Earlier this year I released Master Key, and I really enjoyed my time making it! Thanks to your support and love for the game, but also because I wanted to explore other ideas, I could not resist the urge to work on another game.
Havenlocked takes place on a paradise island, far from civilization and surrounded by ocean as far as the eye can see. Explore the island, its depths, and the sea, all filled with nature, puzzles, and strange monsters. Uncover secrets and escape!
Havenlocked will focus on ideas not explored in Master Key, such as a twin world system, different themes, and a new style of dungeon design. It will also expand and improve upon the exploration, non-linear progression, secrets, and puzzling!
Wishlist it on Steam: https://store.steampowered.com/app/3318450/Havenlocked/
And support it on Kickstarter: https://www.kickstarter.com/projects/778295166/havenlocked
An old rusty key found deep in cave, what kind of door could it open ? Explore a dense world, fight ferocious enemies and solve puzzles in search for answers.
Master key features :
Item based exploration
Dozens of enemies
Shops, weapons and powerups
Dungeons
Between 5 and 10 hours of content
Lots of secrets
No language support!
The game doesn't hold you by the hand, it's a love letter to hiking and exploration, you have to find your own path and nothing is story-gated.