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Alpha Update 14
A new user interface show the current music name and allow you to skip to the next one
I also modified how the next random music is selected. It will now play the full album before repeating a music a second time. No more 2 hours of the same music.
We have new in-game sponsor available early and giving access to a corvette. If you want to hunt pirates and neural transport early game, this one may be for you!
We have report of space ship breaking the law of physic! Long distance teleportation is a bug. If this is happening to you, please let me know. I am trying to understand why.
One of the potential reason is a duplication / clone of a single ship. I encountered the issue a few weeks ago but I thought it was fixed. If this happens to you, just save your game and reload, it should fix it in Alpha 14. Reloading a save will clean all duplicate ship until I figure out what cause the duplication. (undocking, travelling from the homeworld?) If you have any more info about those bugs, or figure out how to reproduce them, please let me know!
[ 2022-05-20 00:11:23 CET ] [ Original post ]
Hello Builders! Since Monday Stream, I have been hard at work fixing some of your bug reports and trying to hunt them down Here is a list of all the changes in alpha 14:
Music UI
A new user interface show the current music name and allow you to skip to the next one
I also modified how the next random music is selected. It will now play the full album before repeating a music a second time. No more 2 hours of the same music.
Sponsor
We have new in-game sponsor available early and giving access to a corvette. If you want to hunt pirates and neural transport early game, this one may be for you!
Bug under investigation
We have report of space ship breaking the law of physic! Long distance teleportation is a bug. If this is happening to you, please let me know. I am trying to understand why.
One of the potential reason is a duplication / clone of a single ship. I encountered the issue a few weeks ago but I thought it was fixed. If this happens to you, just save your game and reload, it should fix it in Alpha 14. Reloading a save will clean all duplicate ship until I figure out what cause the duplication. (undocking, travelling from the homeworld?) If you have any more info about those bugs, or figure out how to reproduce them, please let me know!
Other minor changes
- Added a new tooltip explaining how to undock ships from station
- Removed the highlight box in the main menu button
- Savegame now remember which version of the alpha created them (mostly useful for me)
- Properly count Android as citizen - they now consume batteries to survive as it was supposed to be. I realized they didn't in the previous versions due to a bug.
[ 2022-05-20 00:11:23 CET ] [ Original post ]
Gate Builders
Pyralis Studio
Developer
Pyralis Studio
Publisher
2022
Release
Game News Posts:
18
🎹🖱️Keyboard + Mouse
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Take control of a small fleet of space ships and start the colonization of the inner asteroid belt of Sol in this turn-based 4x with a focus on resources management, trade and production chains.
Build space stations, mine asteroids, manage your work force and carefully handle diplomatic relations with your homeland, neutral faction, pirates, and competitors.
Be the first to build a massive and expensive Galactic Stargate connecting our solar system to Alpha Centauri.
Build space stations, mine asteroids, manage your work force and carefully handle diplomatic relations with your homeland, neutral faction, pirates, and competitors.
Be the first to build a massive and expensive Galactic Stargate connecting our solar system to Alpha Centauri.
MINIMAL SETUP
- OS: X11Memory: 2 GB RAMGraphics: OpenGLStorage: 250 MB available space
- Memory: 2 GB RAM
- Graphics: OpenGL
- Storage: 250 MB available space
- OS: X11Memory: 4 GB RAMGraphics: OpenGLStorage: 250 MB available space
- Memory: 4 GB RAM
- Graphics: OpenGL
- Storage: 250 MB available space
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