





Sequel to the original title. 3D. First person view. Stat-heavy RPG. Survival.
Appease God every 6 days or die! Find a way to break the cycle of ritual sacrifice.
Features:
Many large terrains to explore with unique abstract textures.
-Turn Based Combat. Multiple enemies can be fought at once.
-External Combat. Use special External Weapons that allow you to inflict damage or gain advantage
prior to Turn Based.
-Very detailed activity log.
It outputs as much information as possible about everything you do for your viewing.
-Night/Day system linked to survival stat effects.
-Ability to freely pass time into the future (provided you aren't under too many negative effects)
-Mining, digging, fishing, and farming!
All offer ways to get certain items more easily.
-Customize your name, picture, description, and age!
-Choose hardcore mode. (dying with this invalidates your save so you can't cheat!)
-Or choose resurrection mode so you respawn and don't need to reload a save due to death.
-Fight many handcrafted monsters
-Humanoid npcs for talking/chatting to.
-Many stats/attributes, including things like Sight & Stealth!
-Skills for both roleplaying and battle.
(Like Analyze, Gambling, Steal, Explosives etc.)
-Variety of build-types possible like Melee, Elemental, or just plain Weapon user.
-Recruitable and Customizable Companions
-Equip the weapon/armors you desire.
-Handy interaction menu allowing you to interact with most things how you want.
-80+ Random encounters
-A couple randomized mission providers
-Shopkeepers
-Innkeepers
-Bankers
-And more!
-Change: If a shopkeeper has no more room in their inventory your item now gets
sold anyway but will be deleted.
-Change: Finished quests in Quest Journal have a *DONE* added next to them.
-Change: Added Show Done and Show Not Done buttons. Use these
to filter what you want to see in Quest Journal.
-Fix Attempt: Journal was not closing when pressing Return.
-Change: Turrets are now vulnerable to external weapons (projectiles and explosions).
-Change: Kamikaze are now vulnernable to external weapons (projectiles and explosions).
-Change: External weapon attacks only use 1 stamina now.
-Change: Shift-left-click aka force firing of external weapon should be a bit
more responsive now.
-Fix Attempt: Projectiles were occasionally getting stuck mid-flight.
-Fix/Change: Timed mines not exploding. They should within 5 seconds now.
-Change: Banker now informs you minimum amount of money needed for a deposit.
-Change: Character now starts with 100 copper.
-Change: You can now right-click buy and right-click sell from Shopkeepers.
-Fix: Repairman c-picks not being purchaseable.
-Change: Inventory BG graphic.
-Change/Experimental: Lowered fleemode overall time to 6.0.
-Change: Look of various menus. Inventory, Stat, Journal, Skill.
-Change: Look of buttons.
-Change: Look of main panel.
Minimum Setup
- OS: Debian 10+Memory: 8 GB RAMStorage: 4 GB available spaceAdditional Notes: Proprietary drives may be necessary to use.
- Memory: 8 GB RAMStorage: 4 GB available spaceAdditional Notes: Proprietary drives may be necessary to use.
- Storage: 4 GB available spaceAdditional Notes: Proprietary drives may be necessary to use.
Recommended Setup
- OS: Debian 10+Memory: 8 GB RAMStorage: 4 GB available spaceAdditional Notes: Proprietary drives may be necessary to use.
- Memory: 8 GB RAMStorage: 4 GB available spaceAdditional Notes: Proprietary drives may be necessary to use.
- Storage: 4 GB available spaceAdditional Notes: Proprietary drives may be necessary to use.
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