Week 1 Update. Version 0.1.5 Changelist
After the very positive first week and lots of requests, we can confirm that we are going to work on an online coop mode and will have more details on that soon. We're working towards having the prison riot level completed in the late November/early December time frame and will be looking to deliver a new level and/or major game mode update every month after that. We'll be releasing minor updates every week or more frequently if there are any significant fixes we'd like to make public sooner.
This weeks changes focused on fixing the most common major game breaking bugs and crashes and improving the frame rate for lower end machines. Next weeks update(s) will focus on improving doors, the video/sound settings UI, adding wider than 16:9 resolution support and more fixes. Here's the Change List for the updates made this week: Version 0.1.5
[ 2015-10-20 12:58:07 CET ] [ Original post ]
We're reached the end of our first week in Early Access and we're overwhelmed by the feedback and support we've received. It's great to see people are already enjoying what's available at this early stage and are eager to see where things will go from here.
News
After the very positive first week and lots of requests, we can confirm that we are going to work on an online coop mode and will have more details on that soon. We're working towards having the prison riot level completed in the late November/early December time frame and will be looking to deliver a new level and/or major game mode update every month after that. We'll be releasing minor updates every week or more frequently if there are any significant fixes we'd like to make public sooner.
Patch Info
This weeks changes focused on fixing the most common major game breaking bugs and crashes and improving the frame rate for lower end machines. Next weeks update(s) will focus on improving doors, the video/sound settings UI, adding wider than 16:9 resolution support and more fixes. Here's the Change List for the updates made this week: Version 0.1.5
- Fixed an issue with enemies not dying properly on disco level
- Fixed crash when hitting escape with resolution dropdown open
- Fixed crash when loading level after changing resolution
- Reduced video ram usage when disabling shadows
- Added GIF replay capture toggle to reduce video ram usage
- Fixed Smite finger gun motion blur issue
- Stopped frame rate affecting Berserk and Smite times
- Forced mouse cursor to be confined and locked appropriately every frame
- Prevent living enemies from falling through world without being reset
- Stopped afro guys spinning on the spot trying to grab combs on the back of their heads
- Fixed afros of KOed and dead enemies knocking people over
- Fixed stick in offset for machete blade
- Removed DirectX 11 variation of Noise effect to prevent crash on some integrated graphics cards
- Fixed right corner control help text being in wrong position for non 16:9 aspect ratios
- Fixed main menu fade not being fullscreen on some aspect ratios
- Fixed enemies jumping onto bar
- Fixed occlusion culling when standing on bunk beds
- Removed sleeping characters until they're fixed
- Fixed ability to instantly kill Disco boss
- Added gentle hint to hold attack button to swing weapon
- Removed pre-fight song from post-band song list in bar
Paint the Town Red
South East Games
South East Games
2021-07-29
Action Indie Singleplayer
Game News Posts 139
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Overwhelmingly Positive
(24957 reviews)
http://southeastgames.com
https://store.steampowered.com/app/337320 
The Game includes VR Support
PTTR Linux 64bit [1.17 G]PTTR Linux 32bit [1.17 G]
Paint the Town Red VR
Paint the Town Red is a chaotic first person melee combat game set in different locations and time periods. The voxel-based enemies can be punched, bashed, kicked, stabbed and sliced completely dynamically using almost anything that isn't nailed down.
You'll need to use your wits, speed and anything you can get your hands on in epic bar fights, disco brawls, old west saloon rumbles, college frat house beat-downs and a lot more.
We'll be adding more levels to the Early Access versions leading up to release and look forward to creating the best level ideas from the community. Please follow and add to your Wishlist to keep up to date on development and be notified on release.
Current Features
Upcoming Features
You'll need to use your wits, speed and anything you can get your hands on in epic bar fights, disco brawls, old west saloon rumbles, college frat house beat-downs and a lot more.
We'll be adding more levels to the Early Access versions leading up to release and look forward to creating the best level ideas from the community. Please follow and add to your Wishlist to keep up to date on development and be notified on release.
Current Features
- Completely destructible voxel-based enemies
- Biker Bar, Disco, Prison and Pirate Cove levels with unique enemies, weapons, etc
- Sandbox level to test features, weapons and mechanics
- Vast array of level and period appropriate weaponry
- Boss enemies that present unique challenges and rewards
- Full controller support
Upcoming Features
- Many more over-the-top levels set in the past, present and future
- A rogue-like mode with character progression and persistent unlockables
- Online Co-op multiplayer modes
- Leaderboards for all levels and modes
- Random daily challenges with leaderboards
- Many more enemy and weapon types
- Mod tools for customizable characters
- Linux support
MINIMAL SETUP
- OS: 64-bit Ubuntu 20.04+/Equivalent or SteamOS
- Processor: 2 GHz 64-bit CPU
- Graphics: OpenGL 3.2+. Vulkan capable.
- Storage: 2 GB available spaceAdditional Notes: If you are on or around the min spec then you may need to run with Low graphics options and at a lower resolution.
GAMEBILLET
[ 5950 ]
GAMERSGATE
[ 1903 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB