





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
It's been two months since our last update.
During this time, we have died (downsized our team drastically), gone to hell (moved to a new office space), and been reborn (reworked the base gameplay and committed to it)!
Having finally landed the fundamentals of the game feels really nice. Before, we were trying to piggy-back off current events, trying to make our game appear super nice, but without a super nice game as a foundation, it felt like cheap tricks to trick people into buying an unfinished game. Halloween updates and and Qatar 2022-themed trainers sounds fun and all, but in the end it felt like we sprinkled candy on top of a cake shaped poop, not a real cake.
Sorry for trying to make you eat poop.
Regarding the game:
Yesterday we tried playing it for the first time in many weeks, and to our relief: It was hysterical!!!
The game is now a proper cake :D It was a confidence boost I sorely needed, and it inspired me to break the silence and write this update! We have worked on the game's underlying systems for so long, we had almost lost sight of why we were doing anything. Playing the game reassured us that our ridiculously violent arcade football RTS deserves to exist, and that it contributes with something new and fresh in the realm of gaming.
And to all you early accessors out there, expect an update late next week featuring revamped level designs, new ball behaviour, zombies, air-drops and other delicious work-in-progress stuff.
Stay tuned for more updates about the development and the soon to be announced date for the full release.
Thank you for your patience <3
See you in hell.
-Alex
Image description: Christer (left) and Alex (right) sitting in front of their desks in the current Studio Gauntlet office. They are clearly working really hard, and really good.
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