





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Dear Onbu Riders
We're currently participating in the Steam 'Going Rogue Festival'. As part of the festival our demo is now live again for a limited time.
As for the beta, we have invited about 4000 people so far (first come first served).
Were slowly starting to catch up with our long list of applications. Thank you for your patience!
Meanwhile our team is knee-deep in The Wandering Village development again
In the past two months we were kept busy with localising the game and refactoring (aka reworking) some of the games systems for better maintenance in the future. Since the Early Access release this year is hopefully only the start of the games life cycle, its important to keep the game (in this case the world map spawn settings) easy to use and expand. We also made some tests to get the game running on Xbox.
On the more visual side of things, our lead artist Steffi has started working on our art book!
And she painted some new buildings:
Our UI team drafted a first version of what decisions on the world map might look like. And our programmer Naemi implemented a first version of moving world map events!
Our animator Markus added lots of small movements + particle effects to many buildings:
Our Sound/Music team has added lots of new atmospheric sounds, extended some of the biome soundtracks and recorded new sound snippets for Onbu.
Lastly, our game designers have been doodling all kinds of ideas for new plants, resources and events
Thanks for stopping by and we wish you a nice weekend :D
Cheers & Thanks,
Stray Fawn Studio
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