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What's New in Version 3.2.7: Bug Fixes!

This update includes lots of bug fixes (see below) and also improves support for Steam Deck. As part of these improvements, the resolution dialog will no longer be displayed by default at launch on Linux. To access the resolution dialog, you can hold the shift, ctrl, or alt key when starting the game. Or to show it every launch, add the -show-screen-selector argument to the game's Steam launch options. The most notable bug fixes:

  • Damage to Faultless is now correctly calculated when there are multiple increases and reductions.
  • If a target is hit by multiple instances of damage from a single effect and they switch cards (e.g. Sky-Scraper or OblivAeon), the switched in card is no longer damaged again.
  • Steam Workshop variants will now be properly disabled when mods are disabled in a multiplayer game (e.g. if a mobile player joins the game).
  • Fixed a problem where OblivAeon mode could get stuck in certain cases with The Sentinels.
  • Lead from the Front now properly redirects damage dealt by Heroic Infinitor (who is a villain card, but a hero target).
  • Rudder in the Timestream no longer gets stuck with empty discard piles when Isolated Hero is in play.
  • Destroying projections while Violent Nightmares is in play no longer causes them to be removed from under The Dreamer.
  • If both damages from Rend Minds & Souls are redirected to a single character, they only have to destroy one card.
  • Fixed a problem where Dark Watch NightMist's 3rd incapacitated ability did not always work with mission rewards.
  • Improved decision prompts for Craft Services Table and other cards with The Sentinels.
  • Spite now properly hits Sky-Scraper from PL626 Compound Xi if she switches character cards during the power use.
  • When Vitalized Thorns is revealed from the environment deck and played, it counts as being played from the environment deck.
  • Targets moved under Resurrection Ritual while dealing damage will no longer continue dealing damage.
  • Grasping Shadow Cloth no longer tells you what the top card of the Scion deck is if it prevents a card being played from there.
  • If OblivAeon changes pages during its end of turn damage, it will not continue performing any actions from the previous page.
  • Incapacitated abilities now work properly with repeated decisions.
  • Fixed a problem where the game could get stuck if you destroy Spite: Agent of Gloom on challenge mode during his card play phase.
  • Paradoja Figurehead can now be moved to play areas where there is a face-down copy (or a copy underneath another card).
  • Fixed a problem interaction with Maze of Mirrors and Global Devastation that could allow OblivAeon to damage itself.
Plus there are several fixes and improvements for Workshop developers:
  • Added a few more special characters to various fonts. If you include font sprite atlases in your mod, you must update the font bitmaps in your mod, or your cards will be unreadable in this version. Make sure to update your mod with a new version number to ensure it will be downloaded to all players. Details about using fonts can be found in the resource guidelines.
  • The contents of Workshop items with only variants (no decks) will now be properly shown on the Workshop screen.
  • Fixed a regular expression bug in Applied Numerology.
  • Fixed a problem where RevealCards_MoveMatching_ReturnNonMatchingCards could leave some cards stuck in the revealed area in certain cases.
  • Improved card source propagation for methods including SelectCardsAndDoAction.
  • Environment cards can now show up to 5 nemesis icons in the full card view.
  • Using mod variants in a game now prevents official variant unlocks and achievements (like using mod decks already did).
  • Cross-mod opening lines can now be consistently specified using fully qualified identifiers.
  • A cancelled flip card action no longer animates flipping the card unnecessarily.
  • Fixed a bug with selecting mod variants in multiplayer when you have locked official variants.
  • Villain placeholder art will now be shown on the game ending screen.


[ 2022-03-16 16:05:04 CET ] [ Original post ]

Sentinels of the Multiverse
Handelabra Games Inc. Developer
Handelabra Games Inc. Publisher
2014-12-22 Release
Game News Posts: 91
🎹🖱️Keyboard + Mouse
Very Positive (1116 reviews)
The Game includes VR Support
Public Linux Depots:
  • Sentinels of the Multiverse Linux Depot [546.41 M]
Available DLCs:
  • Sentinels of the Multiverse - Mini-Pack 1
  • Sentinels of the Multiverse - Rook City
  • Sentinels of the Multiverse - Infernal Relics
  • Sentinels of the Multiverse - Mini-Pack 2
  • Sentinels of the Multiverse - Shattered Timelines
  • Sentinels of the Multiverse - Wrath of the Cosmos
  • Sentinels of the Multiverse - Mini-Pack 3
  • Sentinels of the Multiverse - Vengeance
  • Sentinels of the Multiverse - Villains of the Multiverse
  • Sentinels of the Multiverse - Mini-Pack 4
  • Sentinels of the Multiverse - Mini-Pack 5: Void Guard
  • Sentinels of the Multiverse - OblivAeon
  • Sentinels of the Multiverse - Digital Foil Hero Collector's Pack
  • Sentinels of the Multiverse - Digital Foil Villain Collector's Pack
Calling all Sentinels! Do you have what it takes to defend the Multiverse? Compose a team of comic book heroes, each with their own playstyles, backstories, and grudges. Pit them against a variety of maniacal and formidable villains. Defeat your enemies and save the Multiverse!

