TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 9 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam ImageSteam Image
Zero-K v1.10.6.0 - Rogue and Lance


This update has nerfs to address the abundance of Lance in teamgames and Rogue in 1v1. It also has small nerfs for Bandit and Dirtbag, buffs for some underused units, and less effective area cloaking in combat. The release is a little early to avoid being too close to the upcoming 3v3 tournament (18:00 UTC, Saturday 9th July, sign up here), so some features didn't make it. We hope to have a fixes and features patch some time in July or August, which would ideally include an engine update, Adv. Options for mods, and some dodge AI.

Balance


Units without personal cloak now decloak for longer after acting (firing, building, etc).
  • Non-personal recloak delay 6s -> 8s.
  • Non-personal recloak delay for proximity is still 3s.
  • For comparison, personal recloak delay is 3s for actions and 1.5s for proximity. Units with personal cloak use the personal delays even when under an area cloaker.
Dirtbag is slightly less tanky.
  • Health 600 -> 580
Bandit has a range nerf that may be overdue since the pre-aim update.
  • Range 235 -> 232
Rogue is easier to catch and slightly more expensive.
  • Cost 120 -> 125
  • Health 540 -> 520
  • Speed 57 -> 54
  • Turn rate reduced by 5%
Scalpel is more manoeuvrable.
  • Turn rate increased by 5%
Claymore deals more damage at the edge of its area of effect.
  • Reload time 3.2 -> 3.1
  • Edge effectiveness increased to match Ripper
  • Disabled avoid bad targets by default
Mace sight now matches the +25% weapon range rule of other riots.
  • Sight range 407 -> 431
Lance is easier to catch when out of position, and is worse at hitting aircraft.
  • Speed 52.5 -> 49.5 elmos/s
  • Turn rate reduced by 10%
  • Range 1000 -> 980
  • Vertical aim speed reduced by 66%
Jack is worse at picking off raiders.
  • Range 125 -> 122
Gremlin has better damage for its cost and slightly more range.
  • Cost 150 -> 140
  • Range 700 -> 720
  • DPS increased by 3%
Locust deals more damage but is worse at healing.
  • Autoheal 10 -> 6 hp/s (still activates after 5 seconds)
  • DPS increased by 4%.
Harpy can more reliably snipe riots.
  • Range 350 -> 360
Phoenix is tougher.
  • Health 900 -> 1060

Fixes and Features


  • Added Curacao flag.
  • Unit marker can now be enabled for Widow.
  • Scorpion and Ultimatum are now marked by unit marker each time they appear.
  • GG.addUnitSlow now handles overslow.
  • Made circular map API more reliable.
  • Fixed a GL4 shutdown error on old hardware.


[ 2022-06-28 11:41:21 CET ] [ Original post ]

Zero-K
Zero-K Team Developer
Zero-K Team Publisher
2018-04-27 Release
Game News Posts: 63
🎹🖱️Keyboard + Mouse
Very Positive (3733 reviews)

Commander wanted! Construct giant robots, build an army of a thousand Fleas. Move mountains if needed. Bury the enemy at all cost!
  • Traditional real time strategy with physically simulated units and projectiles.
  • 100+ varied units with abilities including terrain manipulation, cloaking and jumpjets.
  • 70+ mission galaxy-spanning campaign to be enjoyed solo or co-op with friends.
  • Challenging, (non-cheating) skirmish AI and survival mode.
  • Multiplayer 1v1 - 16v16, FFA, coop. ladders, replays, spectators and tournaments.
  • PlanetWars - A multiplayer online campaign planned to start in May.
  • Really free, no paid advantages, no unfair multiplayer.

Fully Utilized Physics


Simulated unit and projectile physics is used to a level rarely found in a strategy game.
  • Use small nimble units to dodge slow moving projectiles.
  • Hide behind hills that block weapon fire, line of sight and radar.
  • Toss units across the map with gravity guns.
  • Transport a battleship to a hilltop - for greater views and gun range.

Manipulate the Terrain


The terrain itself is an ever-changing part of the battlefield.
  • Wreck the battlefield with craters that bog down enemy tanks.
  • Dig canals to bring your navy inland for a submarine-in-a-desert strike.
  • Build ramps, bridges, entire fortress if you wish.
  • Burn your portrait into continental crust using the planetary energy chisel.

Singleplayer Campaign and Challenging AI


Enjoy many hours of single player and coop fun with our campaign, wide selection of non-cheating AIs and a survival mode against an alien horde.
  • Explore the galaxy and discover technologies in our singleplayer campaign.
  • Face a challenging AI that is neither brain-dead nor a clairvoyant cheater.
  • Have some coop fun with friends, surviving waves of chicken-monsters.
  • Cloaking? Resurrection? Tough choices customizing your commander.

Casual and Competitive Multiplayer


Zero-K was built for multiplayer from the start, this is where you can end up being hooked for a decade.
  • Enjoying epic scale combat? Join our 16v16 team battles!
  • Looking for a common goal? Fight AIs or waves of chicken-monsters.
  • Prefer dancing on a razor's edge? Play 1v1 in ladder and tournaments.
  • Comebacks, betrayals, emotions always running high in FFA.
  • Want to fight for a bigger cause? Join PlanetWars, a competitive online campaign with web-game strategic elements, diplomacy and backstabbing (currently on hiatus pending an overhaul).

