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Alpha 1.2.0.1


Saved items from previous versions are not compatible.

Changelog


  • A new visual system has been added for skills, now it is distinguished when missing or skill is found in CoolDown.
  • An icon has been added for the Town Portal skill and its cost.
  • Now the "damage" layer is faster and does not disappear abruptly when CORID receives healing.
  • The collisions of tombs and barrels and the related physics have been improved to prevent them from appearing floating.
  • A former BUG has been corrected that made the notice of available attribute points or skills disappear.
  • Now the portals to Humble Village spend gold depending on the plant where they are released.
  • The web of enemies (spider) now does not disappear when they die.
  • It has been corrected an error by which the enemies created when entering a dungeon were invulnerable.
  • A "Naga" sound has been eliminated by dying when entering the one level of the dungeon.
  • Now the coins are always shown above Corid.
  • An error has been corrected where the portals blocked the Slime King.
  • An error has been corrected where the portals created unbreakable and invisible barricades.
  • It has been corrected an error by which CORID could continue walking after opening a door.
  • I have corrected an error related to the sampling of statistics.
  • The error has been corrected in The Mortuary that showed the level with an erroneous name.
  • The legend of catacombs 2 has been corrected in the elevator (only Spanish)
  • It has been corrected an error that made the Town Portals charging screen invisible.
  • An error has been corrected by which some spawn points of chests were shown.
  • Some boxes and barrels have been moved that had collision problems.
  • A graphic error has been corrected in the Tilesets of Catacombs and Dungeons.
  • A new "O-Grog" enemy has been added.
  • A system of missions with key objects has been added.
  • A new character has been added, "Fairon Maiden".
  • A new character has been added, "Andariel".
  • A graphic and sound warning has been added to mission updates.
  • A new permanent portal, the red portal has been added.
  • Now the "Town Portal" skill icon does not appear until the "Aperture Science" mission has been completed.
  • The first mission "Aperture Science" has been added completely.
  • In Humble Village, the legend of the portals now corresponds to the plant with which they connect.
  • All texts on the inventory menu have been translated into English.
  • Special animations have been added to enter and leave the portals.
  • The Title Screen has been updated.
  • The font has been changed in the dungeon by pixel art style.
  • The image of the Hamblel Store has been added in Humble Village, only available after completing "Aperture Science".
  • An error related to water has been corrected in "The Pit".
  • Many improvements and corrections in small errors.
Pending changes:
  • A critical bug related to the first mission has been found.
  • Some spiders are not working correctly.
  • There are some problems in the Level Design of The Pit.
  • There is a graphic failure at the Aperture Science mission when Andariel returns to the town.
  • The portals disappear when Coid dies.


[ 2022-03-28 10:19:04 CET ] [ Original post ]



Hack and Slime
BULLWARESOFT
  • Developer

  • BULLWARESOFT
  • Publisher

  • 2022-06-01
  • Release

  • RPG Adventure Singleplayer
  • Tags

  • Game News Posts 44  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Very Positive

    (105 reviews)


  • Review Score

  • https://store.steampowered.com/app/1773700 
  • Steam Store



  • [404.79 M] [313.69 M]

  • Public Linux depots

  • What could be scarier than a massive dungeon-tower infested with skulls, ogres, and dragons? That those same monsters ride the largest multinational in the world with it. You know; business is business.

    Fight your way with fire and sword through more than 50 levels of pure action in a Hack and Slash as epic as it is hilarious: Skip all the sequences and dialogues, who cares? Farm dozens of hours until enemies are nothing more than punching bags, beat 200 hours of a no-budget indie game, and then cry on forums about how short it is.

    Do you want me to convince you even a little more? No problem:

    2D side-scrolling? ✔
    Pixelart? ✔
    Screen Shake? ✔
    Bloom and chromatic aberration? ✔
    Coin attraction? ✔
    Call him Roguelike on the internet? ✔
    Absurdly over-power skills? ✔
    Free underate us on Metacritic?✔

    Do not wait any longer and join the adventure of defeating "Warpmazon" (do not report us, please), and eventually, if you earn enough money... save the world.

    MINIMAL SETUP
    • OS: Ubuntu 16.04
    • Processor: 2 GHz dual-core processorMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: A nVidia or AMD graphics card with latest drivers. at least 512 MB of dedicated video memory and support for OpenGL 2.0+
    • Storage: 500 MB available space
    GAMEBILLET

    [ 5946 ]

    14.99$ (40%)
    2.40$ (80%)
    3.29$ (18%)
    7.89$ (47%)
    14.44$ (15%)
    1.50$ (90%)
    9.00$ (70%)
    25.49$ (-70%)
    7.62$ (15%)
    16.52$ (17%)
    26.39$ (12%)
    4.24$ (15%)
    5.00$ (50%)
    3.75$ (75%)
    10.00$ (50%)
    16.79$ (16%)
    22.49$ (10%)
    13.21$ (17%)
    6.68$ (81%)
    3.39$ (32%)
    9.59$ (76%)
    4.22$ (15%)
    5.94$ (83%)
    34.99$ (30%)
    10.00$ (50%)
    10.01$ (75%)
    24.89$ (17%)
    14.93$ (40%)
    4.95$ (67%)
    12.38$ (17%)
    GAMERSGATE

    [ 4248 ]

    4.75$ (81%)
    1.13$ (92%)
    2.72$ (84%)
    0.37$ (63%)
    0.37$ (63%)
    3.3$ (83%)
    2.25$ (77%)
    11.24$ (25%)
    2.63$ (62%)
    4.25$ (75%)
    1.88$ (62%)
    5.31$ (79%)
    10.87$ (57%)
    2.55$ (83%)
    2.0$ (80%)
    1.13$ (92%)
    0.9$ (77%)
    21.24$ (15%)
    30.0$ (50%)
    7.5$ (70%)
    20.99$ (40%)
    1.5$ (92%)
    8.99$ (55%)
    9.37$ (63%)
    4.35$ (78%)
    2.4$ (80%)
    0.75$ (92%)
    5.2$ (71%)
    19.99$ (20%)
    7.69$ (57%)

    FANATICAL BUNDLES

    Time left:

    19 days, 23 hours, 31 minutes


    Time left:

    1 days, 23 hours, 31 minutes


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    32 days, 23 hours, 31 minutes


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    35 days, 23 hours, 31 minutes


    Time left:

    35 days, 23 hours, 31 minutes


    Time left:

    35 days, 23 hours, 31 minutes


    Time left:

    35 days, 23 hours, 31 minutes


    Time left:

    35 days, 23 hours, 31 minutes


    Time left:

    35 days, 23 hours, 31 minutes


    Time left:

    35 days, 23 hours, 31 minutes


    Time left:

    35 days, 23 hours, 31 minutes


    Time left:

    35 days, 23 hours, 31 minutes


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    35 days, 23 hours, 31 minutes


    Time left:

    35 days, 23 hours, 31 minutes


    HUMBLE BUNDLES

    Time left:

    8 days, 17 hours, 31 minutes


    Time left:

    15 days, 17 hours, 31 minutes


    Time left:

    20 days, 17 hours, 31 minutes

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