Alpha 1.2.0.1
[ 2022-03-28 10:19:04 CET ] [ Original post ]
Saved items from previous versions are not compatible.
Changelog
- A new visual system has been added for skills, now it is distinguished when missing or skill is found in CoolDown.
- An icon has been added for the Town Portal skill and its cost.
- Now the "damage" layer is faster and does not disappear abruptly when CORID receives healing.
- The collisions of tombs and barrels and the related physics have been improved to prevent them from appearing floating.
- A former BUG has been corrected that made the notice of available attribute points or skills disappear.
- Now the portals to Humble Village spend gold depending on the plant where they are released.
- The web of enemies (spider) now does not disappear when they die.
- It has been corrected an error by which the enemies created when entering a dungeon were invulnerable.
- A "Naga" sound has been eliminated by dying when entering the one level of the dungeon.
- Now the coins are always shown above Corid.
- An error has been corrected where the portals blocked the Slime King.
- An error has been corrected where the portals created unbreakable and invisible barricades.
- It has been corrected an error by which CORID could continue walking after opening a door.
- I have corrected an error related to the sampling of statistics.
- The error has been corrected in The Mortuary that showed the level with an erroneous name.
- The legend of catacombs 2 has been corrected in the elevator (only Spanish)
- It has been corrected an error that made the Town Portals charging screen invisible.
- An error has been corrected by which some spawn points of chests were shown.
- Some boxes and barrels have been moved that had collision problems.
- A graphic error has been corrected in the Tilesets of Catacombs and Dungeons.
- A new "O-Grog" enemy has been added.
- A system of missions with key objects has been added.
- A new character has been added, "Fairon Maiden".
- A new character has been added, "Andariel".
- A graphic and sound warning has been added to mission updates.
- A new permanent portal, the red portal has been added.
- Now the "Town Portal" skill icon does not appear until the "Aperture Science" mission has been completed.
- The first mission "Aperture Science" has been added completely.
- In Humble Village, the legend of the portals now corresponds to the plant with which they connect.
- All texts on the inventory menu have been translated into English.
- Special animations have been added to enter and leave the portals.
- The Title Screen has been updated.
- The font has been changed in the dungeon by pixel art style.
- The image of the Hamblel Store has been added in Humble Village, only available after completing "Aperture Science".
- An error related to water has been corrected in "The Pit".
- Many improvements and corrections in small errors.
- A critical bug related to the first mission has been found.
- Some spiders are not working correctly.
- There are some problems in the Level Design of The Pit.
- There is a graphic failure at the Aperture Science mission when Andariel returns to the town.
- The portals disappear when Coid dies.
Hack and Slime
BULLWARESOFT
BULLWARESOFT
2022-06-01
RPG Adventure Singleplayer
Game News Posts 44
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(105 reviews)
https://store.steampowered.com/app/1773700 
[404.79 M] [313.69 M]
What could be scarier than a massive dungeon-tower infested with skulls, ogres, and dragons? That those same monsters ride the largest multinational in the world with it. You know; business is business.
Fight your way with fire and sword through more than 50 levels of pure action in a Hack and Slash as epic as it is hilarious: Skip all the sequences and dialogues, who cares? Farm dozens of hours until enemies are nothing more than punching bags, beat 200 hours of a no-budget indie game, and then cry on forums about how short it is.
Do you want me to convince you even a little more? No problem:
2D side-scrolling? ✔
Pixelart? ✔
Screen Shake? ✔
Bloom and chromatic aberration? ✔
Coin attraction? ✔
Call him Roguelike on the internet? ✔
Absurdly over-power skills? ✔
Free underate us on Metacritic?✔
Do not wait any longer and join the adventure of defeating "Warpmazon" (do not report us, please), and eventually, if you earn enough money... save the world.
Fight your way with fire and sword through more than 50 levels of pure action in a Hack and Slash as epic as it is hilarious: Skip all the sequences and dialogues, who cares? Farm dozens of hours until enemies are nothing more than punching bags, beat 200 hours of a no-budget indie game, and then cry on forums about how short it is.
Do you want me to convince you even a little more? No problem:
2D side-scrolling? ✔
Pixelart? ✔
Screen Shake? ✔
Bloom and chromatic aberration? ✔
Coin attraction? ✔
Call him Roguelike on the internet? ✔
Absurdly over-power skills? ✔
Free underate us on Metacritic?✔
Do not wait any longer and join the adventure of defeating "Warpmazon" (do not report us, please), and eventually, if you earn enough money... save the world.
MINIMAL SETUP
- OS: Ubuntu 16.04
- Processor: 2 GHz dual-core processorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: A nVidia or AMD graphics card with latest drivers. at least 512 MB of dedicated video memory and support for OpenGL 2.0+
- Storage: 500 MB available space
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