Devlog: Status Update + The Road Ahead
These past few months, youve read many entries about the world of Outcast Tales (formerly known as Ragtag Crew). Now youre all prepared to brave the wilds and become the best diplomat/cutthroat you can be! However, this time were going a little meta: we know youve been clamoring to know more about the current state of the game, and weve come with some good news. So here are some answers to questions you asked. Or didnt. But you probably thought about them in your head anyway!
The game is steadily nearing completion. No specific dates yet, but a lot has been done in the meantime. There are still some things were working on, such as adding more narrative events, balancing the game, tweaking meta-progression loops, adding voiceover, and giving everything that extra polish, but rest assured: the biggest bulk of the game is done. Weve also completely revamped the UI and updated the look of the games locations, some of which you mightve noticed from our previous devlogs!
Nothing says a blood-soaked wasteland like that rustic UI look
True, it was: the game changed the name from Ragtag Crew to Outcast Tales. We feel that Outcast Tales is more than just a roguelite with loot and numbers going up, and really want to focus on the storytelling part of the experience, as well as the numerous stories (or tales) your characters will encounter along the way. At its core, its still the same game youve all been looking forward to, just bigger and better.
Expect Outcast Tales to have lots of content and replayability. The game now boasts many characters, possible archetypes, and events. There are numerous ways to mix-and-match it all, so the number of possible variables and thus unique runs is somewhere in the thousands. More than that, the heart of the game lies in its unique events, and rest assured weve got plenty of those (totaling up to 160k words and counting!). But dont fret: you dont have to read all of it thanks to all the narration were putting in! And with the many possible endings on offer, you arent going to be stopping your adventure any time soon
You got us. No one likes leaving empty-handed: its a holiday, after all. Heres one last piece of good news:
And while youre getting that sweet taste of wasteland massacre, well be putting the finishing touches on our game. Expect the Prologue to support multiple languages as well, such as English, German, Spanish, Portuguese, Russian, Chinese, Japanese, and Korean. There are a couple curious tidbits we still wanted to share with you but now youll just have to play the Prologue and find out on your own! Whew, now that was a load off our chest. We hope this update answered some of your more pressing questions and got you excited for whats to come. Now sit tight as we put the finishing touches on the Prologue! And if you want to share the hype, dont be shy and hop on in to our Discord and Twitter. See you all very, very soon!
[ 2023-12-26 10:20:31 CET ] [ Original post ]
Greetings, misfits!
These past few months, youve read many entries about the world of Outcast Tales (formerly known as Ragtag Crew). Now youre all prepared to brave the wilds and become the best diplomat/cutthroat you can be! However, this time were going a little meta: we know youve been clamoring to know more about the current state of the game, and weve come with some good news. So here are some answers to questions you asked. Or didnt. But you probably thought about them in your head anyway!
Q: Hows the game coming along? Whats taking so long?!
The game is steadily nearing completion. No specific dates yet, but a lot has been done in the meantime. There are still some things were working on, such as adding more narrative events, balancing the game, tweaking meta-progression loops, adding voiceover, and giving everything that extra polish, but rest assured: the biggest bulk of the game is done. Weve also completely revamped the UI and updated the look of the games locations, some of which you mightve noticed from our previous devlogs!
Nothing says a blood-soaked wasteland like that rustic UI look
Q: Wasnt this called Ragtag Crew? Why the name change?
True, it was: the game changed the name from Ragtag Crew to Outcast Tales. We feel that Outcast Tales is more than just a roguelite with loot and numbers going up, and really want to focus on the storytelling part of the experience, as well as the numerous stories (or tales) your characters will encounter along the way. At its core, its still the same game youve all been looking forward to, just bigger and better.
Q: Youve been working on it for too long! Hope the game lasts more than a couple of nights, at least
Expect Outcast Tales to have lots of content and replayability. The game now boasts many characters, possible archetypes, and events. There are numerous ways to mix-and-match it all, so the number of possible variables and thus unique runs is somewhere in the thousands. More than that, the heart of the game lies in its unique events, and rest assured weve got plenty of those (totaling up to 160k words and counting!). But dont fret: you dont have to read all of it thanks to all the narration were putting in! And with the many possible endings on offer, you arent going to be stopping your adventure any time soon
Q: So thats it? You got anything more exciting?
You got us. No one likes leaving empty-handed: its a holiday, after all. Heres one last piece of good news:
The Prologue Chapter, Outcast Tales: The First Journey, is coming out Q1 2024!
And while youre getting that sweet taste of wasteland massacre, well be putting the finishing touches on our game. Expect the Prologue to support multiple languages as well, such as English, German, Spanish, Portuguese, Russian, Chinese, Japanese, and Korean. There are a couple curious tidbits we still wanted to share with you but now youll just have to play the Prologue and find out on your own! Whew, now that was a load off our chest. We hope this update answered some of your more pressing questions and got you excited for whats to come. Now sit tight as we put the finishing touches on the Prologue! And if you want to share the hype, dont be shy and hop on in to our Discord and Twitter. See you all very, very soon!
Ragtag Crew
Hardlane Studio
Hardlane Studio
Q2 2022
Indie Strategy RPG Singleplayer
Game News Posts 39
🎹🖱️Keyboard + Mouse
Very Positive
(206 reviews)
https://store.steampowered.com/app/882590 
[0 B]
You will lead a squad of scavengers on a venture across the wasteland in pursuit of profit, food and all sorts of cool stuff! Each character has a unique combination of class and personality, which will provide an unrepeatable (literally!) adventure.
Combat action breaks by short ironic events, during which the traits of the heroes are revealed, and your choices determine your own history of the squad. The pool of events is large, and personalities and classes can drastically change the outcomes.
Your enemies will be strong but predictable. You need to explore their flaws and quickly adapt to different enemy compositions.
- Each run, choose 3 characters out of 8 classes (some unlockable). Experiment with synergies and party compositions to slay everyone in your way!
- Every character can choose a personality from the 7 available (some unlockable). These influence their dialogue, battle capabilities, relationships, morale, stats, and overall style — but most importantly, they can drastically change the course of events.
- The heart of the game lies in the tough tactical fights. The enemies are strong, but often have flaws to exploit. Adapt, improve, overcome!
- Slay bosses… or sneak past. These large and unique enemies come with their own mechanics and storylines. The rewards may be game-changing — but are you in a good enough condition to take them on? Sometimes it’s smarter to walk past a fight.
- As you progress through the game, more options become available.
- Every node on the map offers a text event. A smart choice can grant you loot, help two characters form a bond, or hint at the deeper truth behind the events. An unsuccessful one might end in a disaster.
- Over the course of an adventure the party members will grow to become friends… or bitter enemies. Nudge their stories to receive unique events and outcomes!
- From cute baby lizards to passionate fighter-pilgrims, all kinds of characters may aid you on your journey.
- A mixture of post-apoc, Westerns, and sci-fi creates a relatable yet original world. "Firefly meets Douglas Adams."
- Try again. Most bands of misfits fail — this is a roguelite, after all. But even failed runs bring progress in the form of unlockable classes, personalities, and items. You’ll be better equipped next time — and the game’s high variance offers high replayability.
https://store.steampowered.com/app/882590
MINIMAL SETUP
- OS: Ubuntu 18.04 LTS 64 bit
- Processor: Intel Core 2 Duo 2.4 GHzMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: Open GL 3.2+ Compliant
- Storage: 4 GB available space
- OS: Ubuntu 18.04 LTS 64 bit
- Processor: Intel Core i5 3.0 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 760. AMD Radeon R9 280X
- Storage: 4 GB available space
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