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Hello, everyone!
In our last newsletter, we showed you the different relationships your characters can have with each other, and how you can influence these emotions. Today, we're showing off the easiest way to do this: combat challenges!
Combat Challenges are unique events that allow you to improve the moods of your characters. If you succeed, that is.
Combat challenges are a great way to improve the moods of characters that have been fighting during text events. If you respect the requests of your characters, tensions may improve between some of them. Or, at least, the instigator will be in a better mood after the battle.
Each challenge will depend on different characters. For example, the cautious Lone Wolf will insist on eliminating what he thinks is the most dangerous target, while the Daredevil will give enemies a head start because he wants a real challenge! On the other hand, the Hermit will ask you not to kill fleeing enemies.
You'll be able to see the details of these combat challenges in a special window:
Be warned that challenges won't appear in every battle, but there is a high chance of that.
The combat challenges can also be tracked in the upper-right corner of the screen. Most of these tasks will go against optimal combat tactics. Fortunately, it is not necessary to complete the tasks; nothing bad will happen to the team if they fail.
Following the whims of your subordinates is your choice. Meanwhile, be on your guard in the wilderness!
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