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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Tough Love Arena 

 

Developer

 M. Paul Weeks 

 

Publisher

 M. Paul Weeks 

 

Tags

 Indie 

 

Singleplayer 

 

Multiplayer 

 

 Early Access 

Release

 2022-05-05 

 

Steam

News

 107 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 n/a 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/1807330 

 
Public Linux depots

  [263.54 M] 



Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.


LINUX STREAMERS (0)




0.109.1

You can find the full changelog at about.toughlovearena.com/log


  • Ranked: Search range for "Similar Opponents" expanded 150 > 200
  • Ranked: Search range for "Stronger Opponents" expanded 400 > 9999
  • Steam: Disable clicking on the version modal to open up the status page
  • Modding: FighterStatsConfig.startMeter added


[ 2024-04-17 04:46:01 CET ] [ Original post ]

0.109.0

You can find the full changelog at about.toughlovearena.com/log


  • April Fools gameplay changes have been reverted


[ 2024-04-08 06:10:46 CET ] [ Original post ]

0.108.4

You can find the full changelog at about.toughlovearena.com/log


  • April Fools: Updated Rice and Pork with bugfixes and balancing


[ 2024-04-04 23:27:13 CET ] [ Original post ]

0.108.3

You can find the full changelog at about.toughlovearena.com/log


  • April Fools: Updated Rice with bugfixes and balancing


[ 2024-04-04 06:20:10 CET ] [ Original post ]

0.108.2

You can find the full changelog at about.toughlovearena.com/log


  • April Fools: Updated Rice, Beef, Pork, and Garlic with bugfixes and balancing


[ 2024-04-03 04:45:46 CET ] [ Original post ]

0.108.1

You can find the full changelog at about.toughlovearena.com/log


  • April Fools: Update Noodle, Rice, Pork, and Garlic with bugfixes and balancing
  • April Fools: Disable "Account Favorite" allowing players to access base characters


[ 2024-04-02 06:57:00 CET ] [ Original post ]

0.108.0

You can find the full changelog at about.toughlovearena.com/log


  • April Fools patch! All characters have been swapped with modified versions for the next week


[ 2024-04-01 06:37:44 CET ] [ Original post ]

0.107.4

You can find the full changelog at about.toughlovearena.com/log


  • Maintenance: More changes in prep for upcoming April Fools event


[ 2024-03-30 19:30:40 CET ] [ Original post ]

0.107.3

You can find the full changelog at about.toughlovearena.com/log


  • Combo Trials: You can now press 0 on the keyboard to reset position
  • Maintenance: Misc changes in prep for upcoming April Fools event


[ 2024-03-27 02:24:08 CET ] [ Original post ]

0.107.2

You can find the full changelog at about.toughlovearena.com/log


  • Combo Trials: Reworked some Noodle and Beef trials to be less flaky
  • Modding/Combo: Adding auto scaling so longer combo trials will fit on screen
  • Modding/Combo: Added experimental new trial system for the April Fools event


[ 2024-03-26 19:55:22 CET ] [ Original post ]

0.107.1

You can find the full changelog at about.toughlovearena.com/log


  • Modding/Combo: Fixed display names not working on new seqIds
  • Modding/Combo: Fixed Garlic's combos being accidentally added to Secret Spice
  • Modding: Removed duplicate boss configs in main header


[ 2024-03-25 00:23:54 CET ] [ Original post ]

0.107.0

You can find the full changelog at about.toughlovearena.com/log


  • Modding: Added combo trials! Test with the new Combo button in the top right of the Mod Menu. Updated docs coming soon
  • Modding: Fixed ProjectileConfig.displayHide
  • Lobbies: Fixed bug where copy/pasting a URL would retain any periods


[ 2024-03-24 23:53:17 CET ] [ Original post ]

0.106.5

You can find the full changelog at about.toughlovearena.com/log


  • Modding: SequenceConfig.displayHide added
  • Modding: Added support for the Throw icon in Frame Data
  • Maintenance: Updated URL for accounts API


[ 2024-03-14 00:28:06 CET ] [ Original post ]

0.106.4

You can find the full changelog at about.toughlovearena.com/log


  • Gameplay: Slightly increased delay before a match starts to mitigate audio and loading issues
  • Gameplay UI: The WINS counter now updates immediately once the match ends
  • Gameplay UI: Added a star next to the WINS count to indicate the most recent winner
  • Gameplay UI: Added a win-streak indicator next to the WINS count once 2+ games have been won in a row


[ 2024-02-21 02:55:30 CET ] [ Original post ]

0.106.3

You can find the full changelog at about.toughlovearena.com/log


  • Lobbies: Added new host feature "Prevent Start" that lets the host prevent the game from automatically starting when both players mark themselves READY
  • Lobbies: Fixed bug where the P2's READY status wasn't being reset when P1 left the queue
  • Mobile: Hid the matchmaking button during gameplay since it was interfering with the controls
  • Mobile: Made the social icons closer on the main menu to make it easier to click the matchmaking button


[ 2024-01-17 08:24:55 CET ] [ Original post ]

0.106.2

You can find the full changelog at about.toughlovearena.com/log


  • Noodle: Frenzy pushback increased by 50% to limit oki options
  • Rice: Teleport can now cancel the end of their recovery into throw
  • Rice: Removed startup invulnerability from Swat
  • Rice: 5H > 5H > 4S now teleports back a fixed distance away from the opponent
  • Pork: Fixed Caber Toss to auto tech when thrown out of the run animation
  • Pork: Fixed Caber Toss tech to put characters at the same distance as a normal throw tech
  • Modding: CancelConfig.onHitTumbling added


[ 2023-12-20 03:11:28 CET ] [ Original post ]

0.106.1

You can find the full changelog at about.toughlovearena.com/log


  • Rice: Added new move Quickport, which allows Rice to teleport a short distance after attacking
  • Rice: You can perform Quickport by canceling Light and Heavy attacks into back Special (retreat) or forward Special (close)
  • Gameplay: Throw tech animation extended 20 > 40 frames to give players more time to react


[ 2023-11-24 02:39:05 CET ] [ Original post ]

0.105.2

You can find the full changelog at about.toughlovearena.com/log


  • Matchmaking: Fixed bug where it wouldn't ask for permission to show notifications
  • Matchmaking: Fixed bug where you couldn't block anonymous accounts
  • Matchmaking: Fixed bug where you could queue while in a private match or lobby


[ 2023-10-11 04:39:57 CET ] [ Original post ]

0.105.1

You can find the full changelog at about.toughlovearena.com/log


  • Halloween theme will be live October 9 through October 31
  • Matchmaking: Fixed bug where you could search for a Ranked match after logging out


[ 2023-10-09 09:52:07 CET ] [ Original post ]

0.105.0

You can find the full changelog at about.toughlovearena.com/log


  • Matchmaking has been rewritten to now run in the background
  • Now when you start matchmaking, you can back out and go do other things like Local VS or Training
  • There is a new matchmaking indicator in the bottom left, above the game version
  • When the matchmaker is idle, click the indicator to start searching for a Casual Match
  • When the matchmaker it in progress, click the indicator to stop searching
  • Whenever you finish fighting, you will now have an option to requeue
  • Ranked: You can now see the MMR you gained from an opponent rage quitting


[ 2023-10-02 01:49:04 CET ] [ Original post ]

0.104.3

You can find the full changelog at about.toughlovearena.com/log


  • Pork: If Pork is grabbed during Caber run, they will now automatically tech the throw
  • Rice: Swipe can now hit vs airborne, opening up new AA combos


[ 2023-08-09 03:25:35 CET ] [ Original post ]

0.104.2

You can find the full changelog at about.toughlovearena.com/log


  • Modding: Fixed bug where particles were trying to load from the wrong folder


[ 2023-08-02 22:05:13 CET ] [ Original post ]

0.104.1

You can find the full changelog at about.toughlovearena.com/log


  • Added Throw Teching and removed throw-invulnerability from all grounded attacks
  • Press Throw within 8 frames after getting thrown to "tech" the throw and escape
  • If you are thrown during the startup for a throw, you will automatically tech
  • Both players recover from the tech animation at the same time
  • If a throw connects on the same frame as an attack, the throw wins
  • Noodle: Fixed bug where Soup could be hit by throw hitboxes
  • Gameplay: Removed ability to kara cancel up the attack chain (L > H > S > T)
  • Menu: Fixed bug where the "Patch Notes" displayed on launch were out of date


[ 2023-08-02 07:23:21 CET ] [ Original post ]

0.103.13

You can find the full changelog at toughlovearena.com?changelog


  • Beef/Pork: Heavy Punch damage decreased 90 > 80
  • Beef/Pork: Palm damage increased 60 > 70
  • Beef/Pork: Jump knee hitbox slightly reduced to better match animation
  • Beef/Pork: Hitting airborne Tackle relaunches with 1 juggle points (always combos into Uppercut)
  • Pork: Jump Cancel changed back from Caber Run to an empty jump
  • Onion: Followup parry (for multihit moves) has been moved to Light, removing accidental cancels
  • Secret Spice: Limit afterimage animation to only attacks
  • Maintenance: Added features to Canary test site


[ 2023-07-21 22:29:50 CET ] [ Original post ]

0.103.12

You can find the full changelog at about.toughlovearena.com/log


  • Boss Characters: Fixed bug where Boss Characters weren't selectable after being unlocked


[ 2023-06-27 04:02:57 CET ] [ Original post ]

0.103.11

You can find the full changelog at about.toughlovearena.com/log


  • Boss Characters: Fixed bugs caused by real Boss and playable Boss having the same backend ID


[ 2023-06-11 07:40:09 CET ] [ Original post ]

0.103.10

You can find the full changelog at about.toughlovearena.com/log


  • Boss Characters: The version you unlock has normal health values to make them more fair in casual play
  • Maintenance: Cleaned up dependencies and refactored dev tools


[ 2023-05-30 04:40:58 CET ] [ Original post ]

0.103.9

You can find the full changelog at about.toughlovearena.com/log


  • Accounts: Fixed login bug caused by JWT tooling
  • Maintenance: Changed tool used for copying lobby/replay codes to clipboard


[ 2023-05-29 07:03:37 CET ] [ Original post ]

0.103.7

You can find the full changelog at about.toughlovearena.com/log


  • Event Mode: Changed "unlock bosses" cheat code to persist across refreshes


[ 2023-05-28 22:03:55 CET ] [ Original post ]

0.103.5

You can find the full changelog at about.toughlovearena.com/log


  • Win Screen: Pressing Throw acts the same as pressing Light (to match other menus)
  • Maintenance: Updated Node (v14 > v16) and various dependencies


[ 2023-05-28 19:08:31 CET ] [ Original post ]

0.103.4

You can find the full changelog at about.toughlovearena.com/log


  • Maintenance: Refactored a lot of menu components and added more automated testing


[ 2023-05-22 02:13:20 CET ] [ Original post ]

0.103.3

You can find the full changelog at about.toughlovearena.com/log


  • Modding: Any details that are filled out (version, author, description) will now be displayed when uploading and selecting mods


[ 2023-05-16 04:14:13 CET ] [ Original post ]

0.103.2

You can find the full changelog at about.toughlovearena.com/log


  • Maintenance: Added more automated testing and cleanup noisy logging


[ 2023-05-11 17:18:32 CET ] [ Original post ]

0.103.1

You can find the full changelog at about.toughlovearena.com/log


  • Onion: Fixed animation glitch where the some colors would flicker while standing
  • Maintenance: Improved tooling for enabling/disabling event features


[ 2023-04-25 03:13:02 CET ] [ Original post ]

0.103.0

You can find the full changelog at about.toughlovearena.com/log


  • April Fools balance patch has been reverted


[ 2023-04-08 16:56:24 CET ] [ Original post ]

