textures, adding guard towers, and implementing high-precision UCX collisions to prevent navigation glitches and enable features like shooting through windows. The team also explores recent advancements in the games tactical systemsshowcasing improvements to patrol and attack-move behaviors that now emphasize group cohesion and responsiveness. Dimitry finalized turret textures and improvements to target acquisition are highlighted, along with the dynamic zone detection system for power management and AI engagement. Later, the podcast shifts to the evolving minimapnow supporting client-side drawing, filters, and real-time tactical overlays inspired by Arma. The developers stress-test the system with over 4,000 icons running at 120fps and share upcoming plans to introduce customizable tactical layers, pinging, and patrol logic based on player feedback. The conversation wraps up with future roadmap insights, including the implementation of rally points on moving units, modding support, pandemic mode refinements, and the strategic role of Chelsea and her lieutenants in the infection system. As always, the crew shares honest, in-editor progress and unfiltered discussions, showcasing a transparent and community-driven approach to development. https://youtu.be/AqxjNUUOGEQ In this content-rich developer podcast, Chris announces the completion of his latest novelan intense, survivalist follow-up to Pierces narrative that shifts focus to Natalie, an ex-military character navigating the outbreak in a crumbling world. The team dives into how these novels lay the narrative foundation for the campaign mode, providing nuanced perspectives that deepen player immersion. Robert walks through massive strides in the games development, including reworked turrets, dynamic zone-based power systems, real-time lighting feedback, and an evolving mini-map system inspired by Halo Wars. The devs also preview future functionality, such as destructible environments, adaptive clutter generation, and meaningful environmental storytelling that reflects player impact. They also tease deeper AI behavior for Lieutenants like Chelseadrawing inspiration from Prototypeand outline upcoming changes like patrol/attack-move systems, co-op enhancements, and a visual weather overhaul. Meanwhile, long-term fans will appreciate discussion on player feedback integration, a detailed Q&A on design philosophy, and the candid, chaotic banter that keeps it all human. Whether you're here for the tech deep dives, storytelling reveals, or pure zombie chaos, this episode is packed with progress and personality. https://youtu.be/Y3qBXqOlu4Y

Livestream Details


We'll be covering progress since the last podcast!
  • Coop Progress
  • Total Revamp Progress based on community feedback
  • Level Design Progress
When: April 26, 2025 7 PM EST (New Time) Where to Watch: If you Miss it :

What to Expect


During the livestream, well:
  • Recap this week of progress
  • Answer your questions during a live Q&A session with the development team.
Your participation and feedback are key to shaping the future of Cepheus Protocol, and were eager to share our progress with you.

Next Steps


With these initial refinements underway, were continuing to build on your feedback and enhance every aspect of the game. Stay tuned for further updates as we move forward together. Stay Frosty, The Cepheus Protocol Team


[ 2025-04-24 04:34:17 CET ] [ Original post ]


The Pangu Virus has been unleashed in San Francisco, turning thousands of innocent lives into mindless beasts that feel no pain and have no fear of death. With each passing hour, the Pangu Virus evolves, creating new and ever more horrific mutations with one goal in mind… Spread.

You are Captain Winter, a military officer fighting alongside the Center for Epidemic Research and Control(CERC). With a massive arsenal and the resources of the US Government behind it, you and CERC will stop at nothing to ensure the terror of the Pangu Virus does not escalate beyond containment, even if a whole city and millions of lives must be sacrificed.
  • Cepheus Protocol is inspired by classic RTS games such as Company of Heroes and World in Conflict, alongside the book World War Z.
  • Survive if you can against a relentless enemy that evolves and grows more powerful with each day.
  • Build specialized units from a variety of bases that can be placed anywhere in the open-world map.
  • Battle those infected by the Pangu Virus across four open-world islands, featuring unique and challenging environments.
  • Choose from three combat tiers that play to your style. Each tier has specialized units, equipment, and weaponry.
  • Engage a relentless horde of infected which numbers grow larger and stronger with each territory captured as you battle for control of San Francisco.
  • Hunt Patient Zero, who races across the city seizing territory. Each capture zone increases her population as the virus spreads and possesses all organic matter.
  • Form an alliance or side against the Anarchist and Police factions, which struggle to survive among the madness that has enveloped San Francisco.


Note: Steam Remote Play is for allowing your friends to try out the game if you already have purchased it. It's not for online co-op: that is is planned in the current roadmap, but is not complete yet


GAMEBILLET

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13.14$ (12%)
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2.14$ (79%)
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20.72$ (17%)
24.87$ (17%)
8.39$ (16%)
GAMERSGATE

[ 1294 ]

1.58$ (77%)
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7.92$ (74%)
12.74$ (58%)
0.58$ (92%)
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6.38$ (57%)
2.55$ (87%)
1.58$ (77%)
0.58$ (92%)
1.5$ (70%)
4.36$ (71%)
7.04$ (65%)
6.96$ (83%)
1.58$ (77%)
1.58$ (77%)
7.73$ (45%)
1.58$ (95%)
6.0$ (80%)
1.58$ (77%)
8.8$ (65%)
1.49$ (79%)
MacGamestore

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1.99$ (90%)
1.99$ (87%)
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1.19$ (94%)
1.10$ (93%)
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2.99$ (95%)
1.19$ (88%)
3.99$ (80%)
1.09$ (91%)
4.39$ (87%)
0.99$ (75%)

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