Power to the People


We are RTS players at heart, we work for nobody. We gave ourselves the tools we always wanted to have in a game.
  • Do what you want. No limits to camera, queue or level of control.
  • Paint a shape, any shape, and units will move to assume your formation.
  • Construction priorities let your builders work more efficiently.
  • Don't want to be tied down managing every unit movement? Order units to smartly kite, strafe or zig zag bullets.

Plenty of Stuff to Explore (and Explode)


Zero-K is a long term project and it shows, millions hours of proper multiplayer testing and dozens of people contributing ever expanding content.
  • Learn to use all of our 100+ units and play on hundreds of maps.
  • Invent the next mad team-tactics to shock enemies and make allies laugh.
  • Combine cloaking, teleports, shields, jumpjets, EMP, napalm, gravity guns, black hole launchers, mind control and self-replication.
  • Tiny flea swarm that clings to walls?
  • Jumping "cans" with steam-spike?
  • Buoys that hide under water to ambush ships?
  • Mechs that spew fire and enjoy being tossed from air transports?
  • Carrier with cute helicopters?
  • Jumping Jugglenaut with dual wielding gravity guns?
  • Meet them in Zero-K!

MINIMAL SETUP
  • OS: Ubuntu 13.04 or equivalent
  • Processor: 2.0 GHz dual core CPU with SSE (Intel Core 2 Duo or equivalent)Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: 512 MB graphics card with OpenGL 3 support (GeForce 8800 or equivalent)
  • Storage: 6 GB available spaceAdditional Notes: 64bit only. Big Picture mode is not supported
RECOMMENDED SETUP
  • OS: Ubuntu 17.10 or equivalent
  • Processor: 3.0 GHz quad core CPU (Intel Core i5 or equivalent)Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: 2048 MB graphics card with OpenGL 3 support (high GT 500 series or equivalent)Network: Broadband Internet connection
  • Storage: 8 GB available spaceAdditional Notes: 64bit only. Big Picture mode is not supported
GAMEBILLET

[ 6132 ]

4.12$ (17%)
42.24$ (16%)
11.04$ (15%)
6.65$ (78%)
42.47$ (15%)
11.53$ (54%)
0.88$ (56%)
15.99$ (60%)
3.90$ (70%)
13.49$ (25%)
2.85$ (83%)
9.90$ (67%)
16.52$ (17%)
3.25$ (75%)
33.17$ (17%)
4.75$ (81%)
6.79$ (15%)
3.00$ (85%)
12.21$ (69%)
5.94$ (15%)
2.98$ (85%)
16.79$ (16%)
5.03$ (16%)
10.00$ (50%)
9.79$ (30%)
8.39$ (16%)
33.59$ (16%)
4.19$ (16%)
29.74$ (15%)
4.24$ (15%)
GAMERSGATE

[ 2625 ]

1.72$ (89%)
1.19$ (92%)
53.99$ (10%)
1.96$ (87%)
16.19$ (46%)
1.74$ (83%)
3.04$ (70%)
0.64$ (87%)
5.52$ (82%)
2.04$ (66%)
2.0$ (80%)
6.25$ (75%)
4.25$ (79%)
1.0$ (80%)
18.0$ (55%)
1.5$ (90%)
7.83$ (74%)
1.5$ (75%)
1.32$ (91%)
4.05$ (73%)
3.75$ (75%)
5.0$ (75%)
3.99$ (20%)
0.68$ (83%)
0.77$ (74%)
14.99$ (40%)
12.59$ (37%)
0.88$ (91%)
7.5$ (70%)
1.0$ (90%)

FANATICAL BUNDLES

Time left:

8 days, 23 hours, 35 minutes


Time left:

14 days, 23 hours, 35 minutes


Time left:

11 days, 23 hours, 35 minutes


Time left:

11 days, 23 hours, 35 minutes


Time left:

11 days, 23 hours, 35 minutes


Time left:

11 days, 23 hours, 35 minutes


Time left:

11 days, 23 hours, 35 minutes


Time left:

11 days, 23 hours, 35 minutes


Time left:

11 days, 23 hours, 35 minutes


Time left:

11 days, 23 hours, 35 minutes


Time left:

11 days, 23 hours, 35 minutes


Time left:

11 days, 23 hours, 35 minutes


Time left:

11 days, 23 hours, 35 minutes


Time left:

11 days, 23 hours, 35 minutes


Time left:

11 days, 23 hours, 35 minutes


Time left:

36 days, 23 hours, 35 minutes


Time left:

16 days, 23 hours, 35 minutes


Time left:

8 days, 23 hours, 35 minutes


Time left:

43 days, 23 hours, 35 minutes


Time left:

32 days, 23 hours, 35 minutes


Time left:

29 days, 23 hours, 35 minutes


Time left:

37 days, 23 hours, 35 minutes


Time left:

39 days, 23 hours, 35 minutes


HUMBLE BUNDLES

Time left:

3 days, 17 hours, 35 minutes


Time left:

17 days, 17 hours, 35 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE