Dear Onbu Riders,
Good news! We have just released a new update on the TESTING BRANCH
Lots of new stuff in this one
- Hostility modifiers which will challenge even the best players among you!
- Building upgrades which expand the techtree and allow you to adapt in different ways
- Decorations as a new need for your villagers and a way to personalise your settlements
Here is how you can access the update:
Please note that builds on the testing branch might screw up your game saves!
So if you want to make sure, better make a backup first. How to access your save files info.
Here are the patch notes:
New Features
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- Hostility System: before starting a new game, you can pick from a variety of modifiers to make the game more challenging!
- Building Upgrades: you can now unlock upgrades in the research tree (currently for 6 buildings) that you can then apply to your buildings to enhance them in various interesting ways.
- Decorations: place beautiful structures to increase the happiness of villagers inhabiting nearby homes. Decorations can be unlocked in the research tree.
- Onbu Pharmacy: a new building that is used to create medicine for Onbu from a variety of ingredients, offering more interesting choices in how to care for Onbu.
- UI scale slider in the settings
Improvements
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- Mycologists can now cultivate healshroom, a mushroom used for making Onbu medicine more efficiently
- Press shift while hovering over a building to copy the selected building and place a new one
- Amount of villagers that join from settlements now depends on your villagers' happiness
- New decision events for poison forest and shrine locations
- Roads dont get destroyed by poison plants anymore
- Priority can be set directly while using a tool
- Poison resistance provided by buildings to employees is now shown
- Removed lines on world map between biomes of the same type
Bugfixes
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- Fixed a bug where buildings could be disabled even though it was not allowed
- Fixed bug where the wrong reasons were logged when Onbu rejected a horn command
Balancing
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- Air well now requires one worker by default, increased production speed
- Feeding and sleeping spots cant appear at the very beginning
- One feeding spot will always appear near the beginning, just in time for Onbu's first hunger
- Novice Difficulty: more starting resources, more Onbu poison resistance, slower toxic plant spread
- Veteran Difficulty: fewer starting resources
- Buffed Liquid Onbu Food: 25% 35% hunger restoration
- Added inefficient recipe to make Onbu food from berries in an emergency
- Added inefficient recipe to make mushroom stew from mushrooms in an emergency
- Mothertrees dont spawn anymore. The Tree Nursery now gathers saplings from regular trees instead.
- Reworked the research tree. Added a fourth category, Farming, and put a focus on offering more control over the order of research to prioritize items based on current needs.
Were super curious to hear how you like the new update, so please let us know in the comments or on Discord!
If youre interested in what kinds of thoughts go into an update like this, check out our latest developer stream on Youtube.
Meanwhile were still hard at work on the upcoming water biome.
Things are coming together nicely and we hope well be able to start testing with you soon!
That is all for today. Were looking forward to hearing from you :)
Cheers & Thanks for your support,
Stray Fawn Studio
[ 2023-04-15 09:02:54 CET ] [ Original post ]
- 8 - (1711773) Depot [872.47 M]
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In a world where mysterious plants are spreading all over the earth, emitting toxic spores as they grow, a small group of survivors seeks shelter on the back of a giant, wandering creature they call 'Onbu'.
Become their leader, build their settlement and form a symbiotic relationship with the creature to survive together in this hostile, yet beautiful post-apocalyptic world that now surrounds you.
Build your village
A functioning village is the basis of your survival. Build your settlement and expand it over the creature's back. Plan production chains and optimize them to utilize the limited space as efficiently as possible. Create a society that can overcome any challenge.Live on the creatures back
Living on the back of another organism comes with its own set of challenges. Will you live in symbiosis, bond with the creature and survive on mutual trust? Or will you become a parasite, only aiming to ensure a better life for your villagers? The choice is yours.Discover different biomes
Travel through a multitude of different biomes and adapt your village to their unique opportunities and threats. Scout your environments and send out foraging missions to gather rare resources and ancient artifacts.Research new technologies
Remnants of the old world hold knowledge that has long been forgotten, but can be unearthed by your villagers. Find and research these technologies, but use them wisely, as progress can be a double-edged sword.Survive the wastelands
Ensure the survival of both your villagers and your Onbu, even though poisonous spores, merciless weather, bloodsucking parasites and many more challenges mean that the odds are often stacked against you.---
We're huge fans of Frostpunk, Timberborn and Airborne Kingdom and all of these games have inspired us to some extent.
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: Quad Core ProcessorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+. Vulkan capable
- Storage: 2 GB available spaceAdditional Notes: Nvidia and AMD GPUs using Nvidia official proprietary graphics driver or AMD Mesa graphics driver.
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: Quad Core ProcessorMemory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: OpenGL 3.2+. Vulkan capable
- Storage: 2 GB available spaceAdditional Notes: Nvidia and AMD GPUs using Nvidia official proprietary graphics driver or AMD Mesa graphics driver.
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