Sentinels of the Multiverse is the award-winning game in which players join forces as heroes to combat a dastardly villain in a dynamic environment.

The digital version of Sentinels of the Multiverse plays like a comic book come to life! Control an entire team of heroes in single player, or head online and join heroes from around the globe in multiplayer. This is cooperative card-battle like you’ve never played before!

The rules of the game are deceptively simple: Play a Card, Use a Power, and Draw a Card. What makes Sentinels of the Multiverse unique is that each card has special abilities that can create powerful combos or even change the rules of the game!

This digital version includes all content from the Sentinels of the Multiverse core game:
  • 10 Heroes: Absolute Zero, Bunker, Fanatic, Haka, Legacy, Ra, Tachyon, Tempest, The Visionary, & The Wraith
  • 4 Villains: Baron Blade, Citizen Dawn, Grand Warlord Voss, & Omnitron
  • 4 Environments: Insula Primalis, Megalopolis, Ruins of Atlantis, & Wagner Mars Base

It also includes several unlockable variant cards:
  • Variant heroes with alternate powers and backstory
  • Variant villains bring an all new twist on the battle
  • All are unlockable via secret Sentinels storyline-based challenges!

Expansion packs that add new heroes, villains, and environments are available as downloadable content via Steam.
  • Season Pass 1 includes the first 4 expansions and 3 mini-packs. Save money and get all the content!
  • Mini-Pack 1 includes Unity, Ambuscade, and Silver Gulch, 1883.
  • Rook City includes Expatriette, Mr. Fixer, The Chairman, The Matriarch, Plague Rat, Spite, Pike Industrial Complex, and Rook City.
  • Infernal Relics includes The Argent Adept, NightMist, Akash'Bhuta, Apostate, The Ennead, GloomWeaver, Realm of Discord, and Tomb of Anubis.
  • Mini-Pack 2 includes The Scholar, Miss Information, and The Final Wasteland.
  • Shattered Timelines includes Chrono-Ranger, Omnitron-X, La Capitan, The Dreamer, Kismet, Iron Legacy, The Block, and Time Cataclysm.
  • Wrath of the Cosmos includes Captain Cosmic, Sky-Scraper, Deadline, Infinitor, Kaargra Warfang, Progeny, Dok’Thorath Capital, and The Enclave of the Endlings.
  • Mini-Pack 3 includes Guise, Wager Master, and Omnitron-IV.

Every rule & interaction in the game has been carefully adapted and thoroughly tested by expert Sentinels players, as well as the designer himself. If you’re wondering how a certain situation works in SotM, this game is the ultimate rules lawyer!

Features

  • Original music brings the Multiverse to life like you’ve never heard before. Rock out to the official Sentinels Theme Song, ambient tracks for each environment, and ending themes for each villain.
  • Beautifully rendered environment backdrops put you right in the action.
  • Brand new artwork for every Hero and Villain in the game, created by Sentinels of the Multiverse artist Adam Rebottaro himself.
  • Over 9,000 different potential battles to choose from by combining the 10 Heroes, 4 Villains, and 4 Environments.
  • Play a solo game with three to five heroes, or pass & play with your friends.
  • Cross-platform online multiplayer with friends and others from around the world.

Sentinels of The Multiverse: The Video Game is an officially licensed product of “Sentinels of the Multiverse®” from Greater Than Games LLC.

MINIMAL SETUP
  • OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
  • Processor: x64 architecture with SSE2 instruction set supportMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.2+. Vulkan capable
  • Storage: 400 MB available spaceAdditional Notes: Gnome desktop environment running on top of X11 windowing system
GAMEBILLET

[ 6138 ]

16.19$ (35%)
10.00$ (50%)
6.00$ (70%)
5.77$ (17%)
25.19$ (16%)
8.00$ (60%)
8.49$ (15%)
6.80$ (60%)
5.00$ (75%)
14.78$ (70%)
1.00$ (90%)
28.48$ (37%)
25.49$ (-2%)
17.19$ (14%)
5.00$ (75%)
0.80$ (92%)
33.96$ (15%)
13.13$ (34%)
11.89$ (66%)
13.79$ (8%)
49.49$ (1%)
3.99$ (80%)
20.74$ (17%)
25.19$ (16%)
13.99$ (44%)
17.74$ (29%)
13.99$ (65%)
5.77$ (17%)
7.43$ (17%)
8.17$ (18%)
GAMERSGATE

[ 3395 ]

4.25$ (79%)
0.58$ (92%)
2.0$ (80%)
23.99$ (40%)
5.5$ (75%)
6.0$ (85%)
19.8$ (67%)
1.8$ (82%)
10.0$ (75%)
0.58$ (92%)
1.5$ (85%)
3.38$ (62%)
9.6$ (68%)
1.5$ (85%)
6.0$ (60%)
2.55$ (87%)
14.99$ (50%)
0.45$ (85%)
35.99$ (20%)
4.25$ (79%)
0.58$ (92%)
1.72$ (66%)
0.87$ (56%)
3.4$ (83%)
0.79$ (92%)
19.8$ (67%)
3.0$ (70%)
5.0$ (80%)
5.44$ (66%)
0.88$ (82%)

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