0.8.30 Changes
Version 0.8.30 is available now. The main features of this release are focused on the Level Editor. You can now set weapons to be static props in the Level Editor which also improves load times and performance when using a large number of weapons this way. You can also now edit properties on multiple props and weapons at once. Properties for characters have also increased with options for a vision cone trigger and proximity trigger, as well as the ability to have character move randomly around the environment near their start position before they enter combat. The other changes are listed below. There have been a large number of backend changes in addition to these as part of development of Beneath, so you might notice other differences. If you notice any change that appears to be a bug please let us know. Version 0.8.35 will be released shortly with support for custom character textures on the Steam Workshop as well as some other Level Editor changes. Note: 0.8.30 initially had a bug where bone voxels weren't being destroyed. This is now fixed in 0.8.31. Version 0.8.32
[ 2018-04-20 13:00:09 CET ] [ Original post ]
Patch Info
Version 0.8.30 is available now. The main features of this release are focused on the Level Editor. You can now set weapons to be static props in the Level Editor which also improves load times and performance when using a large number of weapons this way. You can also now edit properties on multiple props and weapons at once. Properties for characters have also increased with options for a vision cone trigger and proximity trigger, as well as the ability to have character move randomly around the environment near their start position before they enter combat. The other changes are listed below. There have been a large number of backend changes in addition to these as part of development of Beneath, so you might notice other differences. If you notice any change that appears to be a bug please let us know. Version 0.8.35 will be released shortly with support for custom character textures on the Steam Workshop as well as some other Level Editor changes. Note: 0.8.30 initially had a bug where bone voxels weren't being destroyed. This is now fixed in 0.8.31. Version 0.8.32
- Fixed Smite not ending
- Fixed bone voxels not getting destroyed
- Engine update (DX9 support removed. DX11, OpenGL and Vulkan available)
- Level Editor: Added option for weapons to be unusable static props
- Level Editor: Added ability to edit some common properties for multiple selected props and weapons
- Level Editor: Added vision cone and proximity trigger options for characters
- Level Editor: Added option for enemies to randomly move around pre-combat
- Level Editor: Added more button props
- Large blood particles now only emit when voxels are destroyed
- Performance improvements when playing Level Editor levels with lots of small weapons set as static props
- Improved distance fog in Pirate Cove and Arena
- Fixed ragdoll force when enemies die when body parts explode
- Fixed gfycat upload bug
- Fixed some bullet damage and impact issues
- Fixed Arena Challenge 2 being at night
- Fixed lighting issues on Pirate Cove
- Tweaked Disco lighting bloom
Paint the Town Red
South East Games
South East Games
2021-07-29
Action Indie Singleplayer
Game News Posts 139
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Overwhelmingly Positive
(24957 reviews)
http://southeastgames.com
https://store.steampowered.com/app/337320 
The Game includes VR Support
PTTR Linux 64bit [1.17 G]PTTR Linux 32bit [1.17 G]
Paint the Town Red VR
Paint the Town Red is a chaotic first person melee combat game set in different locations and time periods. The voxel-based enemies can be punched, bashed, kicked, stabbed and sliced completely dynamically using almost anything that isn't nailed down.
You'll need to use your wits, speed and anything you can get your hands on in epic bar fights, disco brawls, old west saloon rumbles, college frat house beat-downs and a lot more.
We'll be adding more levels to the Early Access versions leading up to release and look forward to creating the best level ideas from the community. Please follow and add to your Wishlist to keep up to date on development and be notified on release.
Current Features
Upcoming Features
You'll need to use your wits, speed and anything you can get your hands on in epic bar fights, disco brawls, old west saloon rumbles, college frat house beat-downs and a lot more.
We'll be adding more levels to the Early Access versions leading up to release and look forward to creating the best level ideas from the community. Please follow and add to your Wishlist to keep up to date on development and be notified on release.
Current Features
- Completely destructible voxel-based enemies
- Biker Bar, Disco, Prison and Pirate Cove levels with unique enemies, weapons, etc
- Sandbox level to test features, weapons and mechanics
- Vast array of level and period appropriate weaponry
- Boss enemies that present unique challenges and rewards
- Full controller support
Upcoming Features
- Many more over-the-top levels set in the past, present and future
- A rogue-like mode with character progression and persistent unlockables
- Online Co-op multiplayer modes
- Leaderboards for all levels and modes
- Random daily challenges with leaderboards
- Many more enemy and weapon types
- Mod tools for customizable characters
- Linux support
MINIMAL SETUP
- OS: 64-bit Ubuntu 20.04+/Equivalent or SteamOS
- Processor: 2 GHz 64-bit CPU
- Graphics: OpenGL 3.2+. Vulkan capable.
- Storage: 2 GB available spaceAdditional Notes: If you are on or around the min spec then you may need to run with Low graphics options and at a lower resolution.
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