Demo Patchnotes 0.1.10
Features - First version of interactive tutorial - New event log as replacement of the notifications - Resource and building glossary Bugfixes - Fixed the time control shortcuts - Fixed bug where the feeding trebuchet or the scavenging missions where stuck and the workers idling. - Fixed bug that windows can be closed with shortcut button - Fixed bug that air wells did not show a low productivity flag in the desert - Fixed bug where employees disappeared when deconstructing their building - Fixed bug where employees were not idling near their building - Fixed wrong worker counter in the population tab. - Fixed gatherer's collect range - Fixed bug that the setting which resource can be stored in storage was reset each time you load a save. - Fixed bug where Onbu would not stop eating - Fixed bug where Onbu would not sleep until fully rested - Fixed bug that it was possible to move on the map when a popup window was open Improvements - New music for pollen storm events - Disabled Bug Report button when a report is still being sent. - Added wishlist popup to the demo version - Changed the recommended research order - Roads are now marked for deconstruction without deconstruction tool selected - Show a counter for each type of specialized worker - Show a flag indicating there are too few resources to construct a building - If a new building is researched, it is now highlighted in the building menu - Resized onbu eating spot Visual Improvements - Painted asset for Onbu Doctor - Assets for Onbu sleeping and eating spots - Onbu status values start blinking if they reach a critical value - Fix certain particle effects to work with the new day/night cycle - Fix clipping objects in the far background when camera is tilted Balancing - Slower growth of Herbs - Herbalist does not require research - More stones on the start map - Decontaminators can have 5 employees - Decontaminators harvest adult poison plants first We hope you have fun with the demo! And please report any bugs or crashes with the ingame reporting tool :) Cheers & Thanks Stray Fawn Studio
[ 2022-02-18 15:34:15 CET ] [ Original post ]
Dear Onbu Riders, We just released a new Patch for the Demo version of the Wandering Village. You can find the the detailed patchnotes below. Please note: previous save files should be compatible. However if you want to continue playing with the previous version, please select the "0.1.6" beta branch in the games properties in the library.
Demo Patchnotes 0.1.10
Features - First version of interactive tutorial - New event log as replacement of the notifications - Resource and building glossary Bugfixes - Fixed the time control shortcuts - Fixed bug where the feeding trebuchet or the scavenging missions where stuck and the workers idling. - Fixed bug that windows can be closed with shortcut button - Fixed bug that air wells did not show a low productivity flag in the desert - Fixed bug where employees disappeared when deconstructing their building - Fixed bug where employees were not idling near their building - Fixed wrong worker counter in the population tab. - Fixed gatherer's collect range - Fixed bug that the setting which resource can be stored in storage was reset each time you load a save. - Fixed bug where Onbu would not stop eating - Fixed bug where Onbu would not sleep until fully rested - Fixed bug that it was possible to move on the map when a popup window was open Improvements - New music for pollen storm events - Disabled Bug Report button when a report is still being sent. - Added wishlist popup to the demo version - Changed the recommended research order - Roads are now marked for deconstruction without deconstruction tool selected - Show a counter for each type of specialized worker - Show a flag indicating there are too few resources to construct a building - If a new building is researched, it is now highlighted in the building menu - Resized onbu eating spot Visual Improvements - Painted asset for Onbu Doctor - Assets for Onbu sleeping and eating spots - Onbu status values start blinking if they reach a critical value - Fix certain particle effects to work with the new day/night cycle - Fix clipping objects in the far background when camera is tilted Balancing - Slower growth of Herbs - Herbalist does not require research - More stones on the start map - Decontaminators can have 5 employees - Decontaminators harvest adult poison plants first We hope you have fun with the demo! And please report any bugs or crashes with the ingame reporting tool :) Cheers & Thanks Stray Fawn Studio
The Wandering Village
Stray Fawn Studio
Stray Fawn Studio
Summer / Fall 2022
Strategy Simulation Singleplayer EA
Game News Posts 63
🎹🖱️Keyboard + Mouse
Very Positive
(4939 reviews)
https://thewanderingvillage.com/
https://store.steampowered.com/app/1121640 
8 - (1711773) Depot [872.47 M]
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In a world where mysterious plants are spreading all over the earth, emitting toxic spores as they grow, a small group of survivors seeks shelter on the back of a giant, wandering creature they call 'Onbu'.
Become their leader, build their settlement and form a symbiotic relationship with the creature to survive together in this hostile, yet beautiful post-apocalyptic world that now surrounds you.
---
We're huge fans of Frostpunk, Timberborn and Airborne Kingdom and all of these games have inspired us to some extent.
You can also join the game's community on Discord:
In a world where mysterious plants are spreading all over the earth, emitting toxic spores as they grow, a small group of survivors seeks shelter on the back of a giant, wandering creature they call 'Onbu'.
Become their leader, build their settlement and form a symbiotic relationship with the creature to survive together in this hostile, yet beautiful post-apocalyptic world that now surrounds you.
Build your village
A functioning village is the basis of your survival. Build your settlement and expand it over the creature's back. Plan production chains and optimize them to utilize the limited space as efficiently as possible. Create a society that can overcome any challenge.Live on the creatures back
Living on the back of another organism comes with its own set of challenges. Will you live in symbiosis, bond with the creature and survive on mutual trust? Or will you become a parasite, only aiming to ensure a better life for your villagers? The choice is yours.Discover different biomes
Travel through a multitude of different biomes and adapt your village to their unique opportunities and threats. Scout your environments and send out foraging missions to gather rare resources and ancient artifacts.Research new technologies
Remnants of the old world hold knowledge that has long been forgotten, but can be unearthed by your villagers. Find and research these technologies, but use them wisely, as progress can be a double-edged sword.Survive the wastelands
Ensure the survival of both your villagers and your Onbu, even though poisonous spores, merciless weather, bloodsucking parasites and many more challenges mean that the odds are often stacked against you.---
We're huge fans of Frostpunk, Timberborn and Airborne Kingdom and all of these games have inspired us to some extent.
MINIMAL SETUP
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: Quad Core ProcessorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+. Vulkan capable
- Storage: 2 GB available spaceAdditional Notes: Nvidia and AMD GPUs using Nvidia official proprietary graphics driver or AMD Mesa graphics driver.
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: Quad Core ProcessorMemory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: OpenGL 3.2+. Vulkan capable
- Storage: 2 GB available spaceAdditional Notes: Nvidia and AMD GPUs using Nvidia official proprietary graphics driver or AMD Mesa graphics driver.
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