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0.8.22 Changes

Patch Info


We're putting this update out now mainly to help the awesome map makers that are making insanely large and detailed levels for the game. Adding and deleting props should be significantly faster when you have a large number already in the level. There are several other fixes and performance improvements mainly from work that has been done on Beneath that are included in this update. Version 0.8.22
  • Level Editor: Improved performance when editing levels with large number of props
  • Increased punching attack range for large enemies
  • Tweaked weapon settings
  • Added occasional weapons hitting environment during latter half of swings
  • Performance improvements with large numbers of enemies
  • Fixed some issues with enemy movement before combat
  • Fixed shields not being dropped on death
  • Fixed bug with weapon damage areas becoming offset after throws
  • Fixed bug with how spinning blades trap hits enemies
  • Fixed race condition in decal threading
  • Fixed a bug resulting in enemies dropping through floor at times
  • Fixed bug with bullets not coming out of guns correctly
  • Fixed out of range error in light culling on large workshop levels
  • Multiplayer: Fixed bug with some trigger zone settings not being correct for clients
If you notice any new bugs after this update please let us know at contact@southeastgames.com.


[ 2017-11-06 13:47:19 CET ] [ Original post ]



Paint the Town Red
South East Games
  • Developer

  • South East Games
  • Publisher

  • 2021-07-29
  • Release

  • Action Indie Singleplayer
  • Tags

  • Game News Posts 139  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Overwhelmingly Positive

    (24957 reviews)


  • Review Score

  • http://southeastgames.com
  • Website

  • https://store.steampowered.com/app/337320 
  • Steam Store

  • The Game includes VR Support



    PTTR Linux 64bit [1.17 G]PTTR Linux 32bit [1.17 G]

  • Public Linux depots

  • Paint the Town Red VR
  • Available DLCs

  • Paint the Town Red is a chaotic first person melee combat game set in different locations and time periods. The voxel-based enemies can be punched, bashed, kicked, stabbed and sliced completely dynamically using almost anything that isn't nailed down.

    You'll need to use your wits, speed and anything you can get your hands on in epic bar fights, disco brawls, old west saloon rumbles, college frat house beat-downs and a lot more.

    We'll be adding more levels to the Early Access versions leading up to release and look forward to creating the best level ideas from the community. Please follow and add to your Wishlist to keep up to date on development and be notified on release.

    Current Features

    • Completely destructible voxel-based enemies
    • Biker Bar, Disco, Prison and Pirate Cove levels with unique enemies, weapons, etc
    • Sandbox level to test features, weapons and mechanics
    • Vast array of level and period appropriate weaponry
    • Boss enemies that present unique challenges and rewards
    • Full controller support

    Upcoming Features

    • Many more over-the-top levels set in the past, present and future
    • A rogue-like mode with character progression and persistent unlockables
    • Online Co-op multiplayer modes
    • Leaderboards for all levels and modes
    • Random daily challenges with leaderboards
    • Many more enemy and weapon types
    • Mod tools for customizable characters
    • Linux support
    MINIMAL SETUP
    • OS: 64-bit Ubuntu 20.04+/Equivalent or SteamOS
    • Processor: 2 GHz 64-bit CPU
    • Graphics: OpenGL 3.2+. Vulkan capable.
    • Storage: 2 GB available spaceAdditional Notes: If you are on or around the min spec then you may need to run with Low graphics options and at a lower resolution.
    GAMEBILLET

    [ 5950 ]

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