0.102.3

You can find the full changelog at about.toughlovearena.com/log


  • Noodle: Added SFX to Fist
  • Pork: Nerfed damage on Chop1 and Chop2 but removed the scaling penalty on Chop1, for net higher damage
  • Garlic: Clones can no longer be hit, but will still disappear if Garlic is hit
  • Garlic: Special Clones spawn with slightly different locations and speeds, removing the infinite combo in the corner
  • Lobbies: Re-enabled the setting for allowing mods


[ 2023-04-07 17:50:06 CET ] [ Original post ]

0.102.2

You can find the full changelog at about.toughlovearena.com/log


  • Gameplay: Fixed bug where Install state could be inproperly loaded during rollbacks, causing desyncs


[ 2023-04-04 05:43:01 CET ] [ Original post ]

0.102.1

You can find the full changelog at about.toughlovearena.com/log


  • Made some secret balance changes
  • Enabled Frame Data, Modding and Debug Ref menus
  • Modding: SequenceConfig.onLand added
  • Modding: InstallConfig added
  • Modding: FrameConfig.setInstall added
  • Modding: FrameConfig.exitInstall added
  • Modding: SequenceConfig.requireInstall added
  • Maintenance: Fixed copyright date


[ 2023-04-04 03:42:29 CET ] [ Original post ]

0.102.0

You can find the full changelog at about.toughlovearena.com/log


  • April Fools patch!
  • Gameplay and balance changes have been made to the entire cast
  • We will let the players figure out what changes have been made :)
  • Some menus and game modes have been temporarily disabled. No spoilers!
  • While the patch is active, the "normal" skins are unlocked for all players
  • This patch will be reverted after the tournmanet on April 7


[ 2023-04-01 06:41:25 CET ] [ Original post ]

0.101.6

You can find the full changelog at about.toughlovearena.com/log


  • Maintenance: Engine changes in prep for upcoming April Fools event


[ 2023-04-01 05:47:52 CET ] [ Original post ]

0.101.5

You can find the full changelog at about.toughlovearena.com/log


  • Pork: Fix Caber Toss cancel to work when pressing back + any button
  • Secret Spice: Reduced afterimage effect and made them disappear on hit
  • Modding: AfterimageConfig.dieOnFighterHit added
  • Maintenance: Engine changes in prep for upcoming April Fools event


[ 2023-03-30 05:11:36 CET ] [ Original post ]

0.101.4

You can find the full changelog at about.toughlovearena.com/log


  • Noodle: Reduced advantage on block for Buzzsaw +2 > +1
  • Noodle: Reduced chip on Buzzsaw 120 > 90
  • Rice: Reduced damage on Swat 50,100 > 40,80
  • Beef/Pork: Uppercut now forces knockdown on airborne opponents
  • Pork: Caber Toss can empty cancel before running forward
  • Event Mode: Added buttons to custom controls to save and load presets


[ 2023-02-21 04:00:19 CET ] [ Original post ]

0.101.3

You can find the full changelog at about.toughlovearena.com/log


  • Steam: Added "Quit Game" button to main menu


[ 2023-01-25 06:23:19 CET ] [ Original post ]

0.101.2

You can find the full changelog at about.toughlovearena.com/log


  • Modding: Negative damage now heals the opponent
  • Modding: Default hitstop and meter gain now scale off the absolute value of damage
  • Modding: FrameConfig.opacity added
  • Modding: FighterSetupConfig.introSequence added


[ 2023-01-17 05:27:08 CET ] [ Original post ]

0.101.1

You can find the full changelog at about.toughlovearena.com/log


  • Added Push Notifications for matchmaking
  • When you search for a match, your browser will prompt you to allow push notifications
  • If enabled, you will receive a notification if/when you find a match
  • Push notifications are currently only available on Desktop Web
  • Maintenance: Refactored character config files to make future development easier


[ 2023-01-17 04:16:06 CET ] [ Original post ]

0.101.0

You can find the full changelog at about.toughlovearena.com/log


  • Beef/Pork: Palm has been moved from Heavy > Special to Heavy > Light
  • Beef/Pork: You can now cancel both your Light and Heavy attacks into Special for your neutral Special move
  • Rice: Swat now has airborne invulnerability frames 5-11 instead of a mix of armor and invuln
  • Rice: Teleport now has armor for the first 10 frames instead of full invulnerability
  • Rice: Jump Drill is now -1 on both hit and block when connecting on the first frame


[ 2023-01-01 06:31:41 CET ] [ Original post ]

0.100.1

You can find the full changelog at about.toughlovearena.com/log


  • Seasonal themes (Birthday, April Fools, Halloween) will now be automatically turned on/off by the calendar rather than requiring manual updates
  • When a Theme is active, the splash screen is changed and that theme's flavors are unlocked and made the default choice
  • Additional behavioral changes (e.g. April Fools balance changes) will still require manual patching


[ 2022-12-30 21:34:48 CET ] [ Original post ]

0.100.0

You can find the full changelog at about.toughlovearena.com/log


  • Pork: Caber Toss now has shorter range, but after a brief pause, runs forward for a hug
  • Pork: Caber Toss active frames increased 10 > 64
  • Pork: Caber Toss recovery frames increased 10 > 15
  • Pork: Caber Toss reach changed from 0.6 to a starting range of 0.2 and max range of 3.85 (about half screen)


[ 2022-12-19 01:22:04 CET ] [ Original post ]

0.99.3

You can find the full changelog at about.toughlovearena.com/log


  • Gameplay: Fixed bug where the "READY" sfx would not play after Round 1


[ 2022-12-12 03:37:56 CET ] [ Original post ]

