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Name | Paint the Town Red | |
Developer | South East Games | |
Publisher | South East Games | | |
Tags | Action Indie Singleplayer | | |
Release | 2021-07-29 | |
Steam | 10,07€ 9,29£ 11,99$ / 40 % |
News | 138 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  228  |
Steam Rating | Overwhelmingly Positive |
Steam store |  https://store.steampowered.com/app/337320  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  200,000 .. 500,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 409 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 579 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | PTTR Linux 64bit [1.17 G]
PTTR Linux 32bit [1.17 G]
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LINUX STREAMERS (1)
EarlyTests release of 0.11.15 |
We've made 0.11.15 available in the 'earlytests' beta branch on Steam. We only recommend this beta version of the update for players that want to test out the latest Level Editor changes. Because this version is built on a much newer version of the Unity game engine there are potentially many new bugs and issues that need to be resolved.
To activate the 'earlytests' branch, right click the game in your Steam library, go into the Properties and under the BETAS tab you can select 'earlytests' from the dropdown.
Once we've verified that everything is working as it should in this update we will transition it to the default branch on Steam for all users.
Due to it no longer being supported in the Unity engine, we will no longer be able to support the 32-bit Linux for builds going forward, but since there are 0 players using the 32 bit Linux build that should not be an issue.
The full changelist for this update is below, but the key changes are some Level Editor improvements detailed below.
[h3]Level Editor Load and Backup Improvements[/h3]
Since many players have become incredibly prolific in the development of levels for the Workshop, managing the large list of level files in the editor can be difficult. To help with this we've added Search functionality to the Load screen in the Level Editor which will dynamically filter your level files based on your search term.
In order to help prevent data loss from bugs or mistakes when editing levels, when saving a level in the Level Editor a backup of the previous save file will now also be saved. In addition, when a level is successfully loaded in the editor, a separate backup of the level will also be saved. This should ensure that if there is an issue with your level that would cause it to fail to load and you don't notice while making multiple saves, there will be a version of the level available from when it was last definitely working.
We'll be continuing to improve the Level Editor as well as add more modifiers for Scenarios along with more improvements and additions. Currently our focus is on optimisation and finishing remaining functionality aspects such as Steam Cloud support for save games and the ability to save and load back into in-progress runs in Beneath.
[h2]Changelist[/h2]
Version 0.11.15
- Added all current guns to the Sandbox level
- Level Editor load menu now has search functionality
- Level Editor now saves a backup of the level each time you overwrite it
- Level Editor now saves another backup of the level each time it is successfully loaded
- Level Editor load menu now has a button to open the folder with the level files
- Reduced memory usage
- Engine update from Unity 2018.4 to 2019.4
- Fixed being able to duplicate some objects beyond the limits in the Level Editor
- Fixed not being able to scroll to bottom of Primitive properties in Level Editor
- Fixed primitive prop custom material being replaced on selection sometimes
- Fixed not being able to select Arena Challenge 4 and 5 in multiplayer when already in the Arena
- Fixed throwing the saloon mop bucket having weird trajectory
- Fixed the Input Remapping menu not closing with the Options menu
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[ 2020-08-24 12:21:00 CET ] [ Original post ] |