Early Access
[ 2022-04-24 19:00:44 CET ] [ Original post ]
The game is out in early access! List of changes compared to the demo version:
- New game mode "Confrontation". In this mode, all players fight against each other. They are all different colors. Shields don't work. Chaos is guaranteed.
- New game mode "Zombies". In this mode, you need to survive as many waves as possible. There are 100 of them in total. But... I couldn't pass the 10th wave on my own and with my friends. Good luck.
- Unknown force "Lava". If you enable this force, lava will rise every N minutes. I don't think you need to explain how hot she is...
- Damage for any hit after a shot from a non-shooting weapon is now dynamic. If you hit exactly in the center of the enemy, there is a high probability of getting rid of him the first time. If you touch only the edge, well, you understand ...
- First-aid kits on parachutes and types of weapons on the map can now be changed in the match settings. There you can also turn off the bomber and the rise of lava.
- Bots have learned to jump! They jump over cliffs and jump on crates along the way.
- Loading screen. Now you can immediately see that the game has not hung, but something is doing there.
- The farsightedness of bots has been fixed. Up close, they can now see their opponents.
- Weapon barrels now give out the weapon that was specified in the match settings.
- You can now reassign the jump key in the control settings. But this functionality was added not only for the jump.
- All match settings are automatically saved! Now you do not need to set everything up again every time.
- In "Zombie" mode, if one player dies, he turns into a spectator. He can fly into the wind and reveal enemy positions to his comrades. After the start of the next wave, spectators turn back into regular players.
- Jumps doubled! Now you can jump directly on any container.
- In the match settings, the "Fire friendly" checkbox has been added.
- The shield has changed its appearance and looks more futuristic.
- The language selection component has been moved to the settings menu.
- In the match settings, you can disable the camera that shows the enemy after death.
DotStrike
Magic Fox Games
Magic Fox Games
2022-04-23
Indie MMO Singleplayer Multiplayer Coop EA
Game News Posts 8
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
3 user reviews
(3 reviews)
https://store.steampowered.com/app/1562060 
[1.54 G]
DotStrike is a 3D online shooter in which alien invaders in the form of colored spheres fight each other in a seaport.
At the moment, two game modes are fully implemented: "Team Confrontation" and "Confrontation".
In the "Team Confrontation" mode, players are divided into two teams: red and blue. The goal of each side is to score a given number of points faster than the rest of the team.
In the "Confrontation" mode, each player is for himself. The strongest alien will win this fight.
The plot of the game
All weapons have infinite ammo. This is all thanks to the alien technology of instant cartridge fabrication. For example, in an RPG, after a shot, a rocket grows in the muzzle of a grenade launcher.
But the aliens are not fighting alone. In addition to them, there is another side. It's called "Unknown Power". Humans didn't just watch the alien conflict. From time to time, a bomber rises into the air and drops bombs on the warring aliens. In addition to people, there are natural disasters that also did not stand aside. This is a suddenly rising magma or a tornado that sucks everything in its path.
From the nearest plans to add game modes: "Zombies", "2122", "Serious Ball". As well as new guns, including alien ones.
MINIMAL SETUP
- Processor: Intel Core 2 DuoMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Dedicated graphics card. GTX 770 2GBNetwork: Broadband Internet connection
- Storage: 1500 MB available spaceAdditional Notes: Internet connection required for multiplayer. The game is in early access and minimum requirements may change.
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