0.99.2

You can find the full changelog at about.toughlovearena.com/log


  • Gameplay: The first round in a set now plays a short falling in animation
  • Play Online: Added quick fading animation when quitting back to Character Select
  • Play Online: Now when you are disconnected, there is a 2 second window where inputs are ignored so you can see the error w/o exiting accidentally
  • Welcome: The splash screen only has a minimum load time the first time, and afterwards will go the menu ASAP
  • Event Mode: Pressing Heavy at Character Select bounces back to Welcome screen (previously did nothing)
  • Event Mode: Added instructions to Debug Tools > Event Mode DIP Switch


[ 2022-11-29 04:54:39 CET ] [ Original post ]

0.99.1

You can find the full changelog at about.toughlovearena.com/log


  • Steam: The game now boots in fullscreen
  • Steam: To exit fullscreen: Use F11 on Windows, Cmd+Ctrl+F on Mac
  • Event Mode: Removed behavior where the game would auto-fullscreen on first user action (replaced with new app-level fullscreen)
  • Event Mode: Fixed bug where clicking "Load Recommended Event Settings" wiped the dipswitch
  • Event Mode: Hide the News


[ 2022-11-22 08:28:33 CET ] [ Original post ]

0.99.0

You can find the full changelog at about.toughlovearena.com/log


  • Event Mode has been revamped
  • Entering Event Mode will now persist if you refresh
  • To exit Event Mode, you need to use the Pause menu (clickable [P] in the bottom right)
  • Extras > Advanced Extras > Debug Tools > "Event Mode DIP Switch" added
  • This provides precise control over esoteric settings that only apply while in Event Mode


[ 2022-11-22 03:03:29 CET ] [ Original post ]

0.98.5

You can find the full changelog at about.toughlovearena.com/log


  • Controls: You can now map the number keys
  • Controls: Mapping a number key for either P1 or P2 disables that shortcut for emotes and Training


[ 2022-11-08 06:50:39 CET ] [ Original post ]

0.98.4

You can find the full changelog at about.toughlovearena.com/log


  • Gameplay: Kara canceling is disabled if the starting move has armor frames that take a hit


[ 2022-11-07 17:31:53 CET ] [ Original post ]

0.98.3

You can find the full changelog at about.toughlovearena.com/log


  • Controls: You can now map a combination of keys/buttons to an action
  • This allows you play with a three button controller (e.g. map Throw to Light + Heavy)
  • To do this, while setting controls, hold the first button and then press the second
  • NOTE: The feature is still experimental and needs polishing. Use at your own risk


[ 2022-11-07 00:01:29 CET ] [ Original post ]

0.98.2

You can find the full changelog at about.toughlovearena.com/log


  • Gameplay: Throws can no longer counterhit (e.g. vs Frenzy startup)
  • Maintenance: Rewrote platform detection and behavior for WIP mobile apps


[ 2022-11-06 20:17:38 CET ] [ Original post ]

0.98.1

You can find the full changelog at about.toughlovearena.com/log


  • Removed Halloween patch
  • Maintenance: Added more options to asset loading for WIP mobile apps


[ 2022-11-01 17:02:56 CET ] [ Original post ]

0.98.0

You can find the full changelog at about.toughlovearena.com/log


  • Gameplay: Throws (including Caber Toss) are now throwable during startup
  • Buffed Beef/Pork: Heavy Punch damage increased 80 > 90
  • Adjusted Beef/Pork: Heavy Punch pushback reduced 0.3 > 0.2, Palm pushback increased 0.3 > 0.4
  • Nerfed Beef/Pork: Heavy Punch advantage on hit reduced +7 > +5 (removes Heavy Punch > Gutpunch link)
  • Nerfed Beef/Pork: Uppercut now slides forward during recovery, making it easier to punish optimally on block
  • Nerfed Beef/Pork: Uppercut recovery increased 30 > 34 to prevent new forward slide from enabling certain mid-screen juggles
  • Nerfed Onion/Garlic: Walk backward speed decreased 0.06 > 0.05 (Meat is 0.04 and Carb is 0.035)
  • Adjusted Garlic: Sneak now dives in at an angle, landing closer to the opponent and preventing whiffs
  • Combo Trials: Beef and Pork have been updated


[ 2022-11-01 02:32:48 CET ] [ Original post ]

0.97.5

You can find the full changelog at about.toughlovearena.com/log


  • Lobbies: Added HOST button to allow the host to promote someone else w/o leaving the lobby
  • Lobbies: The SWITCH button has been removed and replaced with clicking on the status (e.g. WAITING, SPECTATING)
  • Lobbies: You can now press Enter/Escape to save/cancel when editing the lobby message or your nickname


[ 2022-10-30 17:56:53 CET ] [ Original post ]

0.97.4

You can find the full changelog at about.toughlovearena.com/log


  • Secret Spice: Added afterimage effect
  • Training: Fixed bug where Random Counterhit could trigger mid-throw
  • Maintenance: Added deployment tooling for WIP mobile apps
  • Modding: FrameConfig.afterimages added (for specific frames)
  • Modding: SequenceConfig.afterimages added (for all frames in a sequence)
  • Modding: DefaultConfig.afterimages added (for every sequence)


[ 2022-10-30 06:47:50 CET ] [ Original post ]

0.97.3

You can find the full changelog at about.toughlovearena.com/log


  • Halloween patch!
  • Tough Love Arena is getting spooky to celebrate the official tournament happening October 28
  • While the patch is active, the halloween skins are unlocked for all players
  • This patch will be reverted on November 1


[ 2022-10-25 03:11:14 CET ] [ Original post ]

0.97.2

You can find the full changelog at about.toughlovearena.com/log


  • Buffed Rice: Swat now has armor frames 6 - 10, making it more reliable as an anti-air
  • Nerfed Beef: Air Lemon has 6 more frames of startup, ensuring that no parry timing covers both Jump Attack and Air Lemon
  • Nerfed Beef: Air Lemon has a shallower arc, making it as easy to antiair as their normal Jump Attack
  • Buffed Pork: Removed landing recovery from Empty Jump and now it auto-cancels to Caber Toss
  • Nerfed Onion/Garlic: Jump cancel is now 5 frames earlier to allow for a lower jump arc (nerf because it is now harder to execute)
  • Nerfed Onion: Long Jump has a shallower arc, making it as easy to antiair as their normal Jump Attack


