Name | Roomli | ||
Developer | Light Bulb Engine | ||
Publisher | Light Bulb Engine | ||
Tags | |||
Release | 2022-06-10 | ||
Steam | |||
News | |||
Controls | Keyboard Mouse Full Controller Support | ||
Players online |  n/a  | ||
Steam Rating | n/a | ||
Steam store | |||
Public Linux depots | [51.54 M] |
It has been one month since launch and I am very excited to show off our most recent update! I would first want to thank everyone who bought and played the game, your contribution, support, and feedback have been so greatly appreciated. This latest update has come with a 20% content increase as well as some major bug and balance fixes.
~ Balances
[h2]Bug Fixes[/h2] Bugs have been noticed and mostly addressed. Here is a list of some of the bigger bugs that have been fixed:
One issue that has been recently noticed has been lighting. Earlier builds of the game had proper lighting which changed in color depending on the stage as well as the source of the light. This no longer exists and has been recently noticed. This is being looked into and hopefully will be fixed. [h2]Another Glance at The Future[/h2] Two new projects have already been started with one aiming to release sometime between the end of Summer and Christmas with the other project being uncertain as of this time. As talked about in the first post, a team has been assembled and the Light Bulb Engine is now very active. Hopefully, this ensures the increase in the quality of future projects. A mobile port of Roomli has been suggested and will start going into development as soon as 1.1 goes live. There are a lot of things to consider with pricing, controls and, the overall difficulty. As of right now, Roomli on mobile will be a very different version from the pc build involving some of the following:
Roomli 1.2 will most likely come out within the next month although no promises as a lot are being worked on at once right now. Roomli 1.2 will come with a new stage with a new set of unique items and enemies but there will not be a large focus on content like Roomli 1.1 but rather on the user experience. Improvements in the challenge system, settings (mostly sound), and UI will hopefully come. Sadly unlike Roomli 1.1 which was worked on immediately after launch, Roomli 1.2 is not on the top of the priority list and that is why no promises are being made. Thank you to everyone and remember, don't be scared of the dark! Sincerely, The Light Bulb Engineer |