





Hey everyone! The time has finally come - Toy Tanks is Officially released on both Steam & Itch.io! They are both currently running at 25% launch discount - This'll run from now until the 19th of May, lasting exactly 1 week!
What a journey its been - Thank you all so much for giving the game a look! I wouldn't have gotten anywhere without everyone feedback and support - Genuinely - Thank you!
Okay now lets get into some of the new bells and whistles - Player Tanks, I mentioned before that there are 8 tanks to play as, some unlockable, some you'll started the game with! Here they are -
Emerald, Ruby, Sapphire, and Amber! These four will be the beginning catalyst for your adventure! Each of them play a little different, and depending on how you want to play you'll have to choose carefully!
Emerald is an all-er-round-er, He's pretty good at most of what matters. Jack of all trades if you will.
Ruby is specialized, she's great at tracking down her enemy, quick and agile. She can take you by surprise if your not watching! If used properly, she transfers much of her momentum into the speed of her shot, allowing her to hit much higher shot speeds than normal!
Sapphire strength comes from her ability to take risks, She can dish out more shots then both red and emerald, and dash more too - Sapphire's philosophy is quantity over quality, while she may not have the fastest shot or the quickest step she can certainly overwhelm her opponents given the opportunity.
Amber is a bit harder to use, but for some he may prove to be all the more satisfying, Amber specialized in a single bolt shot that travels really quickly at the start but slows overtime. He is the sniper of the group and he can do some serious damage when in the right hands!
Double Shot, Ring Leader, Tank-Bot, and Gold all feature some sort a of unique quirk that drastically changes how you approach each level!
Double Shot does what it says on the box - He can shoot two shots at once! That's his special form of fire though that can only be triggered by activating your special (X Button or Right Bumper on your Xbox controller, or "E" on keyboard and mouse). His normal pattern of fire is an alternating one, left right left right... you get the idea. Hard to use - Fun to master.
Ring Leader is the hardest of the unlockable to unlock - The rest you'll get by simply beating the campaign so I wont spoil how exactly you can get him on your team! But I will tell you what he does, using your special you summon a ball that can be pushed, shot, throw, dribbled around the level - Once an enemy gets close to this ball it begins to track them down until it explodes right next to them! You can do all sorts of cool stuff with this one!
Tank-Bot has a strange firing pattern that isn't easy to describe, he shoots fast and in a straight like - plus his shots contain a ton of punch & knockback! But he severely lacks in range, don't worry though - He's decked out with one of the best movement sets in the game so closing the gap shouldn't be hard!
Finally there is Gold, He features a Gatling gun approach to his rate of fire. He shoots a ton, and I really mean a ton, of small bullets in a spread out pattern. They do less damage then normal but there's just so many of them that if you can manage to track your enemies movements with good lead you'll be the most dangerous tank out there!
There's tons more to go over if your interested - Check out my last devlog going over some other stuff a bit more in detail!
Also Join our Discord!
[ 2022-05-12 16:30:14 CET ] [ Original post ]
🎮 Full Controller Support
- [1.98 G]
Jump! Dash! and Shoot your way to victory in this 3-Dimensional, Physics based, Tank game!
- Fight through 50+ hand-crafted levels in the Campaign and unlock the 6+ playable tanks hidden throughout the adventure! Supporting up to 4-Players in Local multiplayer!
- Face off against friends and foes in Player vs Player content! Do you have what it takes to be a champion?! Utilize crazy modifiers like launch rate to tailor the experience!
- Create and play your own levels with our Custom Level Creator! Choose from various map sizes, blocks, tanks, gizmos, hazards and more to create custom levels that will provide endless fun for you and your friends!
Toy Tanks is grounded in physics, meaning much of the moment to moment gameplay involves mastering the movement!
- Players can primarily do damage in one of two ways: Shooting and Dashing. Switching between the two damage types is a tricky challenge, but once mastered is extremely effective!
- Each gamemode has a set of optional Modifiers that can be enabled or disabled based on the players preferences! Modifiers act as an extra twist you can put on any playthrough!
- For example: The Brawler Modifier allows dashing to do double damage! In return though, players lose the ability to do damage with their standard shot! There are many of these Modifiers to unlock and play with! Plus they can be mixed and matched to create all sorts of wacky experiences!
Understanding your enemy is key to mastering the game, Take a moment to get familiar with all known types of hostile tanks. Although our information is limited, there have been rumors of even stronger enemies. Stay vigilant captain!
- The First Campaign (Cardboard Castles) acts as an opportunity to learn the basics without too much threat. Safezones are numerous, Hazards are rare, and enemy tanks are scattered. Keep an eye on Yellow, they have quiet the explosive personality!
- Painted Piers contains a more destructive array of tools to put up against the player. Enemy tanks begin to coordinate with one another, launching assaults' from both sides, supporting one another to stay alive, and dazing/confusing the player with new technology.
- Tabletop Towers is home to some of the worlds most advanced tank tech: Gatling gun rate of fire, Tracking rounds, The ability to control and enhance weaker tanks, and Evolution defensive maneuvers make this Campaign a grueling challenge even for the most seasoned players.
- OS: Linux (tarball installation)
- Processor: Dual core 3Ghz+Memory: 4 GB RAM MB RAM
- Memory: 4 GB RAM MB RAM
- Graphics: OpenGL 3.3 core. DirectX 10.1 capable GPU with 512 MB VRAM - GeForce GTX 260. Radeon HD 4850 or Intel HD Graphics 5500
- Storage: 3 GB available space MB available space
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