[ 2022-10-13 04:01:38 CET ] [ Original post ]

0.97.1

You can find the full changelog at about.toughlovearena.com/log


  • Gameplay: Fixed bug where throws could trade with armored attacks. Armored attacks are back to beating throws during active frames
  • Modding: Fixed bug introduced in 0.97.0 where Onion and Garlic mods with projectiles wouldn't load
  • Todo: Updated TODO


[ 2022-10-06 03:25:46 CET ] [ Original post ]

0.97.0

You can find the full changelog at about.toughlovearena.com/log


  • Animation: Onion has been fully animated and polished
  • Animation: Onion has new options for alternate colors
  • Modding: Upgraded engine to 16
  • Modding: Onion mods made before engine 16 will be upgraded to use new sprites


[ 2022-10-04 02:44:50 CET ] [ Original post ]

0.96.4

You can find the full changelog at about.toughlovearena.com/log


  • Lobbies: Added support for setting a "Nickname". This makes it easier to identify yourself within a lobby, with the fail-safe that if you pick an unsuitable nickname, the host can always kick you
  • Lobbies: Nicknames are saved as a local setting. To remove your nickname, simply set it to empty and save
  • Lobbies: Fixed bug where the Pause Menu would open while updating the Lobby Message


[ 2022-10-03 06:26:27 CET ] [ Original post ]

0.96.3

You can find the full changelog at about.toughlovearena.com/log


  • Menu: Moved the game version on the splash screen to the corner for easier reference
  • Menu: You can now exit the EULA in Advanced Extras by pressing Light Attack
  • Maintenance: Added tooling and documentation around deploying to mirror/proxy URLs


[ 2022-10-03 03:55:36 CET ] [ Original post ]

0.96.2

You can find the full changelog at about.toughlovearena.com/log


  • Beef/Pork: Fixed bug where they counted as airborne during certain landing frames
  • Rice: Hitstop on Jump Drill increased 10 > 12
  • Training: Hitbox display now includes text showing if a frame is considered airborne
  • Modding: Fixed bug where setting FrameConfig.isAirborne to false wouldn't override SequenceConfig.isAirborne


[ 2022-09-23 23:06:04 CET ] [ Original post ]

0.96.1

You can find the full changelog at about.toughlovearena.com/log


  • Nerfed Noodle: BuzzSaw meter gain nerfed 600 > 300 on hit, 480 > 240 on block
  • Replays: Fixed bug introduced in 0.95.10 where you couldn't disable hitbox display
  • How to Play: Updated phrasing in Slap tutorial for Noodle/Rice
  • Leaderboard: Fixed issue with displaying long names


[ 2022-09-22 17:06:28 CET ] [ Original post ]

0.96.0

You can find the full changelog at about.toughlovearena.com/log


  • Buffed Beef and Onion: Parry duration increased 5 > 8 frames
  • New Special Jump Attacks: Every character now has a unique new attack that can be performed by jumping forward and then holding back before the descent
  • Noodle: Added "Buzz Saw". Does massive chip on block
  • Rice: Added "Jump Drill". Dives down with a quick attack
  • Beef: Added "Air Lemon". Approach from far away and get some extra damage
  • Pork: Added "Empty Jump". Skip your attack and surprise your opponent with a delayed ground attack or sudden throw
  • Onion: Added "Long Jump". Cover extra ground to try and get in
  • Garlic: Added "Jump Roundhouse". Teleport to the ground to punish their anti-air with a Roundhouse
  • Garlic: Changed Backflip > Jump cancel from Light to Special, to make mashing Light after Backflip easier
  • Gameplay: Hurtboxes are slightly wider during landing frames, so whiff punishing a jump attack as they land is now easier
  • Fixed Beef/Pork: Jump's rising attack now has armor vs air attacks AND projectiles (to handle Air Lemon)
  • Fixed Rice: Swat can no longer trade with projectiles
  • How to Play: Added a section for special jump attacks to each character's Strategy section
  • Modding: AttackSequenceConfig.displayCancelsFrom added (to better display Frame Data for moves you can only do by cancelling something else)


[ 2022-09-22 03:42:08 CET ] [ Original post ]

0.95.10

You can find the full changelog at about.toughlovearena.com/log


  • Menu: Pressing Throw works the same as pressing Light on most menus
  • Training Mode: Toggling hitbox display while gameplay is frozen will now update immediately, rather than requiring a frame step
  • Event Mode: You can toggle hitbox display from the Pause Menu (this is tracked separately from Training Mode)
  • Event Mode: There is now a controller preview on the main menu (this is temporary for an offline event)


[ 2022-09-03 07:41:49 CET ] [ Original post ]

0.95.9

You can find the full changelog at about.toughlovearena.com/log


  • Attract Mode: The setting to enable this is now enabled by default if playing on desktop
  • Attract Mode: You can now exit by clicking, just like the Welcome screen
  • Event Mode: Fixed bug where rebooting would immediately play music
  • Event Mode: Enable all flavors when playing Human VS CPU


[ 2022-09-02 03:25:31 CET ] [ Original post ]

0.95.8

You can find the full changelog at about.toughlovearena.com/log


  • Pause Menu: You can now hold any 1 key/button to switch from Single Player to Two Players controls
  • Pause Menu: You can now hold any 2 keys/buttons to exit without saving
  • Event Mode: Rebooting exits fullscreen. As a workaround, after it reboots to the Welcome/Attract Screen, when you press anything to proceed it will also go fullscreen


[ 2022-08-29 04:24:07 CET ] [ Original post ]

0.95.7

You can find the full changelog at about.toughlovearena.com/log


  • Pause Menu: Moved Custom Controls lower down in the options
  • Event Mode: Reverted needing to hold Pause for non-gameplay menus
  • Event Mode: Will automatically reboot after idling for 45 seconds on the main menu, Character Select or the Win Screen


