
BattleGroupVR is a first-person real-time space strategy where you lead a fleet into battle from the bridge of your own flagship. As the battle group commander, you lead the charge as you are part of the action, not some armchair general who orders little units from above. You are part of the battle fighting alongside your chosen captains and warships.



Unlock and acquire a variety of different types of ships, each with their own unique special abilities, characteristics, and weapon slots. From fast striking corvettes, long-range missile destroyers, electronic warfare science vessels, dangerous carriers, and powerful battleships. All are at your command.


Equip your vessels with the best weapons and technology. From heavy cannons, missile launchers, point defense lasers - a large selection of weapons and components are at your disposal. Arming your fleet with a wide array of capabilities to ensure your battlegroup is prepared for whatever challenges you encounter.


Units and ships grow with you on your conquests, losing them is a heavy burden. Select your captains wisely, each individual captain will bring a benefit ability to your fleet, which paired with the right ship, can turn the tide of battle.


Direct your forces against the enemy! Made specifically for VR, unique real-time strategy controls have been created to facilitate the command of a 3D space combat environment.
Fleet Deployment Commencing
Greetings fleet command veterans CMDR Ken here. If you enjoyed commanding fleets in BattleGroupVR, Ive got big news: BattleGroupVR2 is live in Early Access today. Its the next step for the series bigger fleets, bigger world, new game modes, and a ton of quality-of-life stuff born from everything we learned together in BGVR1.
Heres what you can jump into right now:
Open World roam sectors, pick contracts, salvage, and build up your battlegroup at your own pace.
[/*]Conquest push fronts, lower unrest, deliver supplies, hunt pirates, and watch the galaxy react.
[/*]Gauntlet combat endurance test, survive escalating waves, earn upgrades, and chase better loot the deeper you go.
[/*]Endless Mode pure combat sandbox for stress-testing fleets and blowing stuff up for that high score for all to see.
[/*]QoL & Tech better markers on the holomap, improved performance settings, and under-the-hood groundwork for daily map updates.
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If you want the bigger picture, I posted a roadmap so you can see whats coming next and where Im focusing. [dynamiclink href=\"https://store.steampowered.com/news/app/3385960/view/758419772105818116\"][/dynamiclink]
If you liked the first game, please consider:
https://store.steampowered.com/app/3385960/BattleGroupVR2/\"" style="color:#bb86fc;text-decoration:none;">Picking up BGVR2 while the launch discount (15% off) is active.
[/*]Leaving a review once youve played a bitit genuinely moves the needle.
[/*]Join the Discord to drop feedback, bugs, and ideas directly to me.
[/*]
Thank you for carrying BGVR1 all these years and pushing me to make a deeper sequel. See you on the bridge.
Minimum Setup
- OS: Ubuntu 13.04 or equivalent
- Processor: 2.0 GHz dual core CPU with SSE (Intel Core 2 Duo or equivalent)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 512 MB graphics card with OpenGL 3 support (GeForce 8800 or equivalent)
- Storage: 6 GB available spaceAdditional Notes: 64bit only. Big Picture mode is not supported
Recommended Setup
- OS: Ubuntu 17.10 or equivalent
- Processor: 3.0 GHz quad core CPU (Intel Core i5 or equivalent)Memory: 8 GB RAM
- Graphics: 2048 MB graphics card with OpenGL 3 support (high GT 500 series or equivalent)Network: Broadband Internet connection
- Storage: 8 GB available spaceAdditional Notes: 64bit only. Big Picture mode is not supported
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