Build v0.157.53 Beta - Resource Nodes size according to their maxresource - Resource nodes size in minimap - Metal Extractor detection radius decreased from 7 to 3 - Version info updated - Story skip text moved below Okay button and changed material. - Added red arrows with outline to skip text so its easier to appear - Now tech buttons get tech data dynamically. - Moved map bounds from node spawner to game manager for general use - Now enemies spawn truly randomly - Objectives panel retouched and disabled raycasting - minimap background changed to black so that objects can have better visibility. Build v0.156.53 Beta - Update version info - Changed back metal production stats - Fixed bug in resource nodes not initializing after load game - Fixed bug where resource nodes will only load on new game. - Fully working Random resource node generation with save data Build v0.155.53 Beta - Increases starting resources, so that players can have more wiggle room at the starting. - Money 10k to 12k - Metal 5k to 7.5k - Resource nodes will now be destroyed if they are exhausted. - Commented out NoresourceAtNode function call in resourcegenerator script - Now nodes actively check for reesources in update in the node script. - new function in ResourceGenerator to detect nearby resource nodes and return them - removed ResourceNode as singleton since static is the reason so many weird bugs have been happening. - random resource nodes spawning enabled - Resource nodes save data implemented. - Resources are spawned every 90 to 120 mins. - Updated version info - Advance Core Armoring & Advance Core Armoring 2 cost updated to reflect true cost.
[ 2022-04-16 15:30:38 CET ] [ Original post ]
- Subject: Relictus Depot [135.6 M]
You arrived at Taichin XI, one of the moons of the planet Teptes, looking for rare resources. You've soon discovered that you are not alone. The mining operations have disturbed the insectoid aliens living deep underground and they are coming for you. Deploy automated defenses and prepare for the nightfall. Defend your HQ at all costs.
Can you prepare the right strategy to survive? or will you succumb to the relentless onslaught of the horde?
Build tech plants and unlock powerful end game turrets to deal with the toughest of the horde.
The Unearthened is a classic Idle tower defense game where the player builds turrets to defend his base from the attacking alien hordes.
The player needs to build and develop a sustainable mining base that can generate enough profits to build defenses.
- 9 Different types of turrets.
- 5 Different types of buildings.
- 16 enemy types
- Tough bosses
- 80+ Techs to research and unlock.
- Basic base building and management.
- In game achievements that actually are useful in unlocking powerful permanent upgrades for turrets and buildings. (yet to be implemented)
- Randomly generated map making the game fresh every new start. (yet to be implemented)
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set support.
- Graphics: OpenGL 3.2+. Vulkan capable.
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set support.
- Graphics: OpenGL 3.2+. Vulkan capable.
[ 6132 ]
[ 2625 ]