[ 2022-08-27 17:07:05 CET ] [ Original post ]

0.95.6

You can find the full changelog at about.toughlovearena.com/log


  • Attract Mode: Added quick loading animation when exiting Attract Mode (used to be instant and jarring)
  • Event Mode: Added inner menu where you can choose between 2P or 1P vs Random CPU
  • Event Mode: You now need to hold Pause for all areas of Event Mode (to reduce accidental pausing)
  • Event Mode: Pressing Heavy at the inner menu takes you to Attract Mode (removed from Pause Menu)
  • Event Mode: Idling at the inner menu for 30 seconds will refresh the app
  • The refresh will load directly back to the Event Menu and show Attract Mode
  • Previously, running Event Mode on the desktop version for 3+ hours could randomly crash the game
  • This refresh mechanism is a workaround while we investigate this difficult to reproduce bug


[ 2022-08-21 06:10:18 CET ] [ Original post ]

0.95.5

You can find the full changelog at about.toughlovearena.com/log


  • Adjusted Garlic: Increased Sneak hitstop duration 10 > 12 frames
  • Gameplay: Successful parry attacks will always face the opponent, fixing interaction when parrying Soup placed behind you
  • Maintenance: Fixed meta tag for image preview
  • Maintenance: Phase 1 of rewriting netcode code for open sourcing


[ 2022-08-20 21:40:53 CET ] [ Original post ]

0.95.4

You can find the full changelog at about.toughlovearena.com/log


  • Controls: You can now map ShiftLeft and Spacebar
  • Controls: Functional keys (F1, F2, etc) are now completely ignored
  • How to Play: Fixed typo in Rice strategy
  • About: Fixed links pointing to events and the Hall of Fame
  • About: Removed community links (now available at about.toughlovearena.com)
  • Maintenance: Fixed meta tags so that sharing TLA on social media will now look nicer


[ 2022-08-18 03:34:41 CET ] [ Original post ]

0.95.3

You can find the full changelog at about.toughlovearena.com/log


  • Menu: Music box in the top right now remembers your music preference
  • Attract Mode: No longer saves replays
  • Maintenance: Migrated deployment scripts to more maintainable framework


[ 2022-08-11 05:31:56 CET ] [ Original post ]

0.95.2

You can find the full changelog at about.toughlovearena.com/log


  • Gameplay: Fixed hitstop on REJECT, now there is a slight freeze when it connects
  • Gameplay: It is now impossible to combo after a landing a REJECT
  • Buffed Pork: Caber Toss is now unburstable until the first hit, making Caber > Jump or Caber > Chop guaranteed. Longer combos can still be bursted
  • Training: With hitboxes on, you can now see how many juggle points remain during a combo
  • Debug Tools: Fixed issue with inner menu navigation


[ 2022-08-04 18:48:40 CET ] [ Original post ]

0.95.1

You can find the full changelog at about.toughlovearena.com/log


  • Options: Removed "Unload Stale Sprites" until it can be further tested and debugged
  • Debug Tools: Merged public and private debug tools into one ugly menu


[ 2022-08-03 02:37:38 CET ] [ Original post ]

0.95.0

You can find the full changelog at about.toughlovearena.com/log


  • Buffed Beef/Pork: Palm disadvantage on block decreased -9 > -8
  • Nerfed Beef/Pork: Reverted 0.83.0 buff that made Jump > Spike scale as 1 hit, now it's back to 2
  • Buffed Noodle/Rice: Increased the juggle height when Slap anti-airs to make hitting with both Slaps less likely
  • Buffed Noodle/Rice: Getting hit inbetween the two attacks of Slap no longer registers as a counterhit
  • Buffed Noodle/Rice: Whip hitbox is now uniformly taller, making juggles easier and removing the "sweet spot" at the end
  • Buffed Noodle/Rice: Whip Splash startup reduced by 3 frames (makes Slap > Whip Splash juggles more reliable)
  • Nerfed Noodle/Rice: Reduced horizontal range of Slap's first hitbox by 17%
  • Nerfed Noodle/Rice: Reverted 0.91.0 buff to horizontal range of Slap's second hitbox
  • Nerfed Noodle/Rice: Reverted 0.91.0 buff to Slap's pushback
  • Nerfed Noodle/Rice: Slap's total animation is slightly longer, making it easier to whiff punish
  • Nerfed Noodle/Rice: Reduced cancel window of Slap's second hit 8 > 6 frames
  • Nerfed Noodle/Rice: Reduced cancel window of Whip Pounce 8 > 6 frames
  • Nerfed Noodle/Rice: Increased recovery of Whip Pounce by 5 frames. It has the same advantage on hit/block, but now it gives the opponent more time to react to no cancels
  • Buffed Rice: Reverted 0.83.0 nerf to Swat damage, effectively increasing 20,80 > 50,100
  • Buffed Rice: Swat juggles higher, making it effectively +9 on hit
  • Buffed Rice: Swat can now juggle into Slap in the corner
  • Nerfed Rice: Swat can no longer cancel into Whip Back
  • Nerfed Rice: Reverted 0.83.0 buff that make Swat scale as 1 hit, now it's back to 2
  • Adjusted Rice: Swipe now hits a second time if the opponent is close
  • Swipe used to hit once and was +7 on hit and -9 on block
  • Swipe's first hit is now -2 on hit and -8 on block
  • Swipe's new second hit is +7 on hit and -2 on block
  • Like most 2-hit moves, Swipe's meter gain is now distributed across both hits
  • Swipe can no longer hit an airborne opponent, making Jump a hard counter to Swipe


[ 2022-07-22 03:29:05 CET ] [ Original post ]

