Backpack Hero is a twist on your standard deck-building roguelike! It isn't just about what you carry, but how you organize items within your bag! Their placement has huge effects on their power! You can move items to increase their power!

Features:
- Collect hundreds of rare items. Each item has unique effects and can be good in the right arrangement!
- Battle with over 40+ enemies. Enemies have varied attacks. Learn their attack patterns and vanquish your foes!
- Endless dungeons to explore! Randomly generated levels have unique layouts, interesting events, and unpredictable challenges.

Many animals live in the dark dungeons beneath the world. You will encounter colorful friends and deadly foes!

When you aren't putting your life in danger, you will use the resources you have gathered to upgrade your town! By organizing the perfect town, you will restore the world of Orderia and rescue the animals who live there! Your progress in the overworld unlocks new content but it won't give you any unfair advantages on a trip into the dungeons.

[u]Changes:[/u]
Updated Kickstarter list
Changed the Barbell to +50% and now it effects bows
Bashing Shield now takes 1 energy
Arrows now do +1.5 damage per space
All effect totals are now rounded up
Lance now does 11 damage to all enemies
Mouse-wood nerfed to 150% damage
Balloon is now uncommon
Gemstone heart now increases to 8 hp gain on kill
My first wand now has 2 regen
Glove of Knives is now "Used" on scratch - bombstone will destroy it (Proper pacificist builds coming soon)
Sapphire now does +1 damage to adjacent weapons
Jade Axe now requires only 2 gold
Gave Tote more spaces in her early level ups
Big Mode no longer lets you find gold-related items such as the "Golden Shiv"
Sage Toad is now cowardly
Decreased replacement attack damage during endless dream
Flame Gem is now rare
Alloy does 3 block
Rebalanced costs in the forge
[u]Bug Fixes:[/u]
Add haste to structure now applies each turn (rather than on use)
You can no longer save and quit during a battle in Iron-Mouse mode
Dragging items while doing an animation does not turn them transparent anymore
You can no longer spam-click weapons to use them
Scratches no longer have an animation when combat animations are disabled
Minimum Setup
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: 1.1 GHz ProcessorMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 3.2+. Vulkan capable.
- Storage: 250 MB available space
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