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Hello Builders! I am excited to share a quick update following the Space Exploration Fest, incorporating some of your valuable feedback from the demo testing phase. Lets dive into the latest improvements!
I am so happy to announce that Gate Builders first ever public demo is part of Steam Space Exploration Fest for a week!
The demo will stay available after the fest so you have plenty time to test it!
The Belt needs you!
Togis
Hello Builders! Brace yourselves for an update of epic proportions! Over the past month, I've poured my heart and soul into refining Gate Builders. I've brought to life numerous features that have long lingered in the backlog, and I've taken on the final challenges of the alpha phase. I hope that you'll find as much delight in playing this update as I found in crafting it!
Hello Builders! I hope you've been enjoying your summer and early fall. Over the past few months, I've faced various challenges related to health, work, and hardware issues, which temporarily slowed down my work on Gate Builders. However, I'm back on track now, and I'm thrilled to present this feature-packed update for you.
Hello Builders! It has been two months since the last update, and we've faced several hurdles here in the Studio that have limited my ability to work on Gate Builders as much as usual. However, despite the challenges, I'm excited to announce that there are still plenty of cool updates coming your way!
Hello Builders! This month was a bit slow as I took two weeks holiday to rest and relax. However, I come back to you with a bang and a lot of improvements to Gate Builders!
Hello Builders! Last month was incredibly productive for Gate Builders. Some of you may have already enjoyed some of the new improvements, as I released a few mini updates along the way. In addition to implementing quality of life features that aim to make the game more enjoyable and user-friendly, this update introduces four exciting new gameplay features. I'm thrilled to showcase everything that's new and can't wait for you to try it out.
Hello Builders! Happy Halloween, Christmas, end of years holidays and new year! Times fly so fast at the end of a year and even though I kept working on Gate Builders every week I didn't provide many update here on steam! If you are craving for weekly update, I will be happy to welcome you every Monday at 8 PM CET on https://www.twitch.tv/tobugis for live streams of the development process. I hope everyone had an amazing end of 2022 and that you are all ready for new adventures in the asteroid belt! During the last three months, I made a lot of improvement to the game. Unfortunately, they were sometimes so big that they prevented me to reach a version stable enough to update the alpha here on steam. The new version should be stable, but I will playtest more during the next week and make urgent update if need be. Savegame made from previous version are not compatible anymore So, what changed?
Hello Builders! Last month was a really busy month for us. We participated in a big game jam and streamed a lot about it. This prevented me to post blog posts update here. However, it did not prevent me to make great improvements to Gate Builders! Many of them are based on your feedback! Thanks a lot to everyone who took the time to test the game! You are amazing! There was a few sneaky update to the game during October, but this post will list and explain everything! (up to version a026b.281022)
Hello Builders! This week has been great! I bring you a lot of improvements that I really wanted to include in Gate Builders since a long time. I hope to be on the last track to release the public early access in the coming months. WARNING: If you are playing Gate Builders, you may be confused by one of the feature update. The Cleaner Ship Interface is important to read. Don't worry, the interface to control the space ships is not visible by default anymore, it's not a bug, it's a feature!
Hello Builders! I had a longer weekend this week and decided to make big changes that were long overdue.
Hello Builders! Here is a small quality of life update from issue discovered during testing.
Hello Builders! As announced on stream tonight, here is the new update! https://www.twitch.tv/tobugis
Hello Builders! As announced on stream, here is the important mid-week update with many improvements.
Hello Builders! I didn't publish a new version on Steam since a while due to summer holidays and Tobujam #1. However, coding continue, as well as the Monday Dev Stream on https://www.twitch.tv/tobugis If you want to join us live, the stream is at 8 PM GMT+1 (CEST) every Monday So? What is in this updated alpha?
Hello Builders! Since Monday Stream, I have been hard at work fixing some of your bug reports and trying to hunt them down Here is a list of all the changes in alpha 14:
Hello Builders! Following today's Playtest on Twitch here is a quick Alpha update:
Hello Fellow Builders! The alpha is almost ready to be sent to the first testers in the community. Tonight, I am going to playtest the game live on stream at 8 PM CET. Join me here: https://www.twitch.tv/tobugis and discover Gate Builders and how I hunt for bugs.
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