0.94.5

You can find the full changelog at about.toughlovearena.com/log


  • Gameplay: You can no longer be hit by other attacks (e.g. projectiles) while being thrown
  • Training: StunPhase (if present) is displayed as text on hitboxes and hurtboxes
  • Modding: AttackConfig.stunPhase added (only hits opponents in the matching phase)
  • Modding: AttackConfig.setStunPhase added (sets the opponent's phase, making them only hittable by attacks with the same phase)


[ 2022-07-20 08:02:02 CET ] [ Original post ]

0.94.4

You can find the full changelog at about.toughlovearena.com/log


  • Animation: Successful parries now show a small block impact where the hit was parried
  • Buffed Beef: Flex can now parry projectiles
  • Nerfed Beef: Extended hurtboxes during BEEFCAKE recovery to make whiff punishing it easier
  • Buffed Onion: Feint can now parry projectiles
  • When Beef and Onion parry projectiles, the followup attack does not freeze the opponent like a normal parry
  • Modding: ParryConfig.onProjectile added


[ 2022-07-17 18:27:58 CET ] [ Original post ]

0.94.3

You can find the full changelog at about.toughlovearena.com/log


  • Gameplay: Fixed bug where the extended hurtboxes during Onion/Garlic's Sweep were throwable


[ 2022-07-17 06:26:04 CET ] [ Original post ]

0.94.2

You can find the full changelog at about.toughlovearena.com/log


  • Pause Menu: Custom Controls updated during Gameplay will now take effect immediately
  • Pause Menu: Custom Controls now shows both P1 and P2 when opened from Training Mode


[ 2022-07-17 06:14:40 CET ] [ Original post ]

0.94.1

You can find the full changelog at about.toughlovearena.com/log


  • Gameplay: Throw recovery on whiff decreased 20 > 10 frames
  • Buffed Pork: Caber Toss recovery on whiff decreased 20 > 10 frames
  • How to Play: Fixed outdated instructions for RAPID/BURST/REJECTION


[ 2022-07-17 04:23:52 CET ] [ Original post ]

0.94.0

You can find the full changelog at about.toughlovearena.com/log


  • Added 4th button: the Throw button! Press Throw to attempt a throw
  • All throw active frames (including Pork's Caber Toss) have been increased 5 > 10 frames
  • Walking forward is no longer throw invulnerable
  • You cannot be thrown for 3 frames after exiting hitstun, blockstun, juggling, or knockdown
  • This 3 frame window provides extra time to start an attack and beat a meaty throw
  • Doing anything besides standing or walking will immediately end this window of throw invulnerability
  • Therefore, doing an armored attack or parry makes you immediately throwable
  • Throwable hurtboxes are now tracked separately vs strike hurtboxes
  • Walking backwards slightly increases the width of your throwable hurtbox
  • RAPID has been moved from Forward Special to Forward Throw
  • BURST has been moved from Backward Special to Backward Throw
  • REJECTION has been moved from Back Light to Forward Throw
  • Modding: Upgraded engine to 15
  • Modding: You can use "d" to map inputs to the fourth button (eg "4d": "SomeAttack")
  • Modding: FighterSetupConfig.commands added (customize the inputs for Throw/Rapid/Burst/Reject)
  • Modding: SequenceConfig.palindromeAnimation added (backfill to make hitstun/blockstun work)
  • Modding: ActionConfig.throwStart active frame duration changed 5 > 10 to make meaty throws easier
  • Modding: ActionConfig.throwCheck removed
  • Modding: Hurtboxes can now be customized for strikes vs throws
  • Modding: DefaultConfig.strikeHurtboxes and DefaultConfig.throwHurtboxes added
  • Modding: SequenceConfig.strikeHurtboxes and SequenceConfig.throwHurtboxes added
  • Modding: FrameConfig.strikeHurtboxes and FrameConfig.throwHurtboxes added
  • Modding: SequenceConfig.hurtboxes and FrameConfig.hurtboxes are still available as a shorthand for both strike/throw
  • Modding: Existing hurtbox changes have been ported to strikeHurtbox so as to not extend the throwHurtbox automatically
  • Modding: Places where hurtboxes were set to empty have been preserved


[ 2022-07-16 17:09:41 CET ] [ Original post ]

0.93.2

You can find the full changelog at about.toughlovearena.com/log


  • Buffed Garlic: Backflip can now cancel it's landing frames directly into Jump or Roundhouse by pressing Light or Heavy respectively
  • Gameplay: Reduced the height of all jumping attack hurtboxes to cleanly beat attacks not designed to be anti-airs
  • Noodle: Adjusted Trample hitbox height to better match the animation (slight buff to juggles)
  • Beef/Pork: Adjusted Gutpunch hitbox height to better match the animation (slight buff to juggles)
  • Beef/Pork: Adjusted Jump Attack (Dropkick) hitbox height to better match the animation (gameplay unaffected)
  • Beef: Adjusted BEEFCAKE hitbox height to better match the animation (gameplay unaffected)
  • Pork: Adjusted Chop hitbox height to better match the animation (gameplay unaffected)
  • Onion/Garlic: Adjusted Flick hitbox height to better match the animation (less disjointed, but still a great anti-air)
  • Onion: Adjusted Hopkick hitbox height to better match the animation (gameplay unaffected)


[ 2022-06-29 06:04:41 CET ] [ Original post ]

0.93.1

You can find the full changelog at about.toughlovearena.com/log


  • Performance: Added warning to the menu when using a browser with poor performance (e.g. Firefox)
  • FAQ: Updated sections on improving frame rate
  • Maintenance: Improved usability of performance debugging tool


[ 2022-06-28 04:14:12 CET ] [ Original post ]

0.93.0

You can find the full changelog at about.toughlovearena.com/log


  • Gameplay: Rewrote game loop to save up to 4.5ms every frame, dramatically improving performance on slower devices
  • Gameplay: Removed RDR counter from the top right of the screen. Current settings are now represented in the FPS label
  • Options: Replaced RenderFPS with new option "Frame Rate"
  • Frame Rate: The options are 60 FPS, 30 FPS, and Dynamic
  • Frame Rate: Dynamic is the default setting for non-mobile devices
  • Frame Rate: 30 FPS is the default setting for mobile devices and recommended for slower devices


