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Cepheus Protocol
Halcyon Winds Developer
Halcyon Winds Publisher
2020-05-15 Release
Game News Posts: 160
🎹🖱️Keyboard + Mouse
Very Positive (2402 reviews)
Game is not tagged as available on Linux on Steam.
Development Update - Nearing Completion of Phase 1

On January 6th, we made one of the scariest decisions of our lives we deleted the entire game and committed to rebuilding it from scratch. Why? Because you deserved better. Over the past six months, weve worked tirelessly to rebuild Cepheus Protocol from the ground up. From day one, our mission was to support co-op as a core experience and to ensure we lived up to your expectations not just our own. Thats why we launched the weekly CERC HQ: not as a gimmick, but as a way for you to hold us accountable, to witness progress in real time, and help shape the direction of the game. Its something few if any developers have done, and were incredibly proud of it. Were now approaching the final stretch of Phase 1, and we couldnt be more excited about whats to come. Major strides have been made across core systems, building mechanics, and UI polish.

[dynamiclink href="https://youtu.be/9SsIX6t2iNA"][/dynamiclink]

[hr][/hr]

Remaining Work Before Phase 2


  • Night Vision Passive

  • Displaying passives in-world (AOE/Radius indicators)

  • Fixing Right-Click Face Rotation

  • Operator Jump

  • Recoil tweaks + Attachment audit

  • Gunsmith + Customization UI

  • Operator Melee System

  • Operator Leveling System

  • Operator Improved Crouch Transition

  • Operator Rewritten Parachute System (Battlefield 2042-style)

  • Shotgun Fixes

  • General Bug & Crash Fixes (about a dozen)

  • UI Pass (Reskinning the entire UI bringin up to standards of legacy and beyond)

  • Building System Enhancements

    Were working hard to wrap this list up by next week stay tuned, and dont forget to drop into the next CERC HQ to see our progress in action. Once Phase 1 wraps, players will be able to host their own sessions at any time no restrictions. Phase 2 will roll out using the same beat weve used all year: private and public tests that evolve into full readiness.

Curious about what were working on and where we're headed? Read about our Development Phases & Current Goals

[hr][/hr]

Horde Mode Monterey Bay Map


Based on your feedback and extensive testing, Monterey Bay will become our "golden standard" for Horde Mode. [img src="https://clan.cloudflare.steamstatic.com/images/33900595/526a122b7e8c61d05a151ec8ee76c8febe2faa72.png"][/img][img src="https://clan.cloudflare.steamstatic.com/images/33900595/3516119d438e65a23c8738e0609673a19af62aa6.jpg"][/img][img src="https://clan.cloudflare.steamstatic.com/images/33900595/3d63102ddc6c1f7eafd221838d59211120c06ee3.jpg"][/img][img src="https://clan.cloudflare.steamstatic.com/images/33900595/a3d1e639d270aa218188b6f0513bdbf9d21dd276.jpg"][/img]After Derek and I finish the final stretch of Phase 1 tasks, we'll begin implementing a new stage-based Horde mode. Heres the breakdown:

  • As you lose parts of the city, infected spawns move up and gas towers lock down overrun zones.

  • These zones are permanently lost theres no going back.

  • You're gradually encircled and pushed back to the CERC HQ Regional Office, the final stronghold.

  • Think Rush Mode holding objectives rewards you with a money multiplier per infected kill.

  • If a structure in your grid falls, youll have 60 seconds to evacuate before it becomes uninhabitable.

Its a dynamic system designed for pressure, momentum, and tough strategic decisions as you fight to survive across an evolving battlefield.

[hr][/hr]

CERC HQ Time Change


Based on your feedback, the weekly CERC HQ livestream is moving to 3 PM EST. This updated time better aligns with both EU and US players and will allow more of you to attend, ask questions, and contribute to development directly.

[hr][/hr]

The Cepheus Protocol Team


[ 2025-06-17 20:10:52 CET ] [ Original post ]


The Pangu Virus has been unleashed in San Francisco, turning thousands of innocent lives into mindless beasts that feel no pain and have no fear of death. With each passing hour, the Pangu Virus evolves, creating new and ever more horrific mutations with one goal in mind… Spread.

You are Captain Winter, a military officer fighting alongside the Center for Epidemic Research and Control(CERC). With a massive arsenal and the resources of the US Government behind it, you and CERC will stop at nothing to ensure the terror of the Pangu Virus does not escalate beyond containment, even if a whole city and millions of lives must be sacrificed.
  • Cepheus Protocol is inspired by classic RTS games such as Company of Heroes and World in Conflict, alongside the book World War Z.
  • Survive if you can against a relentless enemy that evolves and grows more powerful with each day.
  • Build specialized units from a variety of bases that can be placed anywhere in the open-world map.
  • Battle those infected by the Pangu Virus across four open-world islands, featuring unique and challenging environments.
  • Choose from three combat tiers that play to your style. Each tier has specialized units, equipment, and weaponry.
  • Engage a relentless horde of infected which numbers grow larger and stronger with each territory captured as you battle for control of San Francisco.
  • Hunt Patient Zero, who races across the city seizing territory. Each capture zone increases her population as the virus spreads and possesses all organic matter.
  • Form an alliance or side against the Anarchist and Police factions, which struggle to survive among the madness that has enveloped San Francisco.


Note: Steam Remote Play is for allowing your friends to try out the game if you already have purchased it. It's not for online co-op: that is is planned in the current roadmap, but is not complete yet


GAMEBILLET

[ 6088 ]

15.11$ (24%)
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25.47$ (15%)
24.87$ (17%)
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[ 910 ]

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MacGamestore

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