Alpha Update 21 & 22
I wanted to add trail to the spaceships since a long time. I have very good childhood memories of the space ship trails in the original Homeworld. I took the time to create a first version.
As you know, I had a lot of problem on stream and online to make a good tutorial. I hated the one we had before and was reluctant to come back to it. With your help, we tried to fix it so much, simplify the verbose texts, but it was still not good. So, I decided to re-start from zero. Presenting the Academy: a list of very short lessons that explain the basics of the game. Currently about half of all the lesson are ready to be played. I really need feedback on this part!
I redesigned the Gate screen to make it a bit more pleasing.
This was long due, the game now calculate 5 different scores for the player.. The scores are saved every turn and allow you to keep track of your progress towards victory. They will be used in the future to rank player vs AI. This also enable a new type of victory if your score is very high.
[ 2022-09-19 01:24:43 CET ] [ Original post ]
Hello Builders! I had a longer weekend this week and decided to make big changes that were long overdue.
New ship trails
I wanted to add trail to the spaceships since a long time. I have very good childhood memories of the space ship trails in the original Homeworld. I took the time to create a first version.
The Tutorial is out, long live the Academy
As you know, I had a lot of problem on stream and online to make a good tutorial. I hated the one we had before and was reluctant to come back to it. With your help, we tried to fix it so much, simplify the verbose texts, but it was still not good. So, I decided to re-start from zero. Presenting the Academy: a list of very short lessons that explain the basics of the game. Currently about half of all the lesson are ready to be played. I really need feedback on this part!
Gate Screen Redesign
I redesigned the Gate screen to make it a bit more pleasing.
Score and score victory
This was long due, the game now calculate 5 different scores for the player.. The scores are saved every turn and allow you to keep track of your progress towards victory. They will be used in the future to rank player vs AI. This also enable a new type of victory if your score is very high.
Additional minor changes
- Added an "auto resolve" button for station invasion. Clicking it will skip all animation and player decision during combat
- Gates are now two times larger on the belt map
- Station auto trade transactions are now logged in the log file. We will need to see them on the interface at one point
- The tooltip on the date now display the turn number
- On Invasion: asteroids around captured station properly change owner
- The notification when a citizen died of starvation now says who died
- Home world & Station: added a scroll bar if there is too much citizen at the entrance
- Better shield visual
- prevent Outliner to leave the screen on resize
- minors fixes
Gate Builders
Pyralis Studio
Pyralis Studio
2022
Strategy Singleplayer Multiplayer Coop EA
Game News Posts 18
🎹🖱️Keyboard + Mouse
No user reviews
(0 reviews)
https://store.steampowered.com/app/1955200 
Take control of a small fleet of space ships and start the colonization of the inner asteroid belt of Sol in this turn-based 4x with a focus on resources management, trade and production chains.
Build space stations, mine asteroids, manage your work force and carefully handle diplomatic relations with your homeland, neutral faction, pirates, and competitors.
Be the first to build a massive and expensive Galactic Stargate connecting our solar system to Alpha Centauri.
Build space stations, mine asteroids, manage your work force and carefully handle diplomatic relations with your homeland, neutral faction, pirates, and competitors.
Be the first to build a massive and expensive Galactic Stargate connecting our solar system to Alpha Centauri.
MINIMAL SETUP
- OS: X11Memory: 2 GB RAMGraphics: OpenGLStorage: 250 MB available space
- Memory: 2 GB RAM
- Graphics: OpenGL
- Storage: 250 MB available space
- OS: X11Memory: 4 GB RAMGraphics: OpenGLStorage: 250 MB available space
- Memory: 4 GB RAM
- Graphics: OpenGL
- Storage: 250 MB available space
GAMEBILLET
[ 5950 ]
GAMERSGATE
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