[ 2022-06-19 21:53:39 CET ] [ Original post ]

0.92.2

You can find the full changelog at about.toughlovearena.com/log


  • Pause Menu: Fixed UI bug where the button would scroll with the page
  • Maintenance: Centralized and simplified z-index layering
  • Maintenance: Added more automated tests


[ 2022-06-19 17:41:59 CET ] [ Original post ]

0.92.1

You can find the full changelog at about.toughlovearena.com/log


  • Throw recovery on whiff increased 10 > 20 frames
  • Buffed Noodle: Soup launches slightly higher, making followups a little easier
  • Nerfed Rice: Swat no longer has armor during startup, but retains armor during active to prevent trades
  • Nerfed Rice: Swat active frames reduced 5 > 1
  • Nerfed Rice: Swat total duration on whiff net increased by 5 frames


[ 2022-06-10 02:45:19 CET ] [ Original post ]

0.92.0

You can find the full changelog at about.toughlovearena.com/log


  • Added new stage "Apartment"


[ 2022-06-07 16:27:17 CET ] [ Original post ]

0.91.19

You can find the full changelog at about.toughlovearena.com/log


  • Maintenance: Migrated source code to new repo


[ 2022-06-02 06:31:56 CET ] [ Original post ]

0.91.18

You can find the full changelog at about.toughlovearena.com/log


  • Maintenance: Added more debug tools


[ 2022-05-28 21:54:48 CET ] [ Original post ]

0.91.17

You can find the full changelog at about.toughlovearena.com/log

0.91.17


  • Redeployed 0.91.16


0.91.16


  • Character Select: The clickable back button now acts like pressing Heavy instead of instantly backing all the way out
  • Replays: Fixed bug where the Load menu would sometimes load the replay but then get stuck on the menu
  • Steam: Changed application icon from flexing Beef to the heart spikeball from the logo (better at low resolution)


[ 2022-05-25 05:38:08 CET ] [ Original post ]

0.91.5

You can find the full changelog at toughlovearena.com?changelog


  • Maintenance: Migrate Hall of Fame data to new host and new format


[ 2022-05-22 03:15:39 CET ] [ Original post ]

0.91.14

You can find the full changelog at toughlovearena.com?changelog


  • Nerfed Onion/Garlic: Sweep can no longer cancel into Trip on block
  • Accounts: Fixed "Favorite Character" to no longer break when we push new skins (existing favorites have been reset)
  • Modding: FlavorConfig.fid added (unique property to help with replay/favorite tracking)
  • NOTE: One of the main goals of 0.91.0 was diversifying offense. Adding "Sweep > Trip on block" inadvertently made it more simple. It also introduced undesirable play patterns in the form of long, pseudo-true blockstrings against Pork. Therefore, this buff has been reverted


[ 2022-05-15 23:58:09 CET ] [ Original post ]

0.91.13

You can find the full changelog at toughlovearena.com?changelog


  • Character Select: Fixed bug where unlocked flavors could not be chosen


[ 2022-05-13 22:01:08 CET ] [ Original post ]

0.91.12

You can find the full changelog at toughlovearena.com?changelog


  • Character Select: Restyled the flavor select to include the flavor name and a wider preview
  • Character Select: You now see all of the flavors all the time. Locked flavors are visible but unselectable
  • Character Select: Locked flavors now include text telling you how to unlock them
  • Character Select: All locks are removed when playing certain offline game modes (Local Vs, Training, Event)


[ 2022-05-13 19:23:50 CET ] [ Original post ]

0.91.11

You can find the full changelog at toughlovearena.com?changelog


  • Maintenance: Fixed bug with Feature Flag caching
  • Maintenance: Centralize and standardize debug tools


[ 2022-05-13 04:28:36 CET ] [ Original post ]

0.91.10

You can find the full changelog at toughlovearena.com?changelog


  • Steam: Added unique assets for the welcome screen and game title


[ 2022-05-13 02:12:28 CET ] [ Original post ]

0.91.9

You can find the full changelog at toughlovearena.com?changelog


  • Steam: Fixed bug where the taskbar icon appeared to be half missing
  • Maintenance: Switched Feature Flags to using cache.tla to reduce load on API server


[ 2022-05-12 00:00:53 CET ] [ Original post ]

0.91.8

You can find the full changelog at toughlovearena.com?changelog


  • Maintenance: Migrated STUN/TURN network servers to new hosting provider and url


[ 2022-05-10 20:47:13 CET ] [ Original post ]

0.91.7

You can find the full changelog at toughlovearena.com?changelog


  • How to Play: Fixed bug where selecting Custom Controls acted like you clicked on Random
  • Maintenance: Switched News to using cache.tla to reduce load on API server
  • Maintenance: Added tools for creating debug builds for Steam


[ 2022-05-10 19:21:31 CET ] [ Original post ]

0.91.6

You can find the full changelog at toughlovearena.com?changelog


  • Maintenance: Finished migrating deployment tools to a new file server for faster deploys


[ 2022-05-07 01:42:52 CET ] [ Original post ]

0.91.5

You can find the full changelog at toughlovearena.com?changelog


  • Frame Data: Updated information at the top related to health and damage scaling
  • Maintenance: Started migrating deployment tools to a new file server for faster deploys
  • Maintenance: Cleaned up and refactored deployment scripts
  • Maintenance: Added more tools for debugging Steam-specific issues


[ 2022-05-07 00:55:24 CET ] [ Original post ]

0.91.4


  • Steam: Fixed bug where event skins required being logged in to any account
  • Steam: Fixed version overlay in the bottom left to say Steam instead of Desktop
  • How to Play: Fixed bug where the parry tutorials for Beef and Onion would sometimes not register a successful parry


[ 2022-05-06 19:33:33 CET ] [ Original post ]