Week 11 Update 2. Version 0.3.7 Changelist
Since the first week 11 update we've deployed a couple of patches that primarily fixed various bugs, particularly some involving severing body parts. This latest update (0.3.7) also has substantial performance improvements as well as some timing changes and fixes for enemy attacks making levels a little more challenging. We'll be adding some additional attacks for enemies in the week 12 update(s) to give them more abilities to attack you from different distances. Version 0.3.7
[ 2016-01-02 15:55:37 CET ] [ Original post ]
Patch Info
Since the first week 11 update we've deployed a couple of patches that primarily fixed various bugs, particularly some involving severing body parts. This latest update (0.3.7) also has substantial performance improvements as well as some timing changes and fixes for enemy attacks making levels a little more challenging. We'll be adding some additional attacks for enemies in the week 12 update(s) to give them more abilities to attack you from different distances. Version 0.3.7
- Performance improvements for shadowed and non-shadowed lights
- Enemies will attack more quickly when they get in range of player
- Enemies will sometimes stop attacking KOed enemies
- Fixed issue with time between enemy attacks
- Fixed Berserk arm glow not rendering
- Added riot helmet hit reaction
- Improved weapons moving slowly along ground sometimes after throw
- Fixed blood not showing on prison level after playing another level
- Fixed enemies living with severed heads (sometimes)
- Fixed severed limbs continuing to animate
- Fixed severed body parts affecting body when hit
- Fixed Shockwave not triggering enemies attacking
- Fixed enemies walking through buttons in Sandbox
- Fixed Pimp body texture to match face colour
- Fixed not being able to target knocked down enemies with Smite
- Fixed normal enemies surviving brain damage
- Fixed hurt face animation overriding standing up animation
- Fixed occasional failure to properly reparent weapons to enemies
- Fixed taser/Smite shock effect not triggering sometimes
- Fixed Bloom effect ignoring off setting on level load
Paint the Town Red
South East Games
South East Games
2021-07-29
Action Indie Singleplayer
Game News Posts 139
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Overwhelmingly Positive
(24957 reviews)
http://southeastgames.com
https://store.steampowered.com/app/337320 
The Game includes VR Support
PTTR Linux 64bit [1.17 G]PTTR Linux 32bit [1.17 G]
Paint the Town Red VR
Paint the Town Red is a chaotic first person melee combat game set in different locations and time periods. The voxel-based enemies can be punched, bashed, kicked, stabbed and sliced completely dynamically using almost anything that isn't nailed down.
You'll need to use your wits, speed and anything you can get your hands on in epic bar fights, disco brawls, old west saloon rumbles, college frat house beat-downs and a lot more.
We'll be adding more levels to the Early Access versions leading up to release and look forward to creating the best level ideas from the community. Please follow and add to your Wishlist to keep up to date on development and be notified on release.
Current Features
Upcoming Features
You'll need to use your wits, speed and anything you can get your hands on in epic bar fights, disco brawls, old west saloon rumbles, college frat house beat-downs and a lot more.
We'll be adding more levels to the Early Access versions leading up to release and look forward to creating the best level ideas from the community. Please follow and add to your Wishlist to keep up to date on development and be notified on release.
Current Features
- Completely destructible voxel-based enemies
- Biker Bar, Disco, Prison and Pirate Cove levels with unique enemies, weapons, etc
- Sandbox level to test features, weapons and mechanics
- Vast array of level and period appropriate weaponry
- Boss enemies that present unique challenges and rewards
- Full controller support
Upcoming Features
- Many more over-the-top levels set in the past, present and future
- A rogue-like mode with character progression and persistent unlockables
- Online Co-op multiplayer modes
- Leaderboards for all levels and modes
- Random daily challenges with leaderboards
- Many more enemy and weapon types
- Mod tools for customizable characters
- Linux support
MINIMAL SETUP
- OS: 64-bit Ubuntu 20.04+/Equivalent or SteamOS
- Processor: 2 GHz 64-bit CPU
- Graphics: OpenGL 3.2+. Vulkan capable.
- Storage: 2 GB available spaceAdditional Notes: If you are on or around the min spec then you may need to run with Low graphics options and at a lower resolution.
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