Paint the Town Red
South East Games Developer
South East Games Publisher
2021-07-29 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Overwhelmingly Positive
(13012 reviews)
The Game includes VR Support
Public Linux Depots:- PTTR Linux 64bit [1.17 G]
- PTTR Linux 32bit [1.17 G]
Version 0.10.8 - New Prison Music, Assault Rifles in WorkshopUpdate Info
Paint the Town Red is on sale this weekend and we've fast tracked a couple of new additions to the Level Editor: both AK47 and M4 style guns. These are both the first automatic guns and the first to feature some change in accuracy while firing. We'll be offering a lot more unique content to the Level Editor down the line with a number of themed packs of content, but these were just a couple of fun ones we had ready extra early.

We're also continuing to work on new music and sound effects and this update features the new music for the Prison scenario. There are more improvements coming to the sounds in the Prison over the next few updates. The new music being adding will also be available in the Level Editor soon.
The ability to attach the new primitive shapes to waypoint paths and also to group objects together added a huge new range of possibilities for Workshop levels in last weeks update. There were a number of issues with how grouping these objects could work and we've been improving that and fixing related issues since then. Now the main problems are resolved and lights, buttons and other props should be able to be attached to a moving primitive without issue.
The full changelist for this update and the minor updates over the past week are below.
Changelist
Version 0.10.8
- New Prison scenario music
- Level Editor: Added a new AK47 and M4 style guns
- Level Editor: Can now set appearance on Zombies and Tentacle Mutants
- Level Editor: Changed default camera mode to the perspective camera
- Level Editor: Changed the default category in prop editing from Weapons to Props
- Level Editor: Forced a primitive object on a path to be the 'parent' of grouped objects
- Level Editor: Lights will now fully update when moving if attached to a moving primitive
- Level Editor: Fixed bugs when deleting logic connected props
- Level Editor: Fixed scaling bugs when grouping primitives
- Improved bullet origin position when firing weapons or using projectile powers
- Added sounds to the GuardBeating and FetalHit animations
- Changed initial collision detection in Workshop levels to stop weapons falling through floors
- Fixed movement on the stairs in the Prison scenario
- Fixed gun shot sounds not being attached to gun when running around
- Fixed texture issues on the body of the Tentacle Mutant and Muscled humans
Version 0.10.7
- Fixed bug with movement of some object types in the Level Editor
- Fixed Custom Material UI showing at wrong times in Level Editor
- Fixed a bug with Observer tentacle IK when severed
- Fixed position of Friend icon for Crystal Crab Blue and The Crawler
- Fixed barrel sitters in the Pirate Cove
Version 0.10.6
- Fixed hitting your own shield with thrown weapons or the Dash attack
- Fixed Zombie and Tentacle Mutant textures in the Level Editor
- Fixed Pirate Cove chair visual in the Level Editor
- Fixed Smite not working at longer range
- Fixed Big Guy in Prison not having hands or feet render
[ 2020-03-29 13:46:02 CET ] [ Original post ] Paint the Town Red is a chaotic first person melee combat game set in different locations and time periods. The voxel-based enemies can be punched, bashed, kicked, stabbed and sliced completely dynamically using almost anything that isn't nailed down.
You'll need to use your wits, speed and anything you can get your hands on in epic bar fights, disco brawls, old west saloon rumbles, college frat house beat-downs and a lot more.
We'll be adding more levels to the Early Access versions leading up to release and look forward to creating the best level ideas from the community. Please follow and add to your Wishlist to keep up to date on development and be notified on release.
Current Features
- Completely destructible voxel-based enemies
- Biker Bar, Disco, Prison and Pirate Cove levels with unique enemies, weapons, etc
- Sandbox level to test features, weapons and mechanics
- Vast array of level and period appropriate weaponry
- Boss enemies that present unique challenges and rewards
- Full controller support
Upcoming Features
- Many more over-the-top levels set in the past, present and future
- A rogue-like mode with character progression and persistent unlockables
- Online Co-op multiplayer modes
- Leaderboards for all levels and modes
- Random daily challenges with leaderboards
- Many more enemy and weapon types
- Mod tools for customizable characters
- Linux support
MINIMAL SETUP- OS: 64-bit Ubuntu 20.04+/Equivalent or SteamOS
- Processor: 2 GHz 64-bit CPU
- Graphics: OpenGL 3.2+. Vulkan capable.
- Storage: 2 GB available spaceAdditional Notes: If you are on or around the min spec then you may need to run with Low graphics options and at a lower resolution.
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