▶
Regression + The FUTURE.
I'm working on the next update: Patch 1.06. It's about Character Legacy. Today games are overbalanced and overly concerned with ensuring players have a similar experience. They pride themselves on closing the gap between veteran and casual. There's no room to be a real snowflake. You only get the illusion of it. You get silly things like skins or cosmetics or achievements to grind. None of which carries real CUSTOM utility. It's stuff to do that's it. You often get some rewards that seem interesting at first but don't really pay for themselves because you could have re-sought them out before they do. Yet it initially takes so much work to acquire them in the first place. How often, in times like these, have you needed to miserably acquire everything in order to finally enjoy a game? Can such games ever be considered worthy? No matter how beautiful they are, they are a lie. If utility isn't actually tailored to your character's legacy, what is the point of your character's existence? If there's no point to your characters' existence, what's the point of playing at all? Gamers deserve better. They deserve to play games and know they are true snowflakes by virtue of their character's existence. To feel special you shouldn't have to grind forever to unlock things anyone else still could. Gamers deserve to control their fate, NOT brace themselves for pre-scripted experiences determined entirely by permutations of race + class + a few specializations. We should not be forced into pre-prepared content chains that couldn't care less HOW we complete them. Gamers SHALL RISE UP, and NEVER be brought down by boring mediocre endings. The border between reality and video games must be erased, it will be erased! Ahem.. Also about the Regression I mentioned..
You should know i've identified a regression in the save/load system. If you attempt to do a second load after loading a save, the game hits an error. You'll be stuck at the load screen. Though i've noticed you can sometimes just hit the load button again and it will force the load to happen. I'll try to get around to fixing this annoying problem by patch 1.06.
[ 2022-11-25 14:32:10 CET ] [ Original post ]
First and most importantly the Future.
The Future.
I'm working on the next update: Patch 1.06. It's about Character Legacy. Today games are overbalanced and overly concerned with ensuring players have a similar experience. They pride themselves on closing the gap between veteran and casual. There's no room to be a real snowflake. You only get the illusion of it. You get silly things like skins or cosmetics or achievements to grind. None of which carries real CUSTOM utility. It's stuff to do that's it. You often get some rewards that seem interesting at first but don't really pay for themselves because you could have re-sought them out before they do. Yet it initially takes so much work to acquire them in the first place. How often, in times like these, have you needed to miserably acquire everything in order to finally enjoy a game? Can such games ever be considered worthy? No matter how beautiful they are, they are a lie. If utility isn't actually tailored to your character's legacy, what is the point of your character's existence? If there's no point to your characters' existence, what's the point of playing at all? Gamers deserve better. They deserve to play games and know they are true snowflakes by virtue of their character's existence. To feel special you shouldn't have to grind forever to unlock things anyone else still could. Gamers deserve to control their fate, NOT brace themselves for pre-scripted experiences determined entirely by permutations of race + class + a few specializations. We should not be forced into pre-prepared content chains that couldn't care less HOW we complete them. Gamers SHALL RISE UP, and NEVER be brought down by boring mediocre endings. The border between reality and video games must be erased, it will be erased! Ahem.. Also about the Regression I mentioned..
Regression.
You should know i've identified a regression in the save/load system. If you attempt to do a second load after loading a save, the game hits an error. You'll be stuck at the load screen. Though i've noticed you can sometimes just hit the load button again and it will force the load to happen. I'll try to get around to fixing this annoying problem by patch 1.06.
[ 2022-11-25 14:32:10 CET ] [ Original post ]
Redaxium 2
redratic
Developer
redratic
Publisher
2022-06-27
Release
Game News Posts:
42
🎹🖱️Keyboard + Mouse
3 user reviews
(3 reviews)
Public Linux Depots:
- [948.98 M]
Basic concept:
Sequel to the original title. 3D. First person view. Stat-heavy RPG. Survival.
Appease God every 6 days or die! Find a way to break the cycle of ritual sacrifice.
Features:
Many large terrains to explore with unique abstract textures.
-Turn Based Combat. Multiple enemies can be fought at once.
-External Combat. Use special External Weapons that allow you to inflict damage or gain advantage
prior to Turn Based.
-Very detailed activity log.
It outputs as much information as possible about everything you do for your viewing.
-Night/Day system linked to survival stat effects.
-Ability to freely pass time into the future (provided you aren't under too many negative effects)
-Mining, digging, fishing, and farming!
All offer ways to get certain items more easily.
-Customize your name, picture, description, and age!
-Choose hardcore mode. (dying with this invalidates your save so you can't cheat!)
-Or choose resurrection mode so you respawn and don't need to reload a save due to death.
-Fight many handcrafted monsters
-Humanoid npcs for talking/chatting to.
-Many stats/attributes, including things like Sight & Stealth!
-Skills for both roleplaying and battle.
(Like Analyze, Gambling, Steal, Explosives etc.)
-Variety of build-types possible like Melee, Elemental, or just plain Weapon user.
-Recruitable and Customizable Companions
-Equip the weapon/armors you desire.
-Handy interaction menu allowing you to interact with most things how you want.
-80+ Random encounters
-A couple randomized mission providers
-Shopkeepers
-Innkeepers
-Bankers
-And more!
Sequel to the original title. 3D. First person view. Stat-heavy RPG. Survival.
Appease God every 6 days or die! Find a way to break the cycle of ritual sacrifice.
Features:
Many large terrains to explore with unique abstract textures.
-Turn Based Combat. Multiple enemies can be fought at once.
-External Combat. Use special External Weapons that allow you to inflict damage or gain advantage
prior to Turn Based.
-Very detailed activity log.
It outputs as much information as possible about everything you do for your viewing.
-Night/Day system linked to survival stat effects.
-Ability to freely pass time into the future (provided you aren't under too many negative effects)
-Mining, digging, fishing, and farming!
All offer ways to get certain items more easily.
-Customize your name, picture, description, and age!
-Choose hardcore mode. (dying with this invalidates your save so you can't cheat!)
-Or choose resurrection mode so you respawn and don't need to reload a save due to death.
-Fight many handcrafted monsters
-Humanoid npcs for talking/chatting to.
-Many stats/attributes, including things like Sight & Stealth!
-Skills for both roleplaying and battle.
(Like Analyze, Gambling, Steal, Explosives etc.)
-Variety of build-types possible like Melee, Elemental, or just plain Weapon user.
-Recruitable and Customizable Companions
-Equip the weapon/armors you desire.
-Handy interaction menu allowing you to interact with most things how you want.
-80+ Random encounters
-A couple randomized mission providers
-Shopkeepers
-Innkeepers
-Bankers
-And more!
MINIMAL SETUP
- OS: Debian 10+Memory: 8 GB RAMStorage: 4 GB available spaceAdditional Notes: Proprietary drives may be necessary to use.
- Memory: 8 GB RAMStorage: 4 GB available spaceAdditional Notes: Proprietary drives may be necessary to use.
- Storage: 4 GB available spaceAdditional Notes: Proprietary drives may be necessary to use.
- OS: Debian 10+Memory: 8 GB RAMStorage: 4 GB available spaceAdditional Notes: Proprietary drives may be necessary to use.
- Memory: 8 GB RAMStorage: 4 GB available spaceAdditional Notes: Proprietary drives may be necessary to use.
- Storage: 4 GB available spaceAdditional Notes: Proprietary drives may be